Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Néoki
Neith
Level 49
God Stats
9W - 4L
1,743 SR
Queue Stats
149W - 60L
1,770 Elo+
Party 1
Yu Huang
Yu Huang
Squishkilller
Yu Huang
Level 125
God Stats
3W - 0L
1,646 SR
Queue Stats
199W - 139L
1,702 Elo+
Party 1
Osiris
Osiris
dedra3056
Osiris
Level 154
God Stats
5W - 1L
1,738 SR
Queue Stats
211W - 101L
1,785 Elo+
Party 1
Team Averages
Level 123
1,625 SR
1,651 Elo+

VS

Team Averages
Level 53
1,644 SR
1,494 Elo+
Atlas
Atlas
GrumpyWooks
Atlas
Level 82
God Stats
1W - 1L
1,695 SR
Queue Stats
206W - 246L
1,503 Elo+
Party 2
Tyr
Tyr
JungleCow
Tyr
Level 42
God Stats
4W - 1L
1,795 SR
Queue Stats
109W - 126L
1,534 Elo+
Solo
Pele
Pele
LODIE
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,497 Elo+
Party 2
Medusa
Medusa
PropperPatty
Medusa
Level 48
God Stats
1W - 3L
1,572 SR
Queue Stats
66W - 73L
1,515 Elo+
Solo
Anubis
Anubis
vctorvidess
Anubis
Level 43
God Stats
5W - 4L
1,660 SR
Queue Stats
49W - 57L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
9 / 1 / 5
9,172
706
11,744
10,210
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
 
Chang'e
12
3 / 1 / 5
6,953
535
4,402
10,228
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Néoki
Neith
13
5 / 2 / 6
7,766
597
8,927
7,038
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Squishkilller
Yu Huang
15
6 / 0 / 2
8,732
672
7,791
4,161
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
dedra3056
Osiris
13
2 / 1 / 4
8,086
622
9,270
10,928
13,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,006
462
3,185
11,278
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 0
6,566
505
4,145
11,961
11,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
LODIE
Pele
10
1 / 5 / 2
6,307
485
3,902
14,340
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
8
2 / 7 / 1
5,578
429
6,996
10,864
3,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
8
0 / 6 / 0
5,046
388
1,034
8,990
4,493
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
25
Kills
4
5
Deaths
25
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
5
11.5
W
Chang'e
 
Chang'e
3
1
5
5.5
L
0
3
1
0.17
L
1
4
0
0.25
L
Pele
LODIE
Pele
1
5
2
0.4
W
Neith
Néoki
Neith
5
2
6
4
L
Medusa
2
7
1
0.36
W
Yu Huang
Squishkilller
Yu Huang
6
0
2
7
W
Osiris
dedra3056
Osiris
2
1
4
4
L
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,134
Damage
19,262
42,565
Taken
57,433
26,022
Mitigated
34,818
14,129
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,744
7,785
0
279
10,210
4,065
0
586
9,624
0
73,932
W
Chang'e
 
Chang'e
4,402
359
1,511
5,192
10,228
3,539
375
1,680
8,548
30,888
2,249
L
3,185
938
0
2,910
11,278
9,334
0
3,863
7,415
22,534
0
L
4,145
510
0
3,689
11,961
11,641
0
0
11,961
0
38,143
L
Pele
LODIE
Pele
3,902
983
0
5,171
14,340
5,542
0
2,256
12,084
0
35,107
W
Neith
Néoki
Neith
8,927
3,346
0
1,857
7,038
2,968
3,281
1,261
5,777
0
51,199
L
Medusa
6,996
3,020
0
1,003
10,864
3,808
0
2,103
8,761
0
33,720
W
Yu Huang
Squishkilller
Yu Huang
7,791
554
0
960
4,161
1,759
828
692
3,469
69,120
0
W
Osiris
dedra3056
Osiris
9,270
1,971
0
4,330
10,928
13,691
0
0
10,928
0
51,730
L
Anubis
1,034
0
0
1,517
8,990
4,493
0
3,754
5,236
23,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
29,503
447
Minions Killed
248
0
Camps Cleared
0
1,359,848
Distance Traveled
1,050,611
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,172
706
107
8
0
337,770
3
W
Chang'e
6,953
535
49
4
0
268,861
1
L
Atlas
6,006
462
22
2
0
224,157
1
L
Tyr
6,566
505
73
6
0
254,273
2
L
Pele
6,307
485
74
6
0
209,315
2
W
Neith
7,766
597
86
7
0
223,940
2
L
Medusa
5,578
429
45
3
0
215,143
4
W
Yu Huang
8,732
672
115
9
0
276,342
2
W
Osiris
8,086
622
90
7
0
252,935
0
L
Anubis
5,046
388
34
3
0
147,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role