Player Matchup

Arachne
Arachne
Bong_Ripper289
Arachne
Level 123
God Stats
1W - 2L
1,339 SR
Queue Stats
406W - 397L
1,390 Elo+
Solo
Khepri
Khepri
Tiberious18
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
karlomite3000
Cthulhu
Level 160
God Stats
1W - 5L
1,060 SR
Queue Stats
401W - 424L
1,481 Elo+
Solo
Eset
Eset
kylehayes
Eset
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 47L
1,468 Elo+
Party 1
Vamana
Vamana
x-AraAra-x
Vamana
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 161L
1,446 Elo+
Solo
Team Averages
Level 74
1,380 SR
1,433 Elo+

VS

Team Averages
Level 69
1,497 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
EMK mauri
Morgan Le Fay
Level 109
God Stats
5W - 2L
1,579 SR
Queue Stats
217W - 195L
1,431 Elo+
Solo
Hun Batz
Hun Batz
MetroDinamo
Hun Batz
Level 48
God Stats
2W - 4L
1,364 SR
Queue Stats
158W - 174L
1,409 Elo+
Solo
Hera
Hera
RiceWater8
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 28L
1,323 Elo+
Solo
Chaac
Chaac
iamjiggs
Chaac
Level 26
God Stats
9W - 4L
1,475 SR
Queue Stats
229W - 232L
1,431 Elo+
Solo
Mercury
Mercury
xPAINxTRAINx883
Mercury
Level 144
God Stats
1W - 3L
1,569 SR
Queue Stats
384W - 384L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 6
9,902
707
13,215
19,998
13,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Khepri
16
4 / 3 / 9
9,591
685
8,191
26,360
23,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
20
6 / 5 / 6
11,779
841
21,545
14,922
17,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
14
0 / 6 / 8
8,455
604
9,008
20,253
8,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
x-AraAra-x
Vamana
15
2 / 6 / 5
9,662
690
9,674
21,175
20,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EMK mauri
Morgan Le Fay
18
4 / 2 / 18
11,226
802
16,013
16,225
8,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
MetroDinamo
Hun Batz
16
5 / 6 / 10
10,501
750
17,149
15,779
7,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 17
10,767
769
17,140
9,546
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
iamjiggs
Chaac
20
7 / 2 / 15
12,896
921
23,011
27,433
29,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 5 / 12
12,080
863
16,761
11,900
6,034
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
16
Kills
26
26
Deaths
17
34
Assists
72
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
Morgan Le Fay
EMK mauri
Morgan Le Fay
4
2
18
6.5
W
Hun Batz
MetroDinamo
Hun Batz
5
6
10
1.67
W
1
2
17
4.75
L
Khepri
4
3
9
2.83
W
Chaac
iamjiggs
Chaac
7
2
15
7.25
L
Cthulhu
6
5
6
1.8
L
Eset
0
6
8
0.67
L
Vamana
x-AraAra-x
Vamana
2
6
5
0.75
W
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,633
Damage
90,074
102,708
Taken
80,883
84,258
Mitigated
56,294
34,452
Healing
39,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,215
10,543
2,651
6,596
19,998
13,944
211
4,580
15,418
0
20,805
W
Morgan Le Fay
EMK mauri
Morgan Le Fay
16,013
1,622
2,298
7,361
16,225
8,562
1,249
10,484
5,741
29,486
0
W
Hun Batz
MetroDinamo
Hun Batz
17,149
3,604
3,123
4,452
15,779
7,384
1,848
7,500
8,279
0
27,483
W
17,140
6,334
0
1,970
9,546
4,673
939
4,616
4,930
35,033
0
L
Khepri
8,191
1,394
729
8,649
26,360
23,761
14
7,485
18,875
14,919
0
W
Chaac
iamjiggs
Chaac
23,011
3,102
2,392
14,629
27,433
29,641
1,125
10,353
17,080
92
53,137
L
Cthulhu
21,545
598
1,720
66
14,922
17,531
0
7,250
7,672
52,145
0
L
Eset
9,008
2,366
1,466
4,970
20,253
8,905
73
5,160
15,093
17,867
0
L
Vamana
x-AraAra-x
Vamana
9,674
4,469
2,667
4,938
21,175
20,117
0
8,770
12,405
0
16,748
W
16,761
10,946
2,406
911
11,900
6,034
2,905
5,791
6,109
0
26,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,389
Gold Earned
57,470
129
Minions Killed
201
0
Camps Cleared
0
1,275,238
Distance Traveled
1,384,855
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,902
707
18
1
0
276,518
2
W
Morgan Le Fay
11,226
802
36
3
0
297,559
0
W
Hun Batz
10,501
750
28
2
0
252,780
0
W
Hera
10,767
769
46
3
0
259,116
3
L
Khepri
9,591
685
8
1
0
275,448
0
W
Chaac
12,896
921
62
4
0
280,307
0
L
Cthulhu
11,779
841
59
4
0
240,862
1
L
Eset
8,455
604
26
2
0
229,612
0
L
Vamana
9,662
690
18
1
0
252,798
0
W
Mercury
12,080
863
29
2
0
295,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role