Player Matchup

Chang'e
Chang'e
MrCleggyWeggy
Chang'e
Level 149
God Stats
12W - 2L
1,702 SR
Queue Stats
219W - 92L
1,883 Elo+
Party 1
Fenrir
Fenrir
Sadiance
Fenrir
Level 159
God Stats
3W - 2L
1,756 SR
Queue Stats
176W - 67L
1,906 Elo+
Party 1
Amaterasu
Amaterasu
miniveels1
Amaterasu
Level 160
God Stats
5W - 0L
2,081 SR
Queue Stats
219W - 96L
1,886 Elo+
Party 1
Team Averages
Level 156
1,846 SR
1,892 Elo+

VS

Team Averages
Level 49
1,355 SR
1,363 Elo+
Nu Wa
Nu Wa
Jennibot
Nu Wa
Level 55
God Stats
7W - 9L
1,383 SR
Queue Stats
42W - 85L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
Monkeybrain1924
Danzaburou
Level 27
God Stats
0W - 4L
1,181 SR
Queue Stats
28W - 56L
1,291 Elo+
Party 2
Thanatos
Thanatos
nerdofdoom
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
11 / 0 / 12
8,613
957
11,394
9,687
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Sadiance
Fenrir
12
3 / 1 / 19
7,594
844
8,209
10,801
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
miniveels1
Amaterasu
12
9 / 0 / 13
8,234
915
7,248
8,681
6,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jennibot
Nu Wa
9
0 / 7 / 1
5,479
609
5,751
9,387
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Monkeybrain1924
Danzaburou
9
0 / 7 / 1
5,680
631
4,465
10,430
4,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
nerdofdoom
Thanatos
9
1 / 9 / 0
6,047
672
4,172
10,160
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
23
Kills
1
1
Deaths
23
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Jennibot
Nu Wa
0
7
1
0.07
L
Danzaburou
Monkeybrain1924
Danzaburou
0
7
1
0.07
W
Chang'e
11
0
12
17
W
Fenrir
Sadiance
Fenrir
3
1
19
12.5
W
Amaterasu
miniveels1
Amaterasu
9
0
13
15.5
L
Thanatos
nerdofdoom
Thanatos
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,851
Damage
14,388
29,169
Taken
29,977
21,744
Mitigated
12,291
15,750
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Jennibot
Nu Wa
5,751
2,120
447
770
9,387
3,476
0
4,006
5,342
14,113
0
L
Danzaburou
Monkeybrain1924
Danzaburou
4,465
667
0
759
10,430
4,184
0
4,023
5,977
0
17,575
W
Chang'e
11,394
894
4,916
6,834
9,687
4,239
833
2,353
7,334
47,153
0
W
Fenrir
Sadiance
Fenrir
8,209
2,291
0
1,705
10,801
10,827
609
2,172
8,629
113
14,302
W
Amaterasu
miniveels1
Amaterasu
7,248
2,900
0
2,295
8,681
6,678
1,167
1,889
6,792
54
21,427
L
Thanatos
nerdofdoom
Thanatos
4,172
1,111
0
1,699
10,160
4,631
0
3,532
6,202
0
8,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,441
Gold Earned
17,206
127
Minions Killed
62
7
Camps Cleared
0
563,922
Distance Traveled
391,674
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,479
609
21
2
0
129,992
1
L
Danzaburou
5,680
631
28
3
0
137,533
3
W
Chang'e
8,613
957
67
7
3
183,559
2
W
Fenrir
7,594
844
22
2
1
193,574
2
W
Amaterasu
8,234
915
38
4
3
186,789
1
L
Thanatos
6,047
672
13
1
0
124,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role