Player Matchup

Hachiman
Hachiman
Adrino69
Hachiman
Level 16
God Stats
6W - 11L
1,335 SR
Queue Stats
16W - 50L
1,230 Elo+
Party 1
Jormungandr
Jormungandr
MicWazoski
Jormungandr
Level 43
God Stats
11W - 30L
1,293 SR
Queue Stats
18W - 56L
1,237 Elo+
Party 1
Thoth
Thoth
Zambzz
Thoth
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
12W - 45L
1,236 Elo+
Party 1
Team Averages
Level 25
1,294 SR
1,234 Elo+

VS

Team Averages
Level 110
1,628 SR
1,504 Elo+
Merlin
Merlin
CacoNirvana
Merlin
Level 160
God Stats
8W - 8L
1,602 SR
Queue Stats
44W - 61L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
SeanathanB22
Gilgamesh
Level 141
God Stats
6W - 1L
1,704 SR
Queue Stats
198W - 205L
1,537 Elo+
Party 2
Fenrir
Fenrir
Zlade
Fenrir
Level 28
God Stats
14W - 18L
1,577 SR
Queue Stats
23W - 33L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adrino69
Hachiman
14
5 / 9 / 5
11,097
653
14,122
20,414
8,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
MicWazoski
Jormungandr
17
7 / 3 / 5
12,602
741
17,683
19,999
23,670
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Zambzz
Thoth
14
1 / 10 / 8
10,217
601
7,231
17,847
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 4 / 10
12,934
761
23,256
15,135
6,697
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SeanathanB22
Gilgamesh
17
6 / 5 / 15
13,247
779
21,628
26,290
22,386
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Zlade
Fenrir
19
10 / 4 / 6
13,270
781
7,948
12,360
5,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
13
Kills
22
22
Deaths
13
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Adrino69
Hachiman
5
9
5
0.83
W
Merlin
6
4
10
2.75
L
Jormungandr
MicWazoski
Jormungandr
7
3
5
3.17
W
Gilgamesh
SeanathanB22
Gilgamesh
6
5
15
2.7
L
Thoth
Zambzz
Thoth
1
10
8
0.5
W
Fenrir
Zlade
Fenrir
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,036
Damage
52,832
58,260
Taken
53,785
38,847
Mitigated
34,703
6,416
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Adrino69
Hachiman
14,122
9,035
0
3,075
20,414
8,377
364
7,616
12,798
0
34,745
W
Merlin
23,256
1,044
440
5,201
15,135
6,697
623
7,967
7,168
55,993
0
L
Jormungandr
MicWazoski
Jormungandr
17,683
4,290
241
2,249
19,999
23,670
128
8,221
11,778
35,537
0
W
Gilgamesh
SeanathanB22
Gilgamesh
21,628
7,259
765
3,784
26,290
22,386
838
11,456
14,834
0
48,631
L
Thoth
Zambzz
Thoth
7,231
1,046
0
851
17,847
6,800
126
7,641
10,206
28,910
0
W
Fenrir
Zlade
Fenrir
7,948
551
0
1,885
12,360
5,620
1,108
5,900
6,460
0
40,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
39,451
146
Minions Killed
166
6
Camps Cleared
8
780,517
Distance Traveled
892,012
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,097
653
45
3
3
240,506
3
W
Merlin
12,934
761
56
3
3
251,026
4
L
Jormungandr
12,602
741
41
2
1
304,631
1
W
Gilgamesh
13,247
779
38
2
1
301,416
4
L
Thoth
10,217
601
60
4
2
235,380
1
W
Fenrir
13,270
781
72
4
4
339,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role