Player Matchup

Medusa
Medusa
BlackRiot_J
Medusa
Level 106
God Stats
3W - 3L
1,522 SR
Queue Stats
149W - 189L
1,390 Elo+
Party 2
Ao Kuang
Ao Kuang
Judas_treason
Ao Kuang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 251L
1,450 Elo+
Solo
Terra
Terra
SmackedboyJayo
Terra
Level 96
God Stats
36W - 36L
1,572 SR
Queue Stats
204W - 206L
1,443 Elo+
Solo
King Arthur
King Arthur
Snowbunny0311
King Arthur
Level 106
God Stats
10W - 15L
1,125 SR
Queue Stats
593W - 659L
1,449 Elo+
Party 2
Chang'e
Chang'e
UpperXM00NxAkaza
Chang'e
Level 160
God Stats
3W - 10L
1,318 SR
Queue Stats
1,038W - 1,091L
1,446 Elo+
Party 2
Team Averages
Level 118
1,407 SR
1,436 Elo+

VS

Team Averages
Level 94
1,535 SR
1,488 Elo+
Nox
Nox
 
Nox
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
D1 Vengeance
Neith
Level 88
God Stats
20W - 19L
1,554 SR
Queue Stats
357W - 366L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
Requitedloki351
Cabrakan
Level 91
God Stats
34W - 12L
1,619 SR
Queue Stats
74W - 66L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 2 / 1
6,735
518
5,533
8,011
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Judas_treason
Ao Kuang
10
1 / 2 / 1
5,985
460
2,174
12,343
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 5 / 1
5,207
401
2,394
13,812
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Snowbunny0311
King Arthur
10
0 / 3 / 0
5,938
457
2,132
6,483
4,123
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
6,197
477
5,272
8,923
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 0 / 4
6,999
538
3,224
7,724
4,899
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
 
Nemesis
10
2 / 2 / 5
6,811
524
5,126
8,657
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
 
Baron Samedi
11
1 / 0 / 3
6,548
504
6,054
6,195
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 3 / 2
7,430
572
5,200
7,445
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
12
4 / 0 / 3
8,179
629
5,155
5,657
3,002
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
13
13
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
4
5
W
Nemesis
 
Nemesis
2
2
5
2.25
W
Baron Samedi
 
Baron Samedi
1
0
3
2.5
L
Medusa
2
2
1
1.25
W
3
3
2
1.33
L
Ao Kuang
Judas_treason
Ao Kuang
1
2
1
0.75
W
Cabrakan
4
0
3
5.5
L
0
5
1
0.1
L
King Arthur
Snowbunny0311
King Arthur
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,505
Damage
24,759
49,572
Taken
35,678
25,477
Mitigated
17,591
15,907
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,224
731
0
2,334
7,724
4,899
310
2,828
4,896
16,572
0
W
Nemesis
 
Nemesis
5,126
2,818
0
3,450
8,657
3,525
1,163
2,532
6,125
0
40,389
W
Baron Samedi
 
Baron Samedi
6,054
525
266
2,231
6,195
2,943
172
3,625
2,570
42,250
0
L
Medusa
5,533
1,783
0
1,953
8,011
3,539
360
738
7,273
0
48,441
W
5,200
1,718
0
2,536
7,445
3,222
25
797
6,648
0
52,189
L
Ao Kuang
Judas_treason
Ao Kuang
2,174
315
0
6,356
12,343
4,694
0
2,280
10,063
44,278
0
W
Cabrakan
5,155
865
0
2,451
5,657
3,002
923
509
5,148
50,679
0
L
2,394
874
590
3,511
13,812
9,601
24
4,030
9,782
15,234
0
L
King Arthur
Snowbunny0311
King Arthur
2,132
485
0
950
6,483
4,123
0
3,030
3,453
0
33,700
L
5,272
212
523
2,024
8,923
3,520
174
4,355
4,568
40,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
35,967
327
Minions Killed
352
0
Camps Cleared
0
1,154,490
Distance Traveled
1,192,276
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,999
538
19
1
0
215,906
3
W
Nemesis
6,811
524
67
5
0
271,769
1
W
Baron Samedi
6,548
504
56
4
0
250,412
2
L
Medusa
6,735
518
85
7
0
233,831
2
W
Neith
7,430
572
88
7
0
223,199
3
L
Ao Kuang
5,985
460
75
6
0
227,642
1
W
Cabrakan
8,179
629
122
9
0
230,990
2
L
Terra
5,207
401
18
1
0
234,604
4
L
King Arthur
5,938
457
68
5
0
224,040
3
L
Chang'e
6,197
477
81
6
0
234,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role