Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ApileOfClowns
Hachiman
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,275 Elo+
Party 2
Vamana
Vamana
Not gayn8
Vamana
Level 118
God Stats
1W - 1L
1,706 SR
Queue Stats
92W - 93L
1,478 Elo+
Solo
Merlin
Merlin
rieg0331
Merlin
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 42L
1,427 Elo+
Solo
Anhur
Anhur
staticmoonflow
Anhur
Level 118
God Stats
2W - 4L
1,406 SR
Queue Stats
347W - 364L
1,439 Elo+
Solo
Team Averages
Level 111
1,522 SR
1,424 Elo+

VS

Team Averages
Level 70
1,500 SR
1,425 Elo+
Horus
Horus
Chilis SZN
Horus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,181 Elo+
Party 1
Kuzenbo
Kuzenbo
Haloshot88
Kuzenbo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,373 Elo+
Party 1
Raijin
Raijin
JstBradyy
Raijin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,373 Elo+
Party 1
Skadi
Skadi
StrongCrayon6
Skadi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,826 Elo+
Party 1
Nike
Nike
TheLastFolk
Nike
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 6 / 6
9,158
704
11,051
12,763
6,186
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
ApileOfClowns
Hachiman
15
0 / 3 / 6
8,265
636
4,681
8,508
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vamana
Not gayn8
Vamana
11
0 / 7 / 3
7,508
578
6,316
21,188
13,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
rieg0331
Merlin
17
5 / 7 / 6
9,967
767
15,593
14,698
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 7 / 3
9,091
699
9,933
16,159
7,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 3 / 17
10,365
797
6,317
16,510
21,737
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Haloshot88
Kuzenbo
17
4 / 1 / 21
11,285
868
8,517
17,295
31,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
JstBradyy
Raijin
17
3 / 4 / 16
10,370
798
12,000
12,645
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
7 / 2 / 14
10,932
841
20,017
10,910
6,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
12 / 1 / 16
11,689
899
21,135
19,023
19,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
11
Kills
29
30
Deaths
11
24
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
6
0.67
L
Hachiman
ApileOfClowns
Hachiman
0
3
6
1
W
Horus
3
3
17
3.83
W
Kuzenbo
Haloshot88
Kuzenbo
4
1
21
14.5
W
Raijin
JstBradyy
Raijin
3
4
16
2.75
L
Vamana
Not gayn8
Vamana
0
7
3
0.21
W
7
2
14
7
W
12
1
16
20
L
Merlin
rieg0331
Merlin
5
7
6
1.14
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,574
Damage
67,986
73,316
Taken
76,383
38,062
Mitigated
86,053
19,269
Healing
37,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,051
543
5,627
2,143
12,763
6,186
0
4,376
8,387
31,986
0
L
Hachiman
ApileOfClowns
Hachiman
4,681
2,834
0
1,137
8,508
4,034
196
2,406
6,102
0
10,793
W
Horus
6,317
2,266
6,291
5,824
16,510
21,737
523
3,290
13,220
0
12,250
W
Kuzenbo
Haloshot88
Kuzenbo
8,517
2,772
3,632
5,221
17,295
31,002
648
6,871
10,424
17,842
0
W
Raijin
JstBradyy
Raijin
12,000
809
3,800
3,224
12,645
7,307
1,015
5,886
6,759
31,296
0
L
Vamana
Not gayn8
Vamana
6,316
3,332
794
4,650
21,188
13,891
0
4,392
16,796
0
13,671
W
20,017
8,153
0
1,488
10,910
6,130
4,284
3,390
7,520
0
40,890
W
21,135
3,031
1,261
7,071
19,023
19,877
611
7,207
11,816
0
38,738
L
Merlin
rieg0331
Merlin
15,593
600
948
1,104
14,698
6,884
258
4,668
10,030
32,571
0
L
9,933
3,961
948
1,918
16,159
7,067
130
4,675
11,484
0
18,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,989
Gold Earned
54,641
136
Minions Killed
133
0
Camps Cleared
0
1,027,653
Distance Traveled
1,323,585
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,158
704
51
4
0
206,124
0
L
Hachiman
8,265
636
15
1
0
203,147
0
W
Horus
10,365
797
8
1
0
261,264
0
W
Kuzenbo
11,285
868
11
1
0
294,183
0
W
Raijin
10,370
798
40
3
0
220,821
0
L
Vamana
7,508
578
11
1
0
205,042
0
W
Skadi
10,932
841
52
4
0
260,494
0
W
Nike
11,689
899
22
2
0
286,823
0
L
Merlin
9,967
767
38
3
0
192,363
2
L
Anhur
9,091
699
21
2
0
220,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role