Player Matchup

Neith
Neith
Silver IV
A_Needful_Thing
Neith
Silver IV
Level 142
God Stats
2W - 4L
1,184 SR
Queue Stats
114W - 153L
1,150 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Psicobouc
Baron Samedi
Silver IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,300 MMR
Party 1
Mulan
Mulan
Silver II
united_byboozzz
Mulan
Silver II
Level 104
God Stats
11W - 12L
1,483 SR
Queue Stats
48W - 66L
1,009 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,389 SR
1,153 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 116
1,500 SR
1,277 MMR
Amaterasu
Amaterasu
Bronze V
 
Amaterasu
Bronze V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze V
DLH-69
Poseidon
Bronze V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,203 MMR
Party 2
Odin
Odin
Bronze V
SpMcCarthy
Odin
Bronze V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,128 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 7
11,720
781
23,009
9,331
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Psicobouc
Baron Samedi
14
2 / 0 / 11
9,946
663
12,855
7,935
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 8
10,991
733
17,778
17,894
18,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetAresZeusXing TianAh Puch

VS

Bans
Guan YuBacchusAnhurChironShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 2 / 1
8,626
575
6,843
20,957
18,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
DLH-69
Poseidon
12
1 / 8 / 0
8,840
589
8,898
13,884
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 1
9,380
625
5,777
24,971
27,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
1
0.25
W
8
0
7
11.5
L
Poseidon
DLH-69
Poseidon
1
8
0
0.13
W
Baron Samedi
Psicobouc
Baron Samedi
2
0
11
7.5
L
0
5
1
0.1
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,642
Damage
21,518
35,160
Taken
59,812
28,350
Mitigated
50,657
15,339
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,843
2,558
0
3,728
20,957
18,693
0
5,389
15,568
0
24,524
W
23,009
8,316
0
4,029
9,331
4,965
2,261
2,383
6,948
0
58,691
L
Poseidon
DLH-69
Poseidon
8,898
855
0
1,264
13,884
4,638
0
2,235
11,649
42,592
0
W
Baron Samedi
Psicobouc
Baron Samedi
12,855
1,462
3,279
3,435
7,935
5,356
311
2,532
5,403
41,591
0
L
5,777
673
0
3,720
24,971
27,326
0
5,792
19,179
0
20,894
W
17,778
1,944
0
4,596
17,894
18,029
132
4,680
13,214
0
41,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,657
Gold Earned
26,846
171
Minions Killed
146
6
Camps Cleared
6
850,954
Distance Traveled
843,788
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,626
575
31
2
1
307,604
2
W
Neith
11,720
781
72
5
3
289,080
3
L
Poseidon
8,840
589
90
6
4
257,208
3
W
Baron Samedi
9,946
663
42
3
1
273,657
6
L
Odin
9,380
625
25
2
1
278,976
5
W
Mulan
10,991
733
57
4
2
288,217
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role