Player Matchup

Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MothDaLegend
Chaac
Level 96
God Stats
8W - 2L
1,675 SR
Queue Stats
353W - 365L
1,410 Elo+
Party 1
Set
Set
ObiWanBlajobi
Set
Level 11
God Stats
1W - 1L
1,236 SR
Queue Stats
239W - 239L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
SimplySoulessTV
Cthulhu
Level 3
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 1L
1,549 Elo+
Party 2
Discordia
Discordia
SwallowMyKids
Discordia
Level 107
God Stats
30W - 27L
1,451 SR
Queue Stats
418W - 441L
1,468 Elo+
Party 1
Team Averages
Level 72
1,521 SR
1,465 Elo+

VS

Team Averages
Level 71
1,568 SR
1,473 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Kachowwwww
Heimdallr
Level 35
God Stats
16W - 20L
1,659 SR
Queue Stats
163W - 174L
1,426 Elo+
Solo
Atlas
Atlas
Raggaa
Atlas
Level 105
God Stats
4W - 5L
1,501 SR
Queue Stats
285W - 282L
1,468 Elo+
Solo
Nu Wa
Nu Wa
shrimpypibbles
Nu Wa
Level 141
God Stats
61W - 58L
1,571 SR
Queue Stats
472W - 533L
1,488 Elo+
Solo
Poseidon
Poseidon
yamutzo
Poseidon
Level 39
God Stats
11W - 3L
1,610 SR
Queue Stats
147W - 162L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 0 / 0
6,539
594
13,449
7,576
2,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,134
558
4,434
11,365
7,710
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 2
6,168
561
2,806
9,358
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
5,132
467
2,577
6,339
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
SwallowMyKids
Discordia
12
2 / 1 / 1
6,864
624
6,210
3,969
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 2 / 1
5,517
502
2,419
9,117
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Kachowwwww
Heimdallr
9
1 / 1 / 0
5,452
496
4,150
8,731
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Raggaa
Atlas
8
0 / 1 / 2
5,404
491
4,387
8,744
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 3 / 0
6,189
563
4,060
7,004
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
yamutzo
Poseidon
13
3 / 1 / 0
7,558
687
8,502
7,321
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
6
6
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
0
3
L
Hun Batz
 
Hun Batz
0
2
1
0.25
L
Heimdallr
Kachowwwww
Heimdallr
1
1
0
1
W
1
2
0
0.5
W
2
2
2
1.5
L
Atlas
Raggaa
Atlas
0
1
2
1
W
0
1
1
0.5
W
Discordia
SwallowMyKids
Discordia
2
1
1
2.5
L
2
3
0
0.67
L
Poseidon
yamutzo
Poseidon
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,476
Damage
23,518
38,607
Taken
40,917
19,674
Mitigated
18,911
11,223
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,449
6,565
244
3,376
7,576
2,632
0
2,424
5,152
0
64,243
L
Hun Batz
 
Hun Batz
2,419
659
0
2,648
9,117
3,301
0
1,577
7,540
0
33,842
L
Heimdallr
Kachowwwww
Heimdallr
4,150
1,127
0
1,613
8,731
4,106
0
1,179
7,552
0
35,007
W
4,434
1,553
0
4,452
11,365
7,710
0
7,830
3,535
0
37,484
W
2,806
1,172
0
1,333
9,358
3,904
0
3,003
6,355
0
39,803
L
Atlas
Raggaa
Atlas
4,387
1,690
416
3,016
8,744
6,470
0
1,173
7,571
14,005
2,339
W
2,577
341
0
818
6,339
3,967
0
1,520
4,819
14,521
0
W
Discordia
SwallowMyKids
Discordia
6,210
1,037
0
1,000
3,969
1,461
0
1,960
2,009
55,459
0
L
4,060
950
0
2,482
7,004
2,671
0
4,858
2,146
43,209
0
L
Poseidon
yamutzo
Poseidon
8,502
1,955
0
2,950
7,321
2,363
0
0
7,321
64,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
30,120
368
Minions Killed
340
0
Camps Cleared
0
1,136,985
Distance Traveled
1,131,745
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,539
594
104
9
0
195,653
2
L
Hun Batz
5,517
502
66
6
0
257,729
1
L
Heimdallr
5,452
496
73
7
0
217,614
1
W
Chaac
6,134
558
68
6
0
194,069
7
W
Set
6,168
561
74
7
0
301,521
4
L
Atlas
5,404
491
11
1
0
240,047
3
W
Cthulhu
5,132
467
22
2
0
232,964
4
W
Discordia
6,864
624
100
9
0
212,778
6
L
Nu Wa
6,189
563
73
7
0
216,023
3
L
Poseidon
7,558
687
117
11
0
200,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role