Player Matchup

Sylvanus
Sylvanus
RastyMagic
Sylvanus
Level 89
God Stats
2W - 3L
1,659 SR
Queue Stats
98W - 93L
1,508 Elo+
Solo
Bakasura
Bakasura
TPUCK79
Bakasura
Level 107
God Stats
4W - 4L
1,516 SR
Queue Stats
177W - 151L
1,545 Elo+
Party 1
Da Ji
Da Ji
XxTheFearLordxX
Da Ji
Level 84
God Stats
43W - 43L
1,538 SR
Queue Stats
392W - 368L
1,525 Elo+
Party 1
Team Averages
Level 93
1,571 SR
1,526 Elo+

VS

Team Averages
Level 128
1,386 SR
1,502 Elo+
Horus
Horus
II Say1T II
Horus
Level 149
God Stats
1W - 3L
1,224 SR
Queue Stats
88W - 73L
1,534 Elo+
Solo
Vulcan
Vulcan
Radda Maker
Vulcan
Level 102
God Stats
54W - 45L
1,435 SR
Queue Stats
317W - 351L
1,481 Elo+
Solo
Neith
Neith
pr0k1llx
Neith
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RastyMagic
Sylvanus
14
2 / 6 / 3
10,098
631
14,463
19,513
11,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
TPUCK79
Bakasura
16
2 / 3 / 4
10,242
640
11,465
16,763
11,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 6 / 4
9,951
622
11,794
16,676
7,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
11,660
729
15,277
23,535
24,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
17
5 / 2 / 7
11,843
740
17,636
12,872
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
pr0k1llx
Neith
17
4 / 2 / 10
11,784
737
13,290
11,047
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
15
15
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
Vulcan
5
2
7
4.25
L
Sylvanus
RastyMagic
Sylvanus
2
6
3
0.58
L
Bakasura
TPUCK79
Bakasura
2
3
4
1.33
L
2
6
4
0.67
W
Neith
pr0k1llx
Neith
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,722
Damage
46,203
52,952
Taken
47,454
29,659
Mitigated
34,552
13,922
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,277
6,438
3,276
7,114
23,535
24,410
419
7,411
13,904
0
33,806
W
Vulcan
17,636
5,902
0
100
12,872
5,336
802
2,175
9,843
57,605
0
L
Sylvanus
RastyMagic
Sylvanus
14,463
6,226
3,657
5,321
19,513
11,060
0
6,294
12,751
40,170
8,978
L
Bakasura
TPUCK79
Bakasura
11,465
6,302
0
4,464
16,763
11,300
0
5,993
10,263
0
30,670
L
11,794
3,245
0
480
16,676
7,299
0
5,853
10,397
0
26,592
W
Neith
pr0k1llx
Neith
13,290
3,550
0
1,945
11,047
4,806
1,561
3,208
7,664
0
41,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
35,287
186
Minions Killed
215
6
Camps Cleared
9
825,292
Distance Traveled
895,645
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,660
729
49
3
3
302,548
5
W
Vulcan
11,843
740
95
6
4
314,439
1
L
Sylvanus
10,098
631
72
5
2
219,042
2
L
Bakasura
10,242
640
82
5
3
328,660
2
L
Da Ji
9,951
622
32
2
1
277,590
1
W
Neith
11,784
737
71
4
2
278,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role