Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ElGuapo8112
Erlang Shen
Level 86
God Stats
1W - 1L
1,552 SR
Queue Stats
179W - 174L
1,445 Elo+
Solo
Team Averages
Level 98
1,510 SR
1,489 Elo+

VS

Team Averages
Level 83
1,430 SR
1,427 Elo+
Horus
Horus
Ballout_Nolan02
Horus
Level 89
God Stats
12W - 9L
1,904 SR
Queue Stats
176W - 187L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Crusherjr5591
Baron Samedi
Level 38
God Stats
0W - 2L
1,273 SR
Queue Stats
14W - 30L
1,408 Elo+
Solo
Charybdis
Charybdis
bludclott
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,379 Elo+
Solo
Atlas
Atlas
koolblu92
Atlas
Level 124
God Stats
6W - 14L
1,259 SR
Queue Stats
125W - 139L
1,487 Elo+
Solo
Fenrir
Fenrir
no_name_user282
Fenrir
Level 118
God Stats
0W - 1L
1,213 SR
Queue Stats
105W - 94L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 1 / 3
11,102
617
8,838
9,038
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
16
3 / 2 / 9
10,160
564
14,486
6,689
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
 
Ymir
15
7 / 0 / 1
10,129
563
3,882
10,297
9,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
 
Cupid
16
1 / 2 / 4
9,647
536
5,242
14,582
5,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
ElGuapo8112
Erlang Shen
15
6 / 2 / 6
9,804
545
15,317
19,558
10,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,245
514
7,175
17,428
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
Crusherjr5591
Baron Samedi
15
4 / 3 / 1
9,343
519
7,452
10,030
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
bludclott
Charybdis
9
0 / 2 / 0
6,450
358
5,604
6,573
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
koolblu92
Atlas
13
0 / 5 / 4
7,798
433
7,497
16,435
14,759
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 0
8,390
466
3,761
16,524
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
7
7
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
W
Nu Wa
 
Nu Wa
3
2
9
3.75
W
Ymir
 
Ymir
7
0
1
7.5
W
Cupid
 
Cupid
1
2
4
1.5
L
1
3
0
0.33
L
Baron Samedi
Crusherjr5591
Baron Samedi
4
3
1
1.5
W
Erlang Shen
ElGuapo8112
Erlang Shen
6
2
6
4.5
L
Charybdis
bludclott
Charybdis
0
2
0
0
L
Atlas
koolblu92
Atlas
0
5
4
0.4
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,765
Damage
31,489
60,164
Taken
66,990
32,874
Mitigated
41,354
20,833
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,838
2,630
0
2,635
9,038
4,116
2,907
405
8,135
0
87,205
W
Nu Wa
 
Nu Wa
14,486
5,678
0
1,102
6,689
2,403
3,563
2,151
4,538
82,730
0
W
Ymir
 
Ymir
3,882
542
0
2,818
10,297
9,596
0
3,880
6,365
21,634
1,525
W
Cupid
 
Cupid
5,242
3,115
960
8,137
14,582
5,886
2,924
5,118
9,464
0
76,419
L
7,175
2,981
0
6,236
17,428
12,873
33
2,010
15,418
0
69,058
L
Baron Samedi
Crusherjr5591
Baron Samedi
7,452
375
56
1,924
10,030
5,227
204
4,310
5,720
68,580
0
W
Erlang Shen
ElGuapo8112
Erlang Shen
15,317
8,288
0
5,181
19,558
10,873
0
3,777
15,637
0
82,639
L
Charybdis
bludclott
Charybdis
5,604
3,664
241
2,279
6,573
1,907
474
2,493
4,080
0
29,312
L
Atlas
koolblu92
Atlas
7,497
2,768
37
2,321
16,435
14,759
114
5,762
10,673
47,805
0
L
3,761
706
0
6,512
16,524
6,588
0
3,549
12,975
0
70,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,842
Gold Earned
41,226
535
Minions Killed
477
0
Camps Cleared
0
1,687,522
Distance Traveled
1,481,570
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,102
617
161
9
0
338,089
5
W
Nu Wa
10,160
564
121
7
0
324,490
4
W
Ymir
10,129
563
34
2
0
361,375
2
W
Cupid
9,647
536
126
7
0
287,640
3
L
Horus
9,245
514
128
7
0
337,133
0
L
Baron Samedi
9,343
519
130
7
0
323,869
5
W
Erlang Shen
9,804
545
93
5
0
375,928
0
L
Charybdis
6,450
358
41
2
0
168,625
1
L
Atlas
7,798
433
64
4
0
319,625
5
L
Fenrir
8,390
466
114
6
0
332,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role