Player Matchup

Atlas
Atlas
Appllees
Atlas
Level 8
God Stats
0W - 1L
1,865 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KMCL10
Nu Wa
Level 28
God Stats
0W - 1L
1,595 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
KingMattSlater
Shiva
Level 81
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Nayhem
Da Ji
Level 146
God Stats
3W - 8L
1,441 SR
Queue Stats
419W - 482L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Nova5110
Danzaburou
Level 102
God Stats
0W - 4L
1,370 SR
Queue Stats
79W - 112L
1,433 Elo+
Party 1
Team Averages
Level 73
1,551 SR
1,487 Elo+

VS

Team Averages
Level 95
1,591 SR
1,524 Elo+
Merlin
Merlin
Castseven147
Merlin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 192L
1,556 Elo+
Party 2
Janus
Janus
Vizkaya
Janus
Level 59
God Stats
14W - 12L
1,293 SR
Queue Stats
134W - 137L
1,511 Elo+
Party 2
Horus
Horus
Xenno07--
Horus
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 57L
1,476 Elo+
Solo
Izanami
Izanami
Yodakappa
Izanami
Level 104
God Stats
4W - 2L
1,703 SR
Queue Stats
113W - 105L
1,584 Elo+
Solo
Ratatoskr
Ratatoskr
tokknasig
Ratatoskr
Level 158
God Stats
5W - 0L
1,957 SR
Queue Stats
96W - 98L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Appllees
Atlas
13
0 / 2 / 2
7,844
713
5,563
13,003
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
KMCL10
Nu Wa
13
1 / 1 / 2
7,473
679
8,876
6,202
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 3
7,711
701
6,243
12,894
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
Nayhem
Da Ji
15
2 / 3 / 2
8,020
729
4,202
9,172
4,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Nova5110
Danzaburou
14
0 / 3 / 0
7,517
683
4,150
9,030
3,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 1 / 3
9,207
837
13,084
5,321
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Vizkaya
Janus
15
3 / 0 / 7
8,809
801
9,313
5,437
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Xenno07--
Horus
14
0 / 0 / 7
7,687
699
4,594
10,261
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Yodakappa
Izanami
16
2 / 0 / 4
8,616
783
8,252
6,061
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
tokknasig
Ratatoskr
14
2 / 3 / 4
8,115
738
4,836
10,526
5,150
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
4
Kills
11
11
Deaths
4
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
Appllees
Atlas
0
2
2
0.5
W
Merlin
4
1
3
5.5
L
Nu Wa
KMCL10
Nu Wa
1
1
2
2
L
1
2
3
1.25
L
Da Ji
Nayhem
Da Ji
2
3
2
1
L
Danzaburou
Nova5110
Danzaburou
0
3
0
0
W
Janus
Vizkaya
Janus
3
0
7
6.5
W
Horus
Xenno07--
Horus
0
0
7
3.5
W
Izanami
Yodakappa
Izanami
2
0
4
4
W
Ratatoskr
tokknasig
Ratatoskr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,034
Damage
40,079
50,301
Taken
37,606
32,861
Mitigated
22,273
10,109
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Appllees
Atlas
5,563
1,745
1,000
2,469
13,003
11,320
0
6,653
6,088
14,664
0
W
Merlin
13,084
875
0
314
5,321
2,451
0
2,063
3,258
42,607
0
L
Nu Wa
KMCL10
Nu Wa
8,876
1,589
0
750
6,202
2,174
114
2,904
3,247
22,156
0
L
6,243
350
858
1,952
12,894
11,659
0
7,100
5,660
118
9,194
L
Da Ji
Nayhem
Da Ji
4,202
627
0
1,070
9,172
4,330
0
2,579
6,420
0
23,839
L
Danzaburou
Nova5110
Danzaburou
4,150
674
0
2,010
9,030
3,378
0
3,161
5,748
0
32,706
W
Janus
Vizkaya
Janus
9,313
148
0
1,210
5,437
2,477
0
2,237
3,200
32,925
0
W
Horus
Xenno07--
Horus
4,594
1,461
1,041
2,893
10,261
9,130
0
3,865
6,396
0
12,658
W
Izanami
Yodakappa
Izanami
8,252
4,632
0
420
6,061
3,065
307
3,060
3,001
0
39,615
W
Ratatoskr
tokknasig
Ratatoskr
4,836
621
0
1,042
10,526
5,150
380
3,332
7,194
0
24,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,565
Gold Earned
42,434
171
Minions Killed
263
0
Camps Cleared
0
1,116,138
Distance Traveled
1,247,185
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,844
713
15
1
0
195,206
1
W
Merlin
9,207
837
72
7
0
233,112
0
L
Nu Wa
7,473
679
40
4
0
226,354
1
L
Shiva
7,711
701
6
1
0
241,749
3
L
Da Ji
8,020
729
45
4
0
228,490
4
L
Danzaburou
7,517
683
65
6
0
224,339
0
W
Janus
8,809
801
66
6
0
251,962
2
W
Horus
7,687
699
20
2
0
262,682
1
W
Izanami
8,616
783
72
7
0
250,389
3
W
Ratatoskr
8,115
738
33
3
0
249,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role