Player Matchup

King Arthur
King Arthur
BERTH54
King Arthur
Level 129
God Stats
4W - 1L
1,715 SR
Queue Stats
97W - 94L
1,585 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Player40982
Ah Muzen Cab
Level 155
God Stats
16W - 6L
1,818 SR
Queue Stats
376W - 375L
1,568 Elo+
Solo
Vulcan
Vulcan
RubyRose5785
Vulcan
Level 160
God Stats
3W - 1L
1,844 SR
Queue Stats
337W - 352L
1,527 Elo+
Solo
Khepri
Khepri
linguinator1
Khepri
Level 147
God Stats
5W - 1L
1,731 SR
Queue Stats
238W - 218L
1,574 Elo+
Solo
Sylvanus
Sylvanus
nαnα
Sylvanus
Level 158
God Stats
1W - 2L
1,219 SR
Queue Stats
55W - 40L
1,610 Elo+
Solo
Team Averages
Level 150
1,665 SR
1,573 Elo+

VS

Team Averages
Level 139
1,544 SR
1,576 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bacon Cwisp
Ra
Level 143
God Stats
0W - 1L
1,363 SR
Queue Stats
59W - 40L
1,659 Elo+
Solo
Athena
Athena
Chapter Books
Athena
Level 160
God Stats
8W - 5L
1,615 SR
Queue Stats
879W - 829L
1,566 Elo+
Solo
Hera
Hera
Gikll
Hera
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 72L
1,561 Elo+
Solo
Medusa
Medusa
astac8
Medusa
Level 129
God Stats
3W - 1L
1,743 SR
Queue Stats
71W - 60L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BERTH54
King Arthur
16
2 / 4 / 12
9,881
760
11,358
19,482
23,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
Player40982
Ah Muzen Cab
19
10 / 2 / 9
11,534
887
35,266
15,856
12,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
18
5 / 3 / 12
10,653
819
16,415
12,167
8,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
17
2 / 2 / 12
10,620
817
5,203
18,361
28,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
nαnα
Sylvanus
16
2 / 4 / 14
9,762
751
6,852
18,150
28,866
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 5 / 11
9,767
751
9,568
19,345
11,752
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 3 / 6
8,703
669
9,585
12,269
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 4 / 4
10,113
778
5,539
23,486
28,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
Gikll
Hera
15
6 / 6 / 5
9,163
705
14,520
13,747
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
astac8
Medusa
16
2 / 3 / 8
9,475
729
14,847
12,722
5,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
21
Kills
15
15
Deaths
21
59
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
11
1.7
W
King Arthur
BERTH54
King Arthur
2
4
12
2
L
2
3
6
1.67
L
2
4
4
1
L
Hera
Gikll
Hera
6
6
5
1.42
W
Ah Muzen Cab
Player40982
Ah Muzen Cab
10
2
9
7.25
W
Vulcan
5
3
12
3.67
L
Medusa
astac8
Medusa
2
3
8
2
W
Khepri
2
2
12
4
W
Sylvanus
nαnα
Sylvanus
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,094
Damage
54,059
84,016
Taken
81,569
101,164
Mitigated
57,768
37,195
Healing
31,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,568
612
3,283
3,749
19,345
11,752
431
8,083
11,262
0
16,319
W
King Arthur
BERTH54
King Arthur
11,358
773
2,364
2,485
19,482
23,920
613
7,605
11,877
0
20,034
L
9,585
1,028
13,114
5,619
12,269
6,410
474
4,477
7,792
23,690
0
L
5,539
876
0
2,762
23,486
28,078
161
7,544
15,942
9,315
0
L
Hera
Gikll
Hera
14,520
3,220
243
510
13,747
5,651
0
4,011
9,736
29,468
0
W
Ah Muzen Cab
Player40982
Ah Muzen Cab
35,266
9,129
202
2,784
15,856
12,119
5,663
4,528
11,328
0
69,161
W
Vulcan
16,415
5,470
436
1,548
12,167
8,181
1,312
6,176
5,991
44,446
0
L
Medusa
astac8
Medusa
14,847
5,496
976
1,533
12,722
5,877
1,204
4,355
8,367
0
42,132
W
Khepri
5,203
318
1,407
2,843
18,361
28,078
512
5,186
13,175
10,296
0
W
Sylvanus
nαnα
Sylvanus
6,852
1,881
16,604
6,522
18,150
28,866
1,234
6,149
12,001
9,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,450
Gold Earned
47,221
152
Minions Killed
198
0
Camps Cleared
0
1,262,872
Distance Traveled
1,089,836
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,767
751
24
2
0
195,594
4
W
King Arthur
9,881
760
16
1
0
259,449
4
L
Ra
8,703
669
50
4
0
269,097
0
L
Athena
10,113
778
20
2
0
219,886
1
L
Hera
9,163
705
49
4
0
188,971
0
W
Ah Muzen Cab
11,534
887
60
5
0
243,240
0
W
Vulcan
10,653
819
59
5
0
270,503
4
L
Medusa
9,475
729
55
4
0
216,288
2
W
Khepri
10,620
817
3
0
0
249,711
0
W
Sylvanus
9,762
751
14
1
0
239,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role