Player Matchup

Mercury
Mercury
CorbeauAudacieux
Mercury
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 25L
1,615 Elo+
Party 3
Bellona
Bellona
Kadoran
Bellona
Level 95
God Stats
9W - 8L
1,536 SR
Queue Stats
35W - 24L
1,612 Elo+
Party 3
Hel
Hel
NewStick
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,578 Elo+
Party 3
Sobek
Sobek
OfficialNisse
Sobek
Level 33
God Stats
0W - 3L
1,168 SR
Queue Stats
5W - 22L
1,173 Elo+
Party 2
Ullr
Ullr
pippikortstrump
Ullr
Level 40
God Stats
0W - 4L
1,193 SR
Queue Stats
6W - 24L
1,155 Elo+
Party 2
Team Averages
Level 65
1,379 SR
1,427 Elo+

VS

Team Averages
Level 104
1,461 SR
1,390 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Baltazhaar
Thor
Level 160
God Stats
2W - 0L
1,549 SR
Queue Stats
16W - 14L
1,343 Elo+
Party 1
Baba Yaga
Baba Yaga
Laloree
Baba Yaga
Level 13
God Stats
4W - 3L
1,344 SR
Queue Stats
17W - 13L
1,297 Elo+
Party 1
Neith
Neith
Rubenlc95
Neith
Level 69
God Stats
91W - 114L
1,412 SR
Queue Stats
311W - 453L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,229
436
1,894
9,783
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kadoran
Bellona
10
0 / 3 / 0
5,533
461
2,512
9,104
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 0
5,656
471
2,660
8,805
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 1
5,847
487
3,893
9,261
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 1
5,625
469
3,742
7,024
2,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 3
7,407
617
9,089
3,718
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
 
Geb
10
1 / 0 / 3
6,146
512
2,909
8,080
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 5
6,800
567
5,997
10,600
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Laloree
Baba Yaga
11
4 / 1 / 2
6,662
555
7,193
5,741
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Neith
Rubenlc95
Neith
10
0 / 2 / 2
5,748
479
4,188
5,054
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
11
11
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
3
4.5
W
Geb
 
Geb
1
0
3
2.5
W
3
1
5
5.5
L
0
2
1
0.25
L
Bellona
Kadoran
Bellona
0
3
0
0
W
Baba Yaga
Laloree
Baba Yaga
4
1
2
5
L
1
5
0
0.2
L
1
0
1
1.5
W
Neith
Rubenlc95
Neith
0
2
2
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,701
Damage
29,376
43,977
Taken
33,193
22,714
Mitigated
15,129
12,719
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,089
3,501
0
1,825
3,718
1,251
582
290
3,428
51,172
0
W
Geb
 
Geb
2,909
383
0
1,848
8,080
5,220
0
1,762
6,318
19,220
0
W
5,997
1,180
0
3,908
10,600
4,473
296
1,602
8,998
0
47,533
L
1,894
642
0
1,718
9,783
3,486
0
2,950
6,833
0
30,460
L
Bellona
Kadoran
Bellona
2,512
475
0
3,383
9,104
5,639
0
5,451
3,653
0
39,138
W
Baba Yaga
Laloree
Baba Yaga
7,193
300
0
1,884
5,741
2,134
60
1,203
4,098
42,383
0
L
2,660
224
926
2,218
8,805
3,585
0
4,844
3,961
32,034
0
L
3,893
822
0
3,784
9,261
7,687
0
3,862
5,399
12,576
267
W
Neith
Rubenlc95
Neith
4,188
1,502
111
2,294
5,054
2,051
0
1,696
3,358
0
43,567
L
3,742
1,184
0
690
7,024
2,317
0
2,084
4,940
0
30,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
32,763
254
Minions Killed
347
0
Camps Cleared
0
1,158,859
Distance Traveled
1,164,064
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,407
617
87
7
0
200,885
5
W
Geb
6,146
512
27
2
0
259,099
1
W
Thor
6,800
567
88
7
0
253,425
4
L
Mercury
5,229
436
50
4
0
272,882
5
L
Bellona
5,533
461
71
6
0
217,922
4
W
Baba Yaga
6,662
555
71
6
0
236,629
4
L
Hel
5,656
471
57
5
0
208,470
2
L
Sobek
5,847
487
15
1
0
245,218
3
W
Neith
5,748
479
74
6
0
214,026
1
L
Ullr
5,625
469
61
5
0
214,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role