Player Matchup

Amaterasu
Amaterasu
KoriMoon
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 15L
1,712 Elo+
Party 1
Thor
Thor
Poor Ai
Thor
Level 158
God Stats
47W - 22L
1,794 SR
Queue Stats
548W - 336L
1,728 Elo+
Party 1
Zhong Kui
Zhong Kui
Soggiest
Zhong Kui
Level 129
God Stats
6W - 2L
1,748 SR
Queue Stats
589W - 422L
1,706 Elo+
Party 1
Team Averages
Level 105
1,681 SR
1,715 Elo+

VS

Team Averages
Level 49
1,424 SR
1,355 Elo+
Guan Yu
Guan Yu
Dread Elf7634
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,353 Elo+
Party 2
Hades
Hades
LvUp Gunner
Hades
Level 98
God Stats
8W - 3L
1,479 SR
Queue Stats
77W - 60L
1,353 Elo+
Party 2
Neith
Neith
TendingDesert19
Neith
Level 29
God Stats
1W - 2L
1,292 SR
Queue Stats
29W - 33L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KoriMoon
Amaterasu
12
2 / 1 / 10
8,696
791
5,989
11,852
9,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
Poor Ai
Thor
14
8 / 1 / 7
9,199
836
13,401
8,860
3,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Soggiest
Zhong Kui
14
7 / 2 / 8
9,444
859
16,764
9,650
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
2 / 5 / 2
8,222
747
5,185
17,927
13,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 3
7,380
671
9,405
15,101
7,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 6 / 3
7,111
646
6,850
9,587
2,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
4
4
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
5
2
0.6
W
Amaterasu
KoriMoon
Amaterasu
2
1
10
7
L
1
6
3
0.42
W
Thor
Poor Ai
Thor
8
1
7
11.5
W
Zhong Kui
Soggiest
Zhong Kui
7
2
8
5.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,154
Damage
21,440
30,362
Taken
42,615
19,637
Mitigated
24,380
8,385
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
5,185
1,463
934
2,270
17,927
13,590
265
7,025
10,902
0
24,133
W
Amaterasu
KoriMoon
Amaterasu
5,989
3,054
1,791
1,794
11,852
9,231
511
4,192
7,660
0
14,976
L
9,405
694
626
2,534
15,101
7,904
414
5,721
9,380
25,813
0
W
Thor
Poor Ai
Thor
13,401
2,733
0
1,730
8,860
3,570
1,136
3,001
5,859
0
31,128
W
Zhong Kui
Soggiest
Zhong Kui
16,764
2,549
0
3,070
9,650
6,836
946
2,541
7,109
53,253
0
L
6,850
2,537
0
504
9,587
2,886
452
4,459
5,128
0
14,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
22,713
129
Minions Killed
100
8
Camps Cleared
2
599,526
Distance Traveled
552,254
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,222
747
35
3
1
211,759
0
W
Amaterasu
8,696
791
13
1
2
191,502
4
L
Hades
7,380
671
50
5
1
189,629
4
W
Thor
9,199
836
33
3
3
200,083
2
W
Zhong Kui
9,444
859
83
8
3
207,941
1
L
Neith
7,111
646
15
1
0
150,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role