Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BloodBlight
Guan Yu
Level 28
God Stats
1W - 1L
1,639 SR
Queue Stats
37W - 11L
1,803 Elo+
Party 1
Camazotz
Camazotz
ChefDiggy
Camazotz
Level 50
God Stats
0W - 1L
1,338 SR
Queue Stats
49W - 30L
1,627 Elo+
Party 1
Atlas
Atlas
GrandpanayR
Atlas
Level 24
God Stats
5W - 1L
1,781 SR
Queue Stats
41W - 19L
1,700 Elo+
Party 1
Vulcan
Vulcan
PROF3SS0RCHA0S
Vulcan
Level 126
God Stats
3W - 3L
1,542 SR
Queue Stats
80W - 74L
1,583 Elo+
Solo
Team Averages
Level 51
1,560 SR
1,642 Elo+

VS

Team Averages
Level 116
1,523 SR
1,587 Elo+
Baron Samedi
Baron Samedi
Alarstar
Baron Samedi
Level 148
God Stats
14W - 16L
1,493 SR
Queue Stats
310W - 329L
1,485 Elo+
Solo
Yu Huang
Yu Huang
FireNejiFire
Yu Huang
Level 126
God Stats
3W - 2L
1,244 SR
Queue Stats
110W - 109L
1,480 Elo+
Solo
Nike
Nike
MurkyBlak Kat
Nike
Level 148
God Stats
6W - 4L
1,547 SR
Queue Stats
320W - 318L
1,594 Elo+
Solo
Ishtar
Ishtar
TBVNinja
Ishtar
Level 68
God Stats
1W - 1L
1,482 SR
Queue Stats
21W - 10L
1,670 Elo+
Solo
Hel
Hel
WeAreDoinItLive
Hel
Level 88
God Stats
2W - 0L
1,847 SR
Queue Stats
10W - 2L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
0 / 5 / 2
6,811
619
3,582
15,301
9,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
BloodBlight
Guan Yu
13
3 / 3 / 2
7,815
710
8,017
11,175
9,869
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
ChefDiggy
Camazotz
14
1 / 2 / 3
7,529
684
7,387
16,532
7,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 5 / 3
7,844
713
8,213
15,662
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 2 / 1
8,028
730
14,409
7,661
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alarstar
Baron Samedi
15
3 / 0 / 9
8,194
745
9,958
12,118
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
FireNejiFire
Yu Huang
15
3 / 2 / 8
8,594
781
9,921
9,260
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 8
8,441
767
8,811
15,029
11,670
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
TBVNinja
Ishtar
16
4 / 1 / 6
8,494
772
13,049
11,443
4,894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 1 / 9
8,253
750
12,110
10,153
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
6
Kills
17
17
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
5
2
0.2
W
Baron Samedi
Alarstar
Baron Samedi
3
0
9
7.5
L
Guan Yu
BloodBlight
Guan Yu
3
3
2
1.33
L
Camazotz
ChefDiggy
Camazotz
1
2
3
1.25
W
Yu Huang
FireNejiFire
Yu Huang
3
2
8
3.5
L
0
5
3
0.3
W
4
2
8
4
L
2
2
1
1.25
W
Ishtar
TBVNinja
Ishtar
4
1
6
7
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,608
Damage
53,849
66,331
Taken
58,003
46,388
Mitigated
31,969
13,654
Healing
26,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,582
1,472
0
1,995
15,301
9,739
40
7,990
7,311
11,020
0
W
Baron Samedi
Alarstar
Baron Samedi
9,958
672
3,135
3,673
12,118
6,739
650
5,511
6,607
29,697
0
L
Guan Yu
BloodBlight
Guan Yu
8,017
1,032
1,440
1,487
11,175
9,869
0
4,070
7,105
0
14,362
L
Camazotz
ChefDiggy
Camazotz
7,387
745
0
6,395
16,532
7,654
0
7,040
9,492
0
21,307
W
Yu Huang
FireNejiFire
Yu Huang
9,921
1,374
77
765
9,260
4,017
985
4,048
5,212
35,984
0
L
8,213
3,533
0
1,837
15,662
15,448
0
8,168
7,494
21,660
0
W
8,811
865
0
1,788
15,029
11,670
0
5,115
9,914
0
29,541
L
14,409
1,718
0
500
7,661
3,678
132
4,721
2,940
43,720
0
W
Ishtar
TBVNinja
Ishtar
13,049
9,650
0
3,415
11,443
4,894
1,102
6,112
5,331
0
34,205
W
12,110
0
7,142
6,530
10,153
4,649
380
5,418
4,735
26,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,027
Gold Earned
41,976
159
Minions Killed
240
0
Camps Cleared
0
1,123,540
Distance Traveled
1,120,122
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,811
619
12
1
0
230,843
2
W
Baron Samedi
8,194
745
37
3
0
197,228
2
L
Guan Yu
7,815
710
17
2
0
172,625
0
L
Camazotz
7,529
684
29
3
0
238,510
0
W
Yu Huang
8,594
781
62
6
0
213,593
4
L
Atlas
7,844
713
20
2
0
232,745
1
W
Nike
8,441
767
45
4
0
255,738
1
L
Vulcan
8,028
730
81
7
0
248,817
4
W
Ishtar
8,494
772
47
4
0
210,478
1
W
Hel
8,253
750
49
4
0
243,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role