Player Matchup

Athena
Athena
Jackitup32
Athena
Level 68
God Stats
18W - 12L
1,585 SR
Queue Stats
163W - 154L
1,327 Elo+
Solo
Pele
Pele
Kazuto6516
Pele
Level 54
God Stats
2W - 15L
1,227 SR
Queue Stats
153W - 161L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PartiallyHuman
Morgan Le Fay
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 318L
1,259 Elo+
Solo
Cernunnos
Cernunnos
jgalaniz87
Cernunnos
Level 80
God Stats
163W - 155L
1,542 SR
Queue Stats
396W - 418L
1,280 Elo+
Solo
Merlin
Merlin
playsaves3
Merlin
Level 86
God Stats
129W - 118L
1,492 SR
Queue Stats
133W - 118L
1,369 Elo+
Solo
Team Averages
Level 75
1,469 SR
1,314 Elo+

VS

Team Averages
Level 102
1,444 SR
1,342 Elo+
Lancelot
Lancelot
GavosaurusRex
Lancelot
Level 57
God Stats
26W - 25L
1,481 SR
Queue Stats
48W - 52L
1,300 Elo+
Solo
Cerberus
Cerberus
Im2High4ThisJT
Cerberus
Level 84
God Stats
4W - 5L
1,398 SR
Queue Stats
26W - 25L
1,418 Elo+
Party 1
Achilles
Achilles
Lobain64
Achilles
Level 124
God Stats
12W - 16L
1,441 SR
Queue Stats
335W - 340L
1,323 Elo+
Solo
Nu Wa
Nu Wa
Ninja-076504
Nu Wa
Level 95
God Stats
5W - 1L
1,495 SR
Queue Stats
172W - 156L
1,290 Elo+
Solo
Ishtar
Ishtar
Soul TBH
Ishtar
Level 151
God Stats
2W - 3L
1,405 SR
Queue Stats
134W - 158L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jackitup32
Athena
12
0 / 4 / 3
7,886
415
6,501
17,207
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 6 / 6
10,447
550
11,557
20,173
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
PartiallyHuman
Morgan Le Fay
15
2 / 4 / 1
9,191
484
9,647
11,907
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
jgalaniz87
Cernunnos
14
3 / 7 / 2
9,111
480
9,857
16,374
5,939
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
playsaves3
Merlin
16
5 / 4 / 3
10,039
528
8,421
13,897
6,009
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GavosaurusRex
Lancelot
16
4 / 2 / 0
9,904
521
6,471
11,524
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
15
7 / 1 / 9
10,925
575
11,090
16,280
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Lobain64
Achilles
15
2 / 5 / 1
9,451
497
8,976
18,179
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 4
9,700
511
8,536
12,019
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Soul TBH
Ishtar
17
10 / 4 / 5
11,033
581
22,171
18,314
8,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
15
Kills
25
25
Deaths
15
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Lancelot
GavosaurusRex
Lancelot
4
2
0
2
W
Cerberus
7
1
9
11.5
L
Athena
Jackitup32
Athena
0
4
3
0.38
L
5
6
6
1.33
W
Achilles
Lobain64
Achilles
2
5
1
0.5
W
2
3
4
1.33
L
Morgan Le Fay
PartiallyHuman
Morgan Le Fay
2
4
1
0.63
W
Ishtar
Soul TBH
Ishtar
10
4
5
3.13
L
Cernunnos
jgalaniz87
Cernunnos
3
7
2
0.57
L
Merlin
playsaves3
Merlin
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,983
Damage
57,244
79,558
Taken
76,316
36,539
Mitigated
49,859
17,373
Healing
21,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
GavosaurusRex
Lancelot
6,471
490
0
5,986
11,524
5,582
0
2,116
9,408
45
73,434
W
Cerberus
11,090
1,197
0
6,344
16,280
17,690
220
5,564
10,716
32,666
0
L
Athena
Jackitup32
Athena
6,501
1,794
445
2,506
17,207
12,192
0
5,029
12,126
25,978
0
L
11,557
3,552
0
5,967
20,173
7,343
0
3,866
16,115
0
90,471
W
Achilles
Lobain64
Achilles
8,976
1,731
0
3,188
18,179
13,171
1,060
6,952
11,227
0
52,706
W
8,536
2,936
0
661
12,019
4,798
3,039
5,597
6,422
70,320
0
L
Morgan Le Fay
PartiallyHuman
Morgan Le Fay
9,647
1,227
230
1,458
11,907
5,056
692
5,679
6,176
65,938
0
W
Ishtar
Soul TBH
Ishtar
22,171
14,577
0
5,401
18,314
8,618
1,353
4,340
13,974
0
93,881
L
Cernunnos
jgalaniz87
Cernunnos
9,857
4,803
0
2,991
16,374
5,939
0
4,956
11,418
0
54,315
L
Merlin
playsaves3
Merlin
8,421
864
0
3,776
13,897
6,009
3,454
141
13,082
70,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,674
Gold Earned
51,013
423
Minions Killed
522
0
Camps Cleared
0
1,714,783
Distance Traveled
1,623,278
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,904
521
127
7
0
326,923
0
W
Cerberus
10,925
575
62
3
0
379,923
3
L
Athena
7,886
415
31
2
0
364,899
2
L
Pele
10,447
550
114
6
0
361,403
0
W
Achilles
9,451
497
81
4
0
309,598
0
W
Nu Wa
9,700
511
111
6
0
303,092
0
L
Morgan Le Fay
9,191
484
89
5
0
332,008
5
W
Ishtar
11,033
581
141
7
0
303,742
0
L
Cernunnos
9,111
480
84
4
0
326,378
2
L
Merlin
10,039
528
105
6
0
330,095
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role