Player Matchup

Chronos
Chronos
KATONNOACE
Chronos
Level 147
God Stats
3W - 3L
1,719 SR
Queue Stats
63W - 51L
1,606 Elo+
Party 1
Sun Wukong
Sun Wukong
Tazbod
Sun Wukong
Level 155
God Stats
2W - 3L
1,391 SR
Queue Stats
184W - 198L
1,525 Elo+
Party 1
Loki
Loki
XxJET04xX
Loki
Level 89
God Stats
4W - 3L
1,652 SR
Queue Stats
336W - 346L
1,380 Elo+
Solo
Atlas
Atlas
qrowsbeacon
Atlas
Level 160
God Stats
2W - 4L
1,451 SR
Queue Stats
189W - 189L
1,551 Elo+
Party 1
Janus
Janus
themanbearjewsss
Janus
Level 111
God Stats
7W - 6L
1,678 SR
Queue Stats
74W - 75L
1,567 Elo+
Party 1
Team Averages
Level 132
1,578 SR
1,526 Elo+

VS

Team Averages
Level 88
1,634 SR
1,632 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Abounding
Hou Yi
Level 34
God Stats
4W - 1L
2,017 SR
Queue Stats
177W - 69L
1,764 Elo+
Party 2
Agni
Agni
ELITExTONY
Agni
Level 43
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 1L
1,396 Elo+
Solo
Fenrir
Fenrir
nalyd58
Fenrir
Level 127
God Stats
5W - 1L
1,643 SR
Queue Stats
252W - 153L
1,768 Elo+
Party 2
Horus
Horus
superspiderpig
Horus
Level 142
God Stats
5W - 2L
1,742 SR
Queue Stats
264W - 179L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KATONNOACE
Chronos
9
0 / 4 / 0
5,360
487
2,299
6,767
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Tazbod
Sun Wukong
8
0 / 3 / 1
5,299
482
3,568
9,292
5,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
8
1 / 6 / 1
5,490
499
2,536
9,690
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,675
516
4,878
9,537
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 0
6,436
585
8,555
5,639
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
3 / 1 / 4
6,207
564
4,399
11,205
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
Abounding
Hou Yi
13
5 / 0 / 2
7,553
687
7,158
5,140
2,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
5,114
465
3,565
7,433
2,918
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
nalyd58
Fenrir
12
7 / 1 / 2
7,545
686
8,456
10,109
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 6
5,684
517
5,857
8,277
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
18
18
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
4
5
W
Hou Yi
Abounding
Hou Yi
5
0
2
6
W
1
1
0
1
L
Chronos
KATONNOACE
Chronos
0
4
0
0
L
Sun Wukong
Tazbod
Sun Wukong
0
3
1
0.17
L
Loki
1
6
1
0.25
W
Fenrir
nalyd58
Fenrir
7
1
2
8
L
0
4
1
0.13
W
2
0
6
5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
29,435
40,925
Taken
42,164
16,191
Mitigated
21,458
8,709
Healing
19,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,399
579
0
5,737
11,205
4,267
0
2,634
8,523
0
39,297
W
Hou Yi
Abounding
Hou Yi
7,158
4,208
0
1,759
5,140
2,155
716
1,269
3,871
34
59,353
W
3,565
257
0
750
7,433
2,918
0
4,615
2,778
22,423
0
L
Chronos
KATONNOACE
Chronos
2,299
925
0
1,171
6,767
1,644
0
34
6,623
36,877
0
L
Sun Wukong
Tazbod
Sun Wukong
3,568
773
1,283
2,237
9,292
5,444
0
1,507
7,415
0
20,370
L
Loki
2,536
363
0
2,048
9,690
2,921
0
169
9,094
0
20,527
W
Fenrir
nalyd58
Fenrir
8,456
1,367
0
5,618
10,109
5,877
214
3,928
5,563
0
38,786
L
4,878
1,587
0
1,220
9,537
4,034
0
0
8,998
24,439
0
W
5,857
2,475
1,023
4,626
8,277
6,241
112
3,014
5,263
92
22,240
L
8,555
465
0
750
5,639
2,148
0
1,981
3,536
54,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
32,103
291
Minions Killed
318
0
Camps Cleared
0
1,139,611
Distance Traveled
1,146,949
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,207
564
68
6
0
245,692
0
W
Hou Yi
7,553
687
114
10
0
208,308
5
W
Agni
5,114
465
32
3
0
216,051
1
L
Chronos
5,360
487
65
6
0
221,198
1
L
Sun Wukong
5,299
482
31
3
0
252,167
3
L
Loki
5,490
499
47
4
0
225,455
1
W
Fenrir
7,545
686
71
6
0
233,356
5
L
Atlas
5,675
516
46
4
0
206,909
3
W
Horus
5,684
517
33
3
0
243,542
1
L
Janus
6,436
585
102
9
0
233,882
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role