Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BluE_MaGiK_21
Jing Wei
Level 82
God Stats
9W - 8L
1,563 SR
Queue Stats
671W - 695L
1,422 Elo+
Solo
Atlas
Atlas
KwwH x Toxic
Atlas
Level 114
God Stats
0W - 2L
1,227 SR
Queue Stats
25W - 27L
1,455 Elo+
Party 1
Bellona
Bellona
kijisk
Bellona
Level 105
God Stats
0W - 1L
1,156 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 1
Team Averages
Level 110
1,389 SR
1,443 Elo+

VS

Team Averages
Level 133
1,472 SR
1,388 Elo+
Freya
Freya
KingBurgerfest
Freya
Level 100
God Stats
8W - 7L
1,574 SR
Queue Stats
715W - 745L
1,466 Elo+
Solo
Sobek
Sobek
Koenigsegg_One_1
Sobek
Level 156
God Stats
3W - 4L
1,265 SR
Queue Stats
15W - 20L
1,417 Elo+
Party 2
Merlin
Merlin
Skylisent
Merlin
Level 135
God Stats
3W - 3L
1,462 SR
Queue Stats
92W - 86L
1,392 Elo+
Party 2
Rama
Rama
cable1895
Rama
Level 148
God Stats
7W - 8L
1,592 SR
Queue Stats
79W - 76L
1,334 Elo+
Party 2
Achilles
Achilles
zekemonster98
Achilles
Level 124
God Stats
27W - 31L
1,470 SR
Queue Stats
651W - 657L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
5 / 0 / 0
12,530
597
8,797
11,371
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Loki
 
Loki
12
0 / 3 / 3
7,974
380
5,180
12,261
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
BluE_MaGiK_21
Jing Wei
15
1 / 6 / 3
9,551
455
12,892
19,206
7,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 3
8,728
416
11,573
19,406
8,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
kijisk
Bellona
17
0 / 1 / 3
10,394
495
11,703
23,914
18,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,146
436
5,823
18,146
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 9
9,175
437
5,315
13,589
15,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Skylisent
Merlin
18
9 / 0 / 0
11,122
530
13,781
8,237
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
16
5 / 2 / 4
10,452
498
14,035
18,506
7,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
zekemonster98
Achilles
15
1 / 3 / 2
8,297
395
15,504
22,741
28,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
17
17
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
0
0
5
L
Loki
 
Loki
0
3
3
0.5
L
Jing Wei
BluE_MaGiK_21
Jing Wei
1
6
3
0.42
W
0
4
4
0.5
W
2
1
9
6.5
L
3
7
3
0.64
W
Merlin
Skylisent
Merlin
9
0
0
9
W
Rama
5
2
4
3.5
L
Bellona
kijisk
Bellona
0
1
3
1.5
W
Achilles
zekemonster98
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,145
Damage
54,458
86,158
Taken
81,219
44,804
Mitigated
64,580
29,766
Healing
32,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,797
1,041
271
3,171
11,371
5,944
444
5,637
5,734
128,148
0
L
Loki
 
Loki
5,180
1,041
0
4,893
12,261
4,675
0
3,268
8,993
0
44,082
L
Jing Wei
BluE_MaGiK_21
Jing Wei
12,892
8,571
0
6,686
19,206
7,123
449
5,461
13,745
0
62,102
W
5,823
2,160
0
8,155
18,146
9,381
0
4,120
13,844
60,258
16,875
W
5,315
452
0
5,197
13,589
15,110
0
3,819
9,314
36,553
0
L
11,573
3,002
282
2,844
19,406
8,631
245
7,388
11,939
35,288
0
W
Merlin
Skylisent
Merlin
13,781
741
0
1,355
8,237
3,501
0
3,205
4,970
92,961
0
W
Rama
14,035
12,222
0
9,563
18,506
7,819
1,829
3,576
14,590
0
87,920
L
Bellona
kijisk
Bellona
11,703
4,914
0
11,619
23,914
18,431
1,155
1,914
20,341
0
82,987
W
Achilles
zekemonster98
Achilles
15,504
3,647
0
7,902
22,741
28,769
19
4,402
18,131
0
52,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,177
Gold Earned
48,192
583
Minions Killed
539
0
Camps Cleared
0
1,917,969
Distance Traveled
1,897,042
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,530
597
231
11
0
415,454
3
L
Loki
7,974
380
66
3
0
313,640
5
L
Jing Wei
9,551
455
92
4
0
399,866
3
W
Freya
9,146
436
127
6
0
342,415
4
W
Sobek
9,175
437
54
3
0
390,491
7
L
Atlas
8,728
416
45
2
0
403,271
3
W
Merlin
11,122
530
159
8
0
429,391
1
W
Rama
10,452
498
141
7
0
363,943
0
L
Bellona
10,394
495
149
7
0
385,738
0
W
Achilles
8,297
395
58
3
0
370,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role