Player Matchup

Anubis
Anubis
LifestoneBeast
Anubis
Level 159
God Stats
22W - 18L
1,626 SR
Queue Stats
418W - 472L
1,440 Elo+
Party 1
King Arthur
King Arthur
MalikFlame78
King Arthur
Level 103
God Stats
4W - 6L
1,348 SR
Queue Stats
29W - 39L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
Shentex
Zhong Kui
Level 106
God Stats
122W - 153L
1,484 SR
Queue Stats
161W - 202L
1,390 Elo+
Party 1
Team Averages
Level 123
1,486 SR
1,400 Elo+

VS

Team Averages
Level 112
1,518 SR
1,362 Elo+
Hachiman
Hachiman
DCx2K
Hachiman
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 122L
1,382 Elo+
Party 2
Atlas
Atlas
MaemoBun
Atlas
Level 126
God Stats
13W - 13L
1,499 SR
Queue Stats
171W - 260L
1,428 Elo+
Party 2
Vulcan
Vulcan
anarchyking100
Vulcan
Level 107
God Stats
0W - 3L
1,553 SR
Queue Stats
35W - 56L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 7
13,006
685
17,859
17,870
12,995
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MalikFlame78
King Arthur
17
2 / 5 / 4
11,769
619
12,286
24,972
27,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Shentex
Zhong Kui
18
5 / 1 / 5
13,559
714
12,332
18,226
21,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DCx2K
Hachiman
16
4 / 5 / 1
11,646
613
16,157
14,857
6,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
MaemoBun
Atlas
15
0 / 2 / 7
11,596
610
11,258
25,192
32,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 4 / 2
11,926
628
21,871
11,129
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
8
8
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DCx2K
Hachiman
4
5
1
0.9
W
4
2
7
3.75
L
Atlas
MaemoBun
Atlas
0
2
7
1.75
W
King Arthur
MalikFlame78
King Arthur
2
5
4
0.8
W
Zhong Kui
Shentex
Zhong Kui
5
1
5
7.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,477
Damage
49,286
61,068
Taken
51,178
61,795
Mitigated
44,612
16,686
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DCx2K
Hachiman
16,157
9,438
0
1,893
14,857
6,708
249
9,568
5,289
0
53,708
W
17,859
361
0
7,854
17,870
12,995
1,001
8,993
8,877
83,252
0
L
Atlas
MaemoBun
Atlas
11,258
5,217
1,609
2,812
25,192
32,273
0
13,627
11,565
27,639
0
W
King Arthur
MalikFlame78
King Arthur
12,286
1,122
0
1,584
24,972
27,253
476
14,496
10,476
0
36,642
W
Zhong Kui
Shentex
Zhong Kui
12,332
1,636
0
7,248
18,226
21,547
1,472
10,363
7,863
45,883
0
L
21,871
12,021
0
64
11,129
5,631
0
7,186
3,943
56,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
35,168
233
Minions Killed
200
7
Camps Cleared
8
995,714
Distance Traveled
918,841
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,646
613
89
5
3
310,474
2
W
Anubis
13,006
685
144
8
2
317,409
3
L
Atlas
11,596
610
29
2
1
308,256
4
W
King Arthur
11,769
619
38
2
0
353,017
2
W
Zhong Kui
13,559
714
51
3
5
325,288
5
L
Vulcan
11,926
628
82
4
4
300,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role