Player Matchup

Chiron
Chiron
A1pHa_ZFG
Chiron
Level 67
God Stats
1W - 0L
1,606 SR
Queue Stats
79W - 86L
1,376 Elo+
Solo
Mulan
Mulan
Dr Peacokk
Mulan
Level 122
God Stats
4W - 6L
1,434 SR
Queue Stats
166W - 200L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
ForsaknHertz
Cthulhu
Level 103
God Stats
7W - 5L
1,623 SR
Queue Stats
133W - 166L
1,459 Elo+
Party 2
Janus
Janus
Hansesh
Janus
Level 52
God Stats
7W - 8L
1,472 SR
Queue Stats
143W - 87L
1,487 Elo+
Party 4
Medusa
Medusa
SipherSkill
Medusa
Level 129
God Stats
5W - 2L
1,784 SR
Queue Stats
217W - 159L
1,567 Elo+
Party 4
Team Averages
Level 95
1,584 SR
1,463 Elo+

VS

Team Averages
Level 104
1,588 SR
1,501 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Abdul_Reaction99
Merlin
Level 83
God Stats
3W - 1L
1,723 SR
Queue Stats
184W - 174L
1,523 Elo+
Party 3
Skadi
Skadi
Talezs
Skadi
Level 100
God Stats
4W - 2L
1,431 SR
Queue Stats
58W - 55L
1,448 Elo+
Solo
Sobek
Sobek
Thuer_v
Sobek
Level 107
God Stats
4W - 4L
1,585 SR
Queue Stats
375W - 351L
1,503 Elo+
Party 3
Serqet
Serqet
hshdaugyfdajdbf
Serqet
Level 108
God Stats
1W - 1L
1,702 SR
Queue Stats
49W - 24L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
A1pHa_ZFG
Chiron
10
1 / 0 / 2
6,064
466
4,693
7,167
2,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
11
0 / 3 / 1
6,888
530
10,351
12,894
8,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ForsaknHertz
Cthulhu
10
2 / 1 / 4
6,648
511
4,305
8,952
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
Hansesh
Janus
11
3 / 1 / 2
6,707
516
3,889
3,707
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
7 / 0 / 6
8,187
630
11,223
10,790
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 1 / 3
7,165
551
8,040
15,670
7,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 2 / 0
6,333
487
4,467
4,094
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Talezs
Skadi
10
1 / 3 / 0
6,113
470
5,384
9,345
2,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Thuer_v
Sobek
9
0 / 3 / 1
5,943
457
5,326
13,181
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 4 / 0
6,344
488
2,981
11,113
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
5
5
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
3
1.5
W
Chiron
A1pHa_ZFG
Chiron
1
0
2
2
L
1
2
0
0.5
W
Mulan
0
3
1
0.17
W
Cthulhu
ForsaknHertz
Cthulhu
2
1
4
4
W
Janus
Hansesh
Janus
3
1
2
4
W
Medusa
7
0
6
10
L
Skadi
Talezs
Skadi
1
3
0
0.33
L
Sobek
Thuer_v
Sobek
0
3
1
0.17
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
26,198
43,510
Taken
53,403
23,196
Mitigated
24,520
16,363
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,040
2,641
0
8,517
15,670
7,359
0
0
15,670
0
54,626
W
Chiron
A1pHa_ZFG
Chiron
4,693
1,238
258
3,666
7,167
2,417
1,100
1,528
5,639
0
36,440
L
4,467
181
0
480
4,094
1,568
31
1,673
2,329
37,167
0
W
Mulan
10,351
1,846
0
6,923
12,894
8,986
0
216
12,241
0
53,411
W
Cthulhu
ForsaknHertz
Cthulhu
4,305
449
192
1,720
8,952
6,249
0
3,041
5,759
17,147
0
W
Janus
Hansesh
Janus
3,889
148
19
771
3,707
1,339
0
2,070
1,391
39,945
0
W
Medusa
11,223
5,684
0
2,814
10,790
4,205
62
1,542
8,934
0
60,406
L
Skadi
Talezs
Skadi
5,384
2,262
0
1,000
9,345
2,839
930
1,193
8,152
0
44,453
L
Sobek
Thuer_v
Sobek
5,326
518
0
5,323
13,181
7,933
0
4,011
9,010
21,897
4,092
L
2,981
502
0
3,862
11,113
4,821
0
933
10,048
0
36,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,494
Gold Earned
31,898
348
Minions Killed
393
0
Camps Cleared
0
1,285,583
Distance Traveled
1,248,179
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,165
551
115
9
0
249,443
4
W
Chiron
6,064
466
69
5
0
251,830
3
L
Merlin
6,333
487
91
7
0
249,880
1
W
Mulan
6,888
530
77
6
0
224,114
2
W
Cthulhu
6,648
511
35
3
0
275,691
5
W
Janus
6,707
516
71
5
0
268,209
1
W
Medusa
8,187
630
96
7
0
265,739
2
L
Skadi
6,113
470
81
6
0
223,768
2
L
Sobek
5,943
457
36
3
0
246,007
8
L
Serqet
6,344
488
70
5
0
279,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role