Player Matchup

Ah Puch
Ah Puch
Dragonlaw1111
Ah Puch
Level 34
God Stats
7W - 6L
1,499 SR
Queue Stats
29W - 50L
1,243 Elo+
Party 1
Hercules
Hercules
Grin-nd-Barrett
Hercules
Level 47
God Stats
1W - 2L
1,299 SR
Queue Stats
160W - 253L
1,258 Elo+
Party 1
Ishtar
Ishtar
reacko
Ishtar
Level 160
God Stats
38W - 53L
1,434 SR
Queue Stats
199W - 292L
1,330 Elo+
Solo
Team Averages
Level 80
1,411 SR
1,277 Elo+

VS

Team Averages
Level 85
1,555 SR
1,365 Elo+
Ra
Ra
LordAlddon
Ra
Level 83
God Stats
28W - 36L
1,469 SR
Queue Stats
254W - 367L
1,393 Elo+
Solo
King Arthur
King Arthur
MalikFlame78
King Arthur
Level 103
God Stats
4W - 6L
1,440 SR
Queue Stats
29W - 39L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
therainingman
Ah Muzen Cab
Level 68
God Stats
6W - 1L
1,755 SR
Queue Stats
30W - 40L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
4 / 2 / 6
11,594
682
30,006
17,372
8,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
15
1 / 3 / 6
10,748
632
7,634
27,892
25,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
reacko
Ishtar
17
5 / 1 / 4
11,297
665
10,998
11,715
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
9,895
582
10,816
16,375
9,891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MalikFlame78
King Arthur
14
2 / 5 / 3
10,193
600
10,160
21,394
19,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
therainingman
Ah Muzen Cab
17
4 / 1 / 1
11,464
674
26,335
19,619
10,000
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
6
6
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
4
2
6
3.5
W
Hercules
1
3
6
1.33
L
0
4
4
0.5
L
King Arthur
MalikFlame78
King Arthur
2
5
3
0.7
W
Ishtar
reacko
Ishtar
5
1
4
7
L
Ah Muzen Cab
therainingman
Ah Muzen Cab
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,638
Damage
47,311
56,979
Taken
57,388
40,725
Mitigated
39,833
19,798
Healing
18,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
30,006
1,008
0
4,373
17,372
8,491
102
3,609
13,763
67,046
0
W
Hercules
7,634
1,848
2,129
11,019
27,892
25,139
28
6,929
20,963
0
26,679
L
10,816
1,426
2,808
3,981
16,375
9,891
79
8,871
7,504
53,218
0
L
King Arthur
MalikFlame78
King Arthur
10,160
988
603
1,415
21,394
19,942
52
10,866
10,528
5,053
18,096
W
Ishtar
reacko
Ishtar
10,998
4,630
510
1,767
11,715
7,095
100
2,870
8,845
0
41,428
L
Ah Muzen Cab
therainingman
Ah Muzen Cab
26,335
7,275
902
9,286
19,619
10,000
0
11,011
8,608
0
65,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
31,552
218
Minions Killed
205
5
Camps Cleared
9
912,522
Distance Traveled
938,260
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,594
682
103
6
1
316,497
2
W
Hercules
10,748
632
49
3
1
317,607
4
L
Ra
9,895
582
89
5
3
296,128
1
L
King Arthur
10,193
600
23
1
3
301,030
0
W
Ishtar
11,297
665
66
4
3
278,418
2
L
Ah Muzen Cab
11,464
674
93
5
3
341,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role