Player Matchup

Raijin
Raijin
Platinum I
Béáńś
Raijin
Platinum I
Level 120
God Stats
2W - 3L
1,564 SR
Queue Stats
70W - 54L
2,099 MMR
Solo
Thanatos
Thanatos
Diamond IV
Flυx
Thanatos
Diamond IV
Level 149
God Stats
18W - 9L
1,836 SR
Queue Stats
617W - 619L
2,134 MMR
Party 4
Hades
Hades
Platinum II
ImAnhurMom
Hades
Platinum II
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 19L
2,101 MMR
Party 4
Ullr
Ullr
Diamond V
KCGromins
Ullr
Diamond V
Level 68
God Stats
32W - 14L
1,791 SR
Queue Stats
154W - 136L
2,095 MMR
Party 3
Artio
Artio
Platinum I
Steppa60
Artio
Platinum I
Level 104
God Stats
2W - 3L
1,660 SR
Queue Stats
307W - 306L
2,035 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 99
1,670 SR
2,093 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,596 SR
2,129 MMR
The Morrigan
The Morrigan
Diamond V
Absolry
The Morrigan
Diamond V
Level 124
God Stats
4W - 5L
1,513 SR
Queue Stats
114W - 100L
2,084 MMR
Solo
Ares
Ares
Diamond V
DeadCrazyy
Ares
Diamond V
Level 139
God Stats
7W - 7L
1,565 SR
Queue Stats
252W - 227L
1,931 MMR
Party 1
Pele
Pele
Platinum I
Ralundr
Pele
Platinum I
Level 160
God Stats
8W - 4L
1,863 SR
Queue Stats
253W - 227L
2,163 MMR
Party 1
Amaterasu
Amaterasu
Diamond II
oJimbei
Amaterasu
Diamond II
Level 160
God Stats
6W - 5L
1,538 SR
Queue Stats
392W - 371L
2,223 MMR
Party 2
Ishtar
Ishtar
Diamond III
oRimuru
Ishtar
Diamond III
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
235W - 230L
2,243 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Béáńś
Raijin
17
2 / 5 / 2
10,922
475
9,349
13,588
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Flυx
Thanatos
16
2 / 10 / 2
10,301
448
8,759
21,957
10,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
19
0 / 3 / 0
12,050
524
14,159
17,851
8,794
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ullr
19
5 / 5 / 1
12,029
523
15,882
19,094
8,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artio
Steppa60
Artio
13
0 / 4 / 4
9,026
392
9,112
21,170
23,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
EsetLancelotSusanoYu Huang

VS

Bans
LokiCupidKhepriMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Absolry
The Morrigan
20
7 / 2 / 4
14,004
609
11,565
9,876
4,683
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 11
11,912
518
9,961
17,649
20,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Ralundr
Pele
20
11 / 0 / 9
14,573
634
22,280
30,460
18,535
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
oJimbei
Amaterasu
20
3 / 0 / 6
13,086
569
11,630
24,785
32,735
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
oRimuru
Ishtar
19
3 / 5 / 1
12,681
551
15,918
20,884
8,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
9
Kills
27
27
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Absolry
The Morrigan
7
2
4
4.5
L
Raijin
Béáńś
Raijin
2
5
2
0.6
W
3
2
11
4.25
L
Thanatos
Flυx
Thanatos
2
10
2
0.3
L
Hades
0
3
0
0
L
Ullr
5
5
1
1.1
W
Pele
Ralundr
Pele
11
0
9
15.5
L
Artio
Steppa60
Artio
0
4
4
0.5
W
Amaterasu
oJimbei
Amaterasu
3
0
6
6
W
Ishtar
oRimuru
Ishtar
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,261
Damage
71,354
93,660
Taken
103,654
57,315
Mitigated
85,319
34,581
Healing
38,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Absolry
The Morrigan
11,565
1,756
0
2,325
9,876
4,683
312
2,876
6,724
138,847
7,886
L
Raijin
Béáńś
Raijin
9,349
500
0
970
13,588
5,463
0
4,151
9,316
109,676
0
W
9,961
297
0
4,239
17,649
20,398
0
7,845
9,804
28,959
0
L
Thanatos
Flυx
Thanatos
8,759
2,061
0
15,807
21,957
10,867
0
3,129
18,774
0
95,355
L
Hades
14,159
3,575
109
9,560
17,851
8,794
0
2,716
13,962
111,821
0
L
Ullr
15,882
5,323
0
1,655
19,094
8,295
630
690
18,346
0
107,557
W
Pele
Ralundr
Pele
22,280
7,314
0
12,358
30,460
18,535
0
8,985
21,475
38
178,795
L
Artio
Steppa60
Artio
9,112
861
888
5,592
21,170
23,896
0
8,556
12,503
27,528
2,888
W
Amaterasu
oJimbei
Amaterasu
11,630
3,856
0
12,991
24,785
32,735
969
12,254
12,531
673
101,438
W
Ishtar
oRimuru
Ishtar
15,918
11,602
0
6,158
20,884
8,968
516
2,321
18,563
0
112,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,328
Gold Earned
66,256
742
Minions Killed
769
0
Camps Cleared
0
2,165,626
Distance Traveled
2,361,510
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,004
609
217
9
0
471,200
11
L
Raijin
10,922
475
201
9
0
412,093
10
W
Ares
11,912
518
30
1
0
465,749
4
L
Thanatos
10,301
448
116
5
0
470,252
5
L
Hades
12,050
524
221
10
0
428,420
3
L
Ullr
12,029
523
168
7
0
396,278
5
W
Pele
14,573
634
190
8
0
542,644
1
L
Artio
9,026
392
36
2
0
458,583
8
W
Amaterasu
13,086
569
165
7
0
492,882
1
W
Ishtar
12,681
551
167
7
0
389,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role