Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Brrraxton
Hou Yi
Level 119
God Stats
15W - 11L
1,604 SR
Queue Stats
411W - 368L
1,639 Elo+
Solo
Set
Set
CactusFanta
Set
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 41L
1,681 Elo+
Solo
Cthulhu
Cthulhu
Flyer753
Cthulhu
Level 143
God Stats
2W - 3L
1,837 SR
Queue Stats
108W - 94L
1,619 Elo+
Solo
Arachne
Arachne
RondleMcFondleU
Arachne
Level 158
God Stats
3W - 2L
1,746 SR
Queue Stats
214W - 192L
1,619 Elo+
Solo
Team Averages
Level 135
1,637 SR
1,612 Elo+

VS

Team Averages
Level 129
1,597 SR
1,601 Elo+
Bacchus
Bacchus
AXEL15K
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Breohhh
Sun Wukong
Level 88
God Stats
3W - 2L
1,520 SR
Queue Stats
239W - 247L
1,644 Elo+
Party 1
Awilix
Awilix
Mylantson
Awilix
Level 127
God Stats
25W - 12L
1,705 SR
Queue Stats
444W - 370L
1,639 Elo+
Solo
Vulcan
Vulcan
Rocksteаdy
Vulcan
Level 154
God Stats
6W - 5L
1,481 SR
Queue Stats
121W - 108L
1,585 Elo+
Solo
Skadi
Skadi
SparkxKy
Skadi
Level 128
God Stats
6W - 1L
1,779 SR
Queue Stats
309W - 305L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
3
0 / 0 / 0
3,436
430
1,022
1,213
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Brrraxton
Hou Yi
7
0 / 3 / 0
4,236
530
2,468
6,582
2,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
5,156
645
3,842
4,378
2,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Flyer753
Cthulhu
6
0 / 1 / 0
4,184
523
2,955
5,462
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
4,810
601
1,231
6,446
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AXEL15K
Bacchus
7
2 / 0 / 1
4,886
611
2,462
5,498
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Breohhh
Sun Wukong
8
0 / 1 / 1
4,603
575
1,546
4,590
2,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Mylantson
Awilix
8
2 / 0 / 1
4,672
584
3,896
4,770
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
9
0 / 0 / 0
4,610
576
1,116
1,982
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
SparkxKy
Skadi
8
1 / 0 / 2
4,547
568
2,873
3,290
880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Bacchus
AXEL15K
Bacchus
2
0
1
2.5
W
Sun Wukong
Breohhh
Sun Wukong
0
1
1
0.5
L
Hou Yi
Brrraxton
Hou Yi
0
3
0
0
L
0
1
1
0.5
L
Cthulhu
Flyer753
Cthulhu
0
1
0
0
W
Awilix
Mylantson
Awilix
2
0
1
2.5
W
Vulcan
0
0
0
0
L
1
0
0
1
W
Skadi
SparkxKy
Skadi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,518
Damage
11,893
24,081
Taken
20,130
9,192
Mitigated
8,744
8,842
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,022
191
0
750
1,213
364
0
553
660
7,009
0
W
Bacchus
AXEL15K
Bacchus
2,462
569
0
2,832
5,498
3,122
0
1,648
3,850
8,242
0
W
Sun Wukong
Breohhh
Sun Wukong
1,546
552
0
1,651
4,590
2,557
0
0
4,590
0
24,419
L
Hou Yi
Brrraxton
Hou Yi
2,468
1,969
0
2,710
6,582
2,067
0
1,009
5,573
0
23,775
L
3,842
1,790
0
2,423
4,378
2,078
0
67
4,109
0
34,845
L
Cthulhu
Flyer753
Cthulhu
2,955
488
0
1,455
5,462
2,711
0
1,381
4,081
15,024
1,650
W
Awilix
Mylantson
Awilix
3,896
1,641
0
2,038
4,770
1,526
0
630
4,118
0
24,404
W
Vulcan
1,116
320
0
250
1,982
659
0
560
1,336
30,992
0
L
1,231
1,131
0
1,504
6,446
1,972
0
568
5,878
0
29,136
W
Skadi
SparkxKy
Skadi
2,873
1,123
0
630
3,290
880
0
702
2,588
0
30,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,822
Gold Earned
23,318
215
Minions Killed
250
0
Camps Cleared
0
708,862
Distance Traveled
810,377
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,436
430
14
2
0
55,843
0
W
Bacchus
4,886
611
7
1
0
163,966
1
W
Sun Wukong
4,603
575
55
7
0
153,679
1
L
Hou Yi
4,236
530
44
6
0
125,230
2
L
Set
5,156
645
74
9
0
170,114
3
L
Cthulhu
4,184
523
20
3
0
164,792
0
W
Awilix
4,672
584
59
7
0
187,271
0
W
Vulcan
4,610
576
73
9
0
161,921
0
L
Arachne
4,810
601
63
8
0
192,883
1
W
Skadi
4,547
568
56
7
0
143,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role