Player Matchup

Odin
Odin
GritSandpaper
Odin
Level 67
God Stats
1W - 4L
1,058 SR
Queue Stats
226W - 264L
1,517 Elo+
Party 3
Ao Kuang
Ao Kuang
WineBoss
Ao Kuang
Level 19
God Stats
1W - 2L
1,274 SR
Queue Stats
7W - 8L
1,477 Elo+
Party 3
Yu Huang
Yu Huang
carlosxxz88
Yu Huang
Level 40
God Stats
1W - 1L
1,481 SR
Queue Stats
36W - 37L
1,441 Elo+
Solo
Achilles
Achilles
dragonnoir1998
Achilles
Level 129
God Stats
2W - 2L
1,344 SR
Queue Stats
136W - 110L
1,622 Elo+
Party 2
Skadi
Skadi
misterhcold
Skadi
Level 59
God Stats
3W - 4L
1,297 SR
Queue Stats
144W - 145L
1,551 Elo+
Party 2
Team Averages
Level 63
1,291 SR
1,522 Elo+

VS

Team Averages
Level 58
1,397 SR
1,420 Elo+
Horus
Horus
Kris_Kronkle
Horus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,301 Elo+
Party 4
Danzaburou
Danzaburou
MorphTheSlayer
Danzaburou
Level 29
God Stats
14W - 25L
1,517 SR
Queue Stats
104W - 120L
1,491 Elo+
Party 1
Discordia
Discordia
fatmonkee
Discordia
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,385 Elo+
Party 4
Ne Zha
Ne Zha
itsmoja
Ne Zha
Level 58
God Stats
1W - 4L
1,292 SR
Queue Stats
83W - 111L
1,461 Elo+
Party 1
Terra
Terra
quinnqatt
Terra
Level 68
God Stats
2W - 8L
1,175 SR
Queue Stats
322W - 348L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 2
11,272
593
12,330
17,195
12,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
WineBoss
Ao Kuang
15
3 / 4 / 4
9,410
495
6,817
18,267
6,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
carlosxxz88
Yu Huang
16
1 / 4 / 1
9,805
516
7,883
12,782
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
2 / 1 / 9
9,320
491
11,458
21,875
26,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 1 / 1
10,408
548
12,705
11,140
5,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 1
10,046
529
16,297
16,084
10,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MorphTheSlayer
Danzaburou
14
0 / 6 / 2
8,250
434
6,525
13,933
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
fatmonkee
Discordia
15
1 / 3 / 5
9,551
503
9,250
10,938
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
itsmoja
Ne Zha
14
1 / 5 / 1
8,736
460
9,100
17,734
10,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Terra
quinnqatt
Terra
12
0 / 2 / 2
7,950
418
7,978
13,814
12,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
19
Kills
11
11
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
9
3
1
3.17
L
Danzaburou
MorphTheSlayer
Danzaburou
0
6
2
0.17
W
Ao Kuang
WineBoss
Ao Kuang
3
4
4
1.25
W
Yu Huang
carlosxxz88
Yu Huang
1
4
1
0.38
W
Achilles
2
1
9
6.5
L
Discordia
fatmonkee
Discordia
1
3
5
1.17
L
Ne Zha
itsmoja
Ne Zha
1
5
1
0.3
W
6
1
1
6.5
L
Terra
quinnqatt
Terra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
49,150
81,259
Taken
72,503
57,026
Mitigated
43,660
19,323
Healing
21,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,330
4,866
0
6,433
17,195
12,534
390
581
16,614
0
84,358
L
16,297
9,349
1,318
5,511
16,084
10,071
540
5,084
11,000
0
77,593
L
Danzaburou
MorphTheSlayer
Danzaburou
6,525
2,551
0
2,664
13,933
5,693
1,340
760
13,173
0
69,773
W
Ao Kuang
WineBoss
Ao Kuang
6,817
2,224
0
4,159
18,267
6,944
0
1,679
16,588
73,012
970
W
Yu Huang
carlosxxz88
Yu Huang
7,883
464
295
1,602
12,782
5,469
0
6,410
6,372
89,581
0
W
Achilles
11,458
2,270
0
5,803
21,875
26,950
0
4,408
16,855
0
33,572
L
Discordia
fatmonkee
Discordia
9,250
904
0
500
10,938
4,689
0
7,162
3,776
74,156
0
L
Ne Zha
itsmoja
Ne Zha
9,100
2,344
0
4,957
17,734
10,367
0
1,142
16,592
32
61,071
W
12,705
5,076
0
1,031
11,140
5,129
52
3,395
7,570
44
95,018
L
Terra
quinnqatt
Terra
7,978
1,290
3,003
3,492
13,814
12,840
475
431
13,383
29,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,215
Gold Earned
44,533
619
Minions Killed
514
0
Camps Cleared
0
1,767,838
Distance Traveled
1,689,747
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,272
593
145
8
0
318,274
3
L
Horus
10,046
529
100
5
0
394,437
0
L
Danzaburou
8,250
434
111
6
0
313,715
10
W
Ao Kuang
9,410
495
109
6
0
370,298
0
W
Yu Huang
9,805
516
165
9
0
350,068
0
W
Achilles
9,320
491
20
1
0
376,000
4
L
Discordia
9,551
503
136
7
0
279,225
0
L
Ne Zha
8,736
460
117
6
0
350,236
3
W
Skadi
10,408
548
180
9
0
353,198
2
L
Terra
7,950
418
50
3
0
352,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role