Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Platinum II
Nexrequiem
Cupid
Platinum II
Level 67
God Stats
4W - 5L
1,753 SR
Queue Stats
46W - 51L
2,204 MMR
Party 2
Ymir
Ymir
Diamond V
Romania
Ymir
Diamond V
Level 125
God Stats
2W - 1L
1,972 SR
Queue Stats
367W - 278L
2,056 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,742 SR
1,920 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,820 SR
1,971 MMR
Rama
Rama
Platinum II
IntroMission
Rama
Platinum II
Level 158
God Stats
2W - 0L
1,686 SR
Queue Stats
30W - 8L
2,130 MMR
Party 1
Yu Huang
Yu Huang
Gold V
JasmarSzyga
Yu Huang
Gold V
Level 154
God Stats
4W - 1L
1,748 SR
Queue Stats
9W - 1L
1,855 MMR
Party 1
Sobek
Sobek
Diamond V
JoelDaAzzhole
Sobek
Diamond V
Level 160
God Stats
7W - 2L
2,025 SR
Queue Stats
67W - 30L
1,929 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 5 / 2
7,492
681
6,977
9,558
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
13
2 / 4 / 1
8,271
752
6,785
9,430
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Romania
Ymir
11
0 / 6 / 1
7,388
672
3,517
16,654
14,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AchillesAtlasAresAh Muzen CabCabrakan

VS

Bans
Baron SamediHou YiThothMedusaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 5
9,969
906
16,961
9,175
4,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
JasmarSzyga
Yu Huang
13
4 / 1 / 11
8,856
805
10,471
5,735
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 13
8,691
790
3,574
14,627
16,728
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
15
15
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
2
0.4
W
9
1
5
11.5
W
Yu Huang
JasmarSzyga
Yu Huang
4
1
11
9.5
W
2
1
13
8.5
L
Cupid
2
4
1
0.63
L
Ymir
Romania
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,279
Damage
31,006
35,642
Taken
29,537
22,940
Mitigated
23,331
2,000
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,977
870
0
250
9,558
3,477
0
5,557
4,001
29,614
0
W
16,961
13,621
0
3,832
9,175
4,055
3,061
4,287
4,888
0
56,820
W
Yu Huang
JasmarSzyga
Yu Huang
10,471
1,721
0
1,567
5,735
2,548
586
1,704
4,031
31,511
0
W
3,574
432
701
7,034
14,627
16,728
181
5,052
9,575
14,362
0
L
Cupid
6,785
3,635
0
724
9,430
4,488
0
2,656
6,774
0
26,353
L
Ymir
Romania
Ymir
3,517
359
0
1,026
16,654
14,975
0
6,042
10,612
10,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,151
Gold Earned
27,516
107
Minions Killed
148
3
Camps Cleared
8
557,386
Distance Traveled
635,188
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,492
681
36
3
1
185,611
5
W
Rama
9,969
906
85
8
3
190,602
2
W
Yu Huang
8,856
805
49
4
2
218,412
3
W
Sobek
8,691
790
14
1
3
226,174
2
L
Cupid
8,271
752
56
5
2
193,551
1
L
Ymir
7,388
672
15
1
0
178,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role