Player Matchup

Fenrir
Fenrir
BackToDaBeach
Fenrir
Level 117
God Stats
4W - 0L
1,520 SR
Queue Stats
108W - 107L
1,421 Elo+
Party 3
Nike
Nike
Hard2AnaIyze
Nike
Level 119
God Stats
8W - 1L
1,590 SR
Queue Stats
141W - 130L
1,399 Elo+
Party 3
Hades
Hades
Qman1205
Hades
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
123W - 122L
1,414 Elo+
Party 2
Chang'e
Chang'e
kakashidlv
Chang'e
Level 134
God Stats
3W - 7L
1,175 SR
Queue Stats
490W - 513L
1,415 Elo+
Solo
Cernunnos
Cernunnos
xxxxxTORIxxxxx
Cernunnos
Level 124
God Stats
77W - 69L
1,466 SR
Queue Stats
213W - 237L
1,383 Elo+
Party 2
Team Averages
Level 112
1,450 SR
1,406 Elo+

VS

Team Averages
Level 82
1,659 SR
1,427 Elo+
Janus
Janus
Darkeatermidir66
Janus
Level 104
God Stats
31W - 39L
1,359 SR
Queue Stats
653W - 769L
1,345 Elo+
Solo
Jing Wei
Jing Wei
EIderGoddess
Jing Wei
Level 109
God Stats
2W - 1L
1,747 SR
Queue Stats
102W - 98L
1,544 Elo+
Party 1
Nemesis
Nemesis
SR Mesac DF
Nemesis
Level 51
God Stats
9W - 7L
1,641 SR
Queue Stats
359W - 381L
1,462 Elo+
Solo
Fafnir
Fafnir
Sage_Nine_
Fafnir
Level 79
God Stats
2W - 2L
1,595 SR
Queue Stats
86W - 100L
1,390 Elo+
Party 1
Skadi
Skadi
morcilla_Casera
Skadi
Level 66
God Stats
0W - 1L
1,954 SR
Queue Stats
61W - 86L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
8,921
595
7,020
12,206
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 0 / 8
8,165
544
6,663
9,789
7,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Qman1205
Hades
15
8 / 0 / 7
9,303
620
11,662
10,378
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
kakashidlv
Chang'e
15
4 / 1 / 6
8,689
579
9,423
10,701
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
xxxxxTORIxxxxx
Cernunnos
13
2 / 2 / 5
8,116
541
6,716
8,628
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,398
493
4,776
7,412
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
EIderGoddess
Jing Wei
11
0 / 4 / 0
6,495
433
4,720
11,186
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
SR Mesac DF
Nemesis
11
0 / 5 / 2
7,028
469
6,392
15,712
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
Sage_Nine_
Fafnir
11
0 / 4 / 1
6,364
424
4,535
12,258
10,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 0
7,851
523
5,089
11,437
3,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
22
Kills
3
3
Deaths
22
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
1
4
0
0.25
L
Jing Wei
EIderGoddess
Jing Wei
0
4
0
0
W
4
0
8
8
W
Hades
Qman1205
Hades
8
0
7
11.5
L
Nemesis
SR Mesac DF
Nemesis
0
5
2
0.2
L
Fafnir
Sage_Nine_
Fafnir
0
4
1
0.13
W
Chang'e
kakashidlv
Chang'e
4
1
6
7
L
2
5
0
0.4
W
Cernunnos
xxxxxTORIxxxxx
Cernunnos
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,484
Damage
25,512
51,702
Taken
58,005
27,479
Mitigated
26,677
23,201
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,020
2,187
0
6,359
12,206
5,462
0
1,510
10,628
0
63,950
L
4,776
326
0
1,768
7,412
2,880
449
2,962
4,450
56,046
0
L
Jing Wei
EIderGoddess
Jing Wei
4,720
3,630
0
3,140
11,186
4,293
248
6,986
4,200
0
39,807
W
6,663
1,003
288
2,279
9,789
7,550
0
2,555
7,150
0
34,989
W
Hades
Qman1205
Hades
11,662
1,303
661
4,503
10,378
5,593
854
748
9,630
49,467
0
L
Nemesis
SR Mesac DF
Nemesis
6,392
2,580
0
1,845
15,712
5,851
0
5,121
10,591
0
47,662
L
Fafnir
Sage_Nine_
Fafnir
4,535
1,739
0
2,195
12,258
10,401
414
4,074
8,184
17,504
0
W
Chang'e
kakashidlv
Chang'e
9,423
806
1,540
5,335
10,701
4,793
616
3,786
6,737
76,064
0
L
5,089
2,192
0
1,473
11,437
3,252
1,237
2,542
8,895
0
71,126
W
Cernunnos
xxxxxTORIxxxxx
Cernunnos
6,716
2,492
165
2,071
8,628
4,081
2,517
382
8,246
0
59,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
35,136
466
Minions Killed
376
0
Camps Cleared
0
1,421,601
Distance Traveled
1,443,084
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,921
595
107
7
0
340,297
7
L
Janus
7,398
493
94
6
0
285,987
2
L
Jing Wei
6,495
433
57
4
0
263,856
0
W
Nike
8,165
544
43
3
0
280,790
1
W
Hades
9,303
620
99
7
0
276,829
0
L
Nemesis
7,028
469
75
5
0
336,843
4
L
Fafnir
6,364
424
25
2
0
280,830
2
W
Chang'e
8,689
579
114
8
0
269,430
0
L
Skadi
7,851
523
125
8
0
275,568
3
W
Cernunnos
8,116
541
103
7
0
254,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role