Player Matchup

Terra
Terra
Myke_Luv
Terra
Level 156
God Stats
0W - 1L
1,299 SR
Queue Stats
313W - 319L
1,422 Elo+
Party 2
Set
Set
bragnar92
Set
Level 64
God Stats
0W - 3L
1,093 SR
Queue Stats
67W - 77L
1,393 Elo+
Solo
Chernobog
Chernobog
callme_yates
Chernobog
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,408 Elo+
Party 2
Artio
Artio
cheezit8926a
Artio
Level 120
God Stats
4W - 2L
1,913 SR
Queue Stats
90W - 114L
1,369 Elo+
Party 1
Jing Wei
Jing Wei
ijcv88
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,242 Elo+
Party 1
Team Averages
Level 112
1,461 SR
1,367 Elo+

VS

Team Averages
Level 108
1,521 SR
1,433 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
A Jews Shekel
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,328 Elo+
Solo
Arachne
Arachne
Dantheman55637
Arachne
Level 88
God Stats
5W - 3L
1,576 SR
Queue Stats
299W - 306L
1,457 Elo+
Solo
Ra
Ra
MassterRagnar
Ra
Level 112
God Stats
3W - 0L
1,717 SR
Queue Stats
149W - 156L
1,456 Elo+
Solo
Artemis
Artemis
melterz
Artemis
Level 84
God Stats
1W - 1L
1,313 SR
Queue Stats
140W - 138L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Myke_Luv
Terra
16
1 / 2 / 4
9,583
685
6,588
15,239
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 6 / 3
9,587
685
11,279
17,892
16,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
callme_yates
Chernobog
16
2 / 3 / 4
8,949
639
16,589
14,524
6,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 6 / 6
8,832
631
5,939
30,929
25,844
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
ijcv88
Jing Wei
16
1 / 4 / 4
8,889
635
9,834
17,096
7,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
7 / 2 / 10
11,017
787
17,551
12,103
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 3 / 13
10,668
762
20,351
10,733
6,373
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 9
10,603
757
7,142
15,874
12,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 0 / 13
9,701
693
8,463
8,452
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
melterz
Artemis
19
10 / 4 / 9
11,568
826
34,801
12,859
7,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
8
Kills
21
21
Deaths
9
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
10
6
W
2
3
13
2.83
W
2
0
9
6.5
W
0
0
13
6.5
L
Terra
Myke_Luv
Terra
1
2
4
1.5
L
4
6
3
0.92
L
Chernobog
callme_yates
Chernobog
2
3
4
1.33
L
0
6
6
0.5
L
Jing Wei
ijcv88
Jing Wei
1
4
4
0.75
W
Artemis
melterz
Artemis
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,229
Damage
88,308
95,680
Taken
60,021
68,902
Mitigated
40,524
41,176
Healing
33,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,551
14,449
1,094
3,383
12,103
6,679
3,769
1,840
10,215
0
32,740
W
20,351
8,641
812
1,334
10,733
6,373
999
1,647
8,861
43,249
0
W
7,142
6,191
4,547
6,440
15,874
12,798
442
3,887
11,801
0
13,092
W
8,463
1,073
10,838
3,401
8,452
7,336
93
3,187
5,224
23,885
0
L
Terra
Myke_Luv
Terra
6,588
144
4,822
4,451
15,239
12,720
0
5,032
10,207
21,517
0
L
11,279
4,344
1,300
2,547
17,892
16,650
0
5,288
12,604
0
16,986
L
Chernobog
callme_yates
Chernobog
16,589
9,314
1,314
4,750
14,524
6,388
0
4,255
10,269
0
40,674
L
5,939
64
4,047
10,996
30,929
25,844
0
7,423
23,506
21,479
0
L
Jing Wei
ijcv88
Jing Wei
9,834
7,224
1,589
5,360
17,096
7,300
0
6,816
10,280
0
33,795
W
Artemis
melterz
Artemis
34,801
12,049
789
755
12,859
7,338
2,770
1,966
10,641
0
51,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,840
Gold Earned
53,557
185
Minions Killed
159
0
Camps Cleared
0
1,149,261
Distance Traveled
1,239,768
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,017
787
31
2
0
218,668
2
W
Vulcan
10,668
762
44
3
0
246,794
1
W
Arachne
10,603
757
13
1
0
242,230
0
W
Ra
9,701
693
33
2
0
288,077
1
L
Terra
9,583
685
35
3
0
237,235
0
L
Set
9,587
685
13
1
0
214,279
0
L
Chernobog
8,949
639
58
4
0
226,769
0
L
Artio
8,832
631
22
2
0
237,259
0
L
Jing Wei
8,889
635
57
4
0
233,719
0
W
Artemis
11,568
826
38
3
0
243,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role