Player Matchup

King Arthur
King Arthur
ANGRY__TACO09
King Arthur
Level 124
God Stats
9W - 15L
1,553 SR
Queue Stats
64W - 65L
1,462 Elo+
Solo
Neith
Neith
MBKForbidden
Neith
Level 35
God Stats
5W - 4L
1,424 SR
Queue Stats
90W - 105L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
NeonDeath286
Cthulhu
Level 6
God Stats
0W - 6L
1,250 SR
Queue Stats
0W - 10L
1,098 Elo+
Party 1
Loki
Loki
SrOfOlympus
Loki
Level 98
God Stats
2W - 1L
1,473 SR
Queue Stats
216W - 249L
1,416 Elo+
Solo
Hera
Hera
razzer505
Hera
Level 68
God Stats
2W - 4L
1,481 SR
Queue Stats
170W - 196L
1,373 Elo+
Solo
Team Averages
Level 66
1,436 SR
1,321 Elo+

VS

Team Averages
Level 73
1,537 SR
1,369 Elo+
Bakasura
Bakasura
Erickao23123936
Bakasura
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,454 Elo+
Solo
Sol
Sol
Kingshott_PP
Sol
Level 84
God Stats
2W - 2L
1,769 SR
Queue Stats
52W - 60L
1,365 Elo+
Solo
Vamana
Vamana
Muppits
Vamana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,346 Elo+
Party 2
Hachiman
Hachiman
The-ReaIDeal
Hachiman
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,306 Elo+
Party 2
Bastet
Bastet
WeeDTrollER13
Bastet
Level 106
God Stats
3W - 4L
1,416 SR
Queue Stats
188W - 203L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANGRY__TACO09
King Arthur
13
3 / 3 / 0
8,180
481
10,482
15,063
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 4 / 1
7,791
458
8,581
10,953
4,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
NeonDeath286
Cthulhu
11
0 / 5 / 4
6,603
388
5,161
11,735
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
2 / 1 / 1
9,094
535
5,717
14,388
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
15
1 / 2 / 3
8,952
527
8,189
7,787
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
8 / 0 / 1
11,616
683
9,791
11,079
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 4
10,554
621
6,217
13,597
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Muppits
Vamana
13
2 / 1 / 4
8,091
476
10,814
12,292
9,732
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
The-ReaIDeal
Hachiman
13
3 / 4 / 1
8,277
487
3,288
8,720
2,962
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 4 / 3
9,692
570
10,392
17,064
6,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
10
Kills
15
15
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ANGRY__TACO09
King Arthur
3
3
0
1
W
Bakasura
8
0
1
8.5
W
2
1
4
4
L
4
4
1
1.13
W
Vamana
Muppits
Vamana
2
1
4
4
L
Cthulhu
NeonDeath286
Cthulhu
0
5
4
0.4
L
2
1
1
2.5
W
Hachiman
The-ReaIDeal
Hachiman
3
4
1
0.88
W
0
4
3
0.38
L
Hera
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,130
Damage
40,502
59,926
Taken
62,752
31,468
Mitigated
30,697
14,751
Healing
24,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ANGRY__TACO09
King Arthur
10,482
581
0
3,973
15,063
11,944
0
0
14,347
0
52,568
W
Bakasura
9,791
6,197
0
3,445
11,079
5,070
0
1,201
9,648
0
99,013
W
6,217
2,261
0
10,560
13,597
6,346
0
4,788
8,723
90,003
12,372
L
8,581
2,853
0
1,931
10,953
4,346
1,093
1,431
9,452
0
48,553
W
Vamana
Muppits
Vamana
10,814
4,426
0
2,696
12,292
9,732
351
2,905
8,955
0
48,232
L
Cthulhu
NeonDeath286
Cthulhu
5,161
228
358
1,083
11,735
6,039
342
767
10,595
15,377
0
L
5,717
798
0
6,313
14,388
5,802
0
679
13,566
0
79,871
W
Hachiman
The-ReaIDeal
Hachiman
3,288
1,771
38
1,783
8,720
2,962
502
2,360
5,882
0
37,888
W
10,392
2,486
0
6,442
17,064
6,587
1,445
1,496
14,453
0
68,227
L
Hera
8,189
2,992
0
1,093
7,787
3,337
632
2,734
4,833
72,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,620
Gold Earned
48,230
452
Minions Killed
584
0
Camps Cleared
0
1,578,261
Distance Traveled
1,760,750
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,180
481
86
5
0
256,524
4
W
Bakasura
11,616
683
175
10
0
440,911
1
W
Sol
10,554
621
167
10
0
304,521
1
L
Neith
7,791
458
80
5
0
270,251
1
W
Vamana
8,091
476
60
4
0
372,624
2
L
Cthulhu
6,603
388
29
2
0
316,769
1
L
Loki
9,094
535
126
7
0
392,343
3
W
Hachiman
8,277
487
64
4
0
316,311
0
W
Bastet
9,692
570
118
7
0
326,383
0
L
Hera
8,952
527
131
8
0
342,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role