Player Matchup

Nemesis
Nemesis
ChaoticConquest
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 33L
1,675 Elo+
Party 3
Tyr
Tyr
ChristianGirl
Tyr
Level 46
God Stats
1W - 1L
1,736 SR
Queue Stats
96W - 47L
1,695 Elo+
Party 3
Scylla
Scylla
MitsuyaChan
Scylla
Level 34
God Stats
7W - 4L
1,696 SR
Queue Stats
95W - 95L
1,464 Elo+
Party 4
Xbalanque
Xbalanque
WeeWeeMorian
Xbalanque
Level 106
God Stats
6W - 6L
1,603 SR
Queue Stats
261W - 232L
1,488 Elo+
Party 4
Fenrir
Fenrir
smellypooboy
Fenrir
Level 45
God Stats
4W - 3L
1,607 SR
Queue Stats
149W - 144L
1,547 Elo+
Party 3
Team Averages
Level 51
1,629 SR
1,574 Elo+

VS

Team Averages
Level 93
1,523 SR
1,530 Elo+
Sobek
Sobek
BonusChromosome
Sobek
Level 18
God Stats
5W - 2L
1,673 SR
Queue Stats
13W - 11L
1,480 Elo+
Party 2
Chang'e
Chang'e
HsHaZe
Chang'e
Level 36
God Stats
5W - 6L
1,331 SR
Queue Stats
214W - 195L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
LeDestinDesDieux
Amaterasu
Level 141
God Stats
2W - 2L
1,620 SR
Queue Stats
178W - 178L
1,548 Elo+
Party 1
Mercury
Mercury
kPetty
Mercury
Level 140
God Stats
3W - 3L
1,493 SR
Queue Stats
199W - 164L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
leonhgmn
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 72L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
9,928
473
6,853
15,724
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 3
9,832
468
13,459
19,764
23,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
14
0 / 8 / 3
8,261
393
6,253
12,899
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
WeeWeeMorian
Xbalanque
16
0 / 4 / 0
9,654
460
9,948
15,355
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
13
2 / 4 / 0
9,081
432
6,054
15,291
18,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
9,679
461
2,527
10,834
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
HsHaZe
Chang'e
17
3 / 2 / 14
11,253
536
12,043
11,233
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
19
2 / 2 / 5
12,381
590
10,412
22,754
22,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
kPetty
Mercury
20
17 / 0 / 4
12,848
612
15,034
12,930
6,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
leonhgmn
Ah Muzen Cab
20
1 / 0 / 3
12,384
590
9,888
10,969
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
25
25
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
1
5
1
0.3
L
1
4
3
0.63
W
Chang'e
HsHaZe
Chang'e
3
2
14
5
W
Amaterasu
2
2
5
2.25
L
Scylla
0
8
3
0.19
L
Xbalanque
WeeWeeMorian
Xbalanque
0
4
0
0
W
Mercury
kPetty
Mercury
17
0
4
19
W
Ah Muzen Cab
leonhgmn
Ah Muzen Cab
1
0
3
2.5
L
Fenrir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,567
Damage
49,904
79,033
Taken
68,720
60,911
Mitigated
49,383
14,754
Healing
29,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,527
336
0
4,199
10,834
9,557
570
744
9,854
10,867
0
L
6,853
3,242
0
1,197
15,724
7,337
0
1,695
14,029
0
113,186
L
13,459
2,205
0
4,983
19,764
23,772
304
3,463
16,301
0
72,692
W
Chang'e
HsHaZe
Chang'e
12,043
1,446
2,989
5,414
11,233
5,182
448
2,635
8,227
80,914
0
W
Amaterasu
10,412
4,715
0
8,120
22,754
22,623
0
1,226
21,528
0
111,847
L
Scylla
6,253
404
0
650
12,899
5,592
558
4,915
7,984
59,227
0
L
Xbalanque
WeeWeeMorian
Xbalanque
9,948
3,361
0
5,348
15,355
6,156
0
1,201
14,154
0
94,362
W
Mercury
kPetty
Mercury
15,034
9,011
0
1,214
12,930
6,853
0
1,888
10,780
0
122,596
W
Ah Muzen Cab
leonhgmn
Ah Muzen Cab
9,888
4,621
0
7,852
10,969
5,168
1,590
132
10,837
0
141,573
L
Fenrir
6,054
1,124
0
2,576
15,291
18,054
0
3,296
11,995
0
28,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,756
Gold Earned
58,545
574
Minions Killed
758
0
Camps Cleared
0
1,908,333
Distance Traveled
2,191,158
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,679
461
21
1
0
424,587
6
L
Nemesis
9,928
473
163
8
0
441,573
6
L
Tyr
9,832
468
114
5
0
386,047
2
W
Chang'e
11,253
536
140
7
0
416,345
1
W
Amaterasu
12,381
590
211
10
0
400,513
0
L
Scylla
8,261
393
79
4
0
325,980
0
L
Xbalanque
9,654
460
167
8
0
349,488
4
W
Mercury
12,848
612
155
7
0
509,030
4
W
Ah Muzen Cab
12,384
590
231
11
0
440,683
4
L
Fenrir
9,081
432
51
2
0
405,245
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role