Player Matchup

Cerberus
Cerberus
Cowboy-l_l
Cerberus
Level 27
God Stats
1W - 0L
1,453 SR
Queue Stats
51W - 30L
1,595 Elo+
Party 1
Anubis
Anubis
FakeKaikiDeishu
Anubis
Level 25
God Stats
7W - 8L
1,453 SR
Queue Stats
166W - 121L
1,494 Elo+
Party 2
Nike
Nike
SoFarFromHell_xX
Nike
Level 94
God Stats
8W - 1L
1,870 SR
Queue Stats
89W - 51L
1,529 Elo+
Party 2
Bastet
Bastet
TFA_Entity
Bastet
Level 148
God Stats
3W - 3L
1,644 SR
Queue Stats
444W - 312L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
skaf666
Danzaburou
Level 160
God Stats
1W - 1L
1,665 SR
Queue Stats
53W - 46L
1,450 Elo+
Party 1
Team Averages
Level 91
1,617 SR
1,515 Elo+

VS

Team Averages
Level 81
1,506 SR
1,515 Elo+
Ishtar
Ishtar
Katekuta25
Ishtar
Level 129
God Stats
6W - 5L
1,624 SR
Queue Stats
157W - 134L
1,543 Elo+
Party 3
Khepri
Khepri
Re_iYanKiiZz_YKZ
Khepri
Level 6
God Stats
7W - 2L
1,500 SR
Queue Stats
29W - 13L
1,637 Elo+
Party 3
Baron Samedi
Baron Samedi
slightlygrayman
Baron Samedi
Level 33
God Stats
3W - 6L
1,277 SR
Queue Stats
79W - 80L
1,395 Elo+
Solo
Awilix
Awilix
troyewar
Awilix
Level 115
God Stats
27W - 27L
1,634 SR
Queue Stats
994W - 1,028L
1,497 Elo+
Party 3
Sylvanus
Sylvanus
uZ_ReDzone
Sylvanus
Level 124
God Stats
2W - 3L
1,496 SR
Queue Stats
730W - 705L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cowboy-l_l
Cerberus
18
1 / 5 / 19
13,223
456
16,186
31,508
37,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
23 / 5 / 7
17,885
617
49,039
28,337
16,390
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 22
13,870
478
18,351
33,647
38,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
TFA_Entity
Bastet
20
14 / 4 / 15
16,268
561
38,688
29,666
15,649
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
skaf666
Danzaburou
19
1 / 1 / 16
13,748
474
17,110
22,242
10,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Katekuta25
Ishtar
20
10 / 8 / 1
16,135
556
24,990
33,710
15,373
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
1 / 4 / 10
12,344
426
8,859
40,532
55,631
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
slightlygrayman
Baron Samedi
18
1 / 11 / 9
11,674
403
18,312
29,897
10,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
troyewar
Awilix
19
1 / 10 / 1
12,101
417
10,768
33,433
13,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
uZ_ReDzone
Sylvanus
19
3 / 9 / 6
13,697
472
21,261
36,567
30,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
43
42
Kills
16
19
Deaths
42
79
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cowboy-l_l
Cerberus
1
5
19
2.1
W
23
5
7
5.3
L
Ishtar
Katekuta25
Ishtar
10
8
1
1.31
L
1
4
10
1.5
W
3
4
22
3.5
W
Bastet
TFA_Entity
Bastet
14
4
15
5.38
W
Danzaburou
skaf666
Danzaburou
1
1
16
9
L
Baron Samedi
slightlygrayman
Baron Samedi
1
11
9
0.5
L
Awilix
troyewar
Awilix
1
10
1
0.15
L
Sylvanus
uZ_ReDzone
Sylvanus
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,374
Damage
84,190
145,400
Taken
174,139
118,909
Mitigated
125,469
52,174
Healing
32,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cowboy-l_l
Cerberus
16,186
1,338
0
7,733
31,508
37,748
191
10,186
21,322
58,076
0
W
49,039
2,139
0
15,180
28,337
16,390
2,011
10,873
17,464
153,469
0
L
Ishtar
Katekuta25
Ishtar
24,990
12,039
0
7,288
33,710
15,373
5,330
15,511
18,199
0
168,421
L
8,859
1,193
229
5,386
40,532
55,631
90
13,890
26,642
31,506
0
W
18,351
886
0
7,360
33,647
38,217
1,459
12,088
21,559
0
89,205
W
Bastet
TFA_Entity
Bastet
38,688
13,638
0
13,770
29,666
15,649
2,098
9,069
20,597
0
151,033
W
Danzaburou
skaf666
Danzaburou
17,110
6,315
0
8,131
22,242
10,905
4,342
5,346
16,896
0
119,252
L
Baron Samedi
slightlygrayman
Baron Samedi
18,312
2,747
2,661
4,957
29,897
10,931
618
16,459
13,438
74,364
0
L
Awilix
troyewar
Awilix
10,768
3,566
0
1,860
33,433
13,497
0
9,254
24,179
0
121,154
L
Sylvanus
uZ_ReDzone
Sylvanus
21,261
6,502
3,002
7,233
36,567
30,037
312
10,260
26,307
69,012
15,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,994
Gold Earned
65,951
708
Minions Killed
655
0
Camps Cleared
0
2,688,477
Distance Traveled
2,300,853
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,223
456
78
3
0
512,962
2
W
Anubis
17,885
617
160
6
0
484,083
0
L
Ishtar
16,135
556
230
8
0
422,452
3
L
Khepri
12,344
426
31
1
0
488,169
3
W
Nike
13,870
478
133
5
0
516,245
5
W
Bastet
16,268
561
168
6
0
613,740
8
W
Danzaburou
13,748
474
169
6
0
561,447
3
L
Baron Samedi
11,674
403
116
4
0
461,347
1
L
Awilix
12,101
417
135
5
0
532,251
2
L
Sylvanus
13,697
472
143
5
0
396,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role