Player Matchup

Horus
Horus
Camshy1999
Horus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
IzzaPuddin
The Morrigan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Kryscrossgamer
Thor
Level 64
God Stats
0W - 2L
1,285 SR
Queue Stats
46W - 27L
1,569 Elo+
Party 1
Geb
Geb
Matty1703
Geb
Level 84
God Stats
0W - 2L
1,100 SR
Queue Stats
20W - 24L
1,407 Elo+
Party 1
Kali
Kali
tomdude02
Kali
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Party 1
Team Averages
Level 72
1,377 SR
1,536 Elo+

VS

Team Averages
Level 106
1,513 SR
1,418 Elo+
Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ABXpert
Hou Yi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,438 Elo+
Party 2
Ah Puch
Ah Puch
Mahaia
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,274 Elo+
Solo
Guan Yu
Guan Yu
chechenwolf01
Guan Yu
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 34L
1,432 Elo+
Party 2
Chiron
Chiron
killerzone11
Chiron
Level 129
God Stats
2W - 2L
1,567 SR
Queue Stats
151W - 158L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
1 / 1 / 4
9,845
656
3,022
10,396
11,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
IzzaPuddin
The Morrigan
15
1 / 4 / 4
9,010
601
10,760
9,573
6,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 4 / 2
9,339
623
6,866
13,805
8,723
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 4
8,751
583
3,783
16,323
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
17
1 / 3 / 5
9,633
642
10,590
13,345
8,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
1 / 3 / 9
9,681
645
9,320
16,535
7,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
ABXpert
Hou Yi
19
8 / 1 / 6
11,156
744
15,003
9,973
4,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Mahaia
Ah Puch
16
1 / 2 / 6
9,346
623
13,039
3,537
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
16
0 / 0 / 14
9,197
613
5,886
6,347
4,765
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
19
6 / 0 / 9
10,674
712
12,678
6,032
3,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
6
Kills
16
16
Deaths
6
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
3
9
1.83
W
Hou Yi
ABXpert
Hou Yi
8
1
6
11
L
Horus
1
1
4
3
L
The Morrigan
IzzaPuddin
The Morrigan
1
4
4
0.75
L
3
4
2
1
W
Ah Puch
Mahaia
Ah Puch
1
2
6
2
L
0
4
4
0.5
W
Guan Yu
0
0
14
7
W
Chiron
6
0
9
10.5
L
Kali
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,021
Damage
55,926
63,442
Taken
42,424
50,988
Mitigated
21,967
24,473
Healing
25,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,320
4,048
3,076
6,210
16,535
7,524
0
7,219
9,316
0
14,347
W
Hou Yi
ABXpert
Hou Yi
15,003
9,371
1,384
2,772
9,973
4,970
255
2,828
7,145
0
46,100
L
Horus
3,022
1,309
4,731
4,375
10,396
11,934
0
2,614
7,782
0
5,603
L
The Morrigan
IzzaPuddin
The Morrigan
10,760
1,563
1,025
1,433
9,573
6,058
0
1,676
7,897
34,341
429
L
6,866
509
554
562
13,805
8,723
0
3,819
9,986
0
18,862
W
Ah Puch
Mahaia
Ah Puch
13,039
178
0
1
3,537
1,673
0
1,570
1,967
22,439
0
L
3,783
218
2,819
3,908
16,323
15,665
0
2,645
13,678
10,966
0
W
Guan Yu
5,886
216
4,900
2,432
6,347
4,765
182
1,262
5,085
0
10,746
W
Chiron
12,678
5,578
2,817
2,284
6,032
3,035
662
1,235
4,797
0
38,240
L
Kali
10,590
3,270
2,222
2,844
13,345
8,608
0
2,285
11,060
0
30,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,578
Gold Earned
50,054
181
Minions Killed
162
0
Camps Cleared
0
1,274,626
Distance Traveled
1,328,891
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,681
645
7
0
0
278,709
3
W
Hou Yi
11,156
744
71
5
0
258,071
5
L
Horus
9,845
656
10
1
0
261,541
1
L
The Morrigan
9,010
601
74
5
0
231,321
0
L
Thor
9,339
623
43
3
0
233,347
1
W
Ah Puch
9,346
623
25
2
0
266,374
3
L
Geb
8,751
583
10
1
0
240,187
1
W
Guan Yu
9,197
613
10
1
0
300,729
0
W
Chiron
10,674
712
49
3
0
225,008
8
L
Kali
9,633
642
44
3
0
308,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role