Player Matchup

Ishtar
Ishtar
Captainjake24
Ishtar
Level 66
God Stats
8W - 4L
1,574 SR
Queue Stats
104W - 89L
1,467 Elo+
Solo
Yu Huang
Yu Huang
Guhtsu
Yu Huang
Level 144
God Stats
2W - 3L
1,321 SR
Queue Stats
357W - 372L
1,480 Elo+
Solo
Anubis
Anubis
ITS_ISMAzzz
Anubis
Level 86
God Stats
8W - 0L
1,668 SR
Queue Stats
262W - 214L
1,494 Elo+
Solo
Bakasura
Bakasura
Punksoab
Bakasura
Level 158
God Stats
4W - 3L
1,845 SR
Queue Stats
697W - 702L
1,523 Elo+
Solo
Ymir
Ymir
temp-292013
Ymir
Level 82
God Stats
7W - 13L
1,362 SR
Queue Stats
127W - 114L
1,422 Elo+
Solo
Team Averages
Level 107
1,554 SR
1,477 Elo+

VS

Team Averages
Level 150
1,420 SR
1,468 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Eman2052
Terra
Level 160
God Stats
9W - 9L
1,234 SR
Queue Stats
77W - 76L
1,430 Elo+
Party 1
Thor
Thor
Ragnarok703
Thor
Level 148
God Stats
1W - 1L
1,771 SR
Queue Stats
66W - 69L
1,428 Elo+
Party 1
Neith
Neith
StackinBodiez215
Neith
Level 138
God Stats
0W - 5L
1,529 SR
Queue Stats
217W - 196L
1,528 Elo+
Solo
King Arthur
King Arthur
adrian201410
King Arthur
Level 148
God Stats
0W - 1L
1,064 SR
Queue Stats
77W - 86L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 0
10,095
531
5,600
10,032
4,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Guhtsu
Yu Huang
15
1 / 1 / 4
9,030
475
6,375
7,588
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
18
9 / 1 / 2
11,666
614
14,220
17,930
10,838
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Punksoab
Bakasura
17
3 / 3 / 5
9,922
522
12,433
19,711
9,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 4
8,638
455
6,741
21,369
22,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 1 / 3
9,083
478
12,956
11,860
6,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Eman2052
Terra
14
2 / 0 / 6
9,025
475
7,407
9,059
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 4 / 3
9,073
478
5,557
17,888
7,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
2 / 3 / 2
9,033
475
14,010
11,676
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
adrian201410
King Arthur
13
1 / 7 / 2
8,471
446
8,845
19,326
16,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
15
Kills
10
10
Deaths
15
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
1
3
4.5
W
1
0
0
1
L
Terra
Eman2052
Terra
2
0
6
5
W
Yu Huang
Guhtsu
Yu Huang
1
1
4
3
W
Anubis
9
1
2
10
W
Bakasura
Punksoab
Bakasura
3
3
5
1.83
L
2
4
3
0.88
L
2
3
2
1
L
King Arthur
adrian201410
King Arthur
1
7
2
0.29
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,369
Damage
48,775
76,630
Taken
69,809
51,481
Mitigated
45,272
28,069
Healing
22,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,956
1,942
1,245
5,909
11,860
6,623
0
6,179
5,239
86,644
0
W
5,600
3,818
0
2,645
10,032
4,768
4,118
378
9,654
0
93,405
L
Terra
Eman2052
Terra
7,407
992
1,715
4,311
9,059
9,513
0
4,071
4,921
20,776
0
W
Yu Huang
Guhtsu
Yu Huang
6,375
1,000
0
964
7,588
3,498
234
3,087
4,403
69,258
0
W
Anubis
14,220
736
0
13,496
17,930
10,838
0
2,536
15,336
87,208
0
W
Bakasura
Punksoab
Bakasura
12,433
7,692
0
6,526
19,711
9,595
0
3,542
15,966
0
91,254
L
5,557
1,253
0
5,072
17,888
7,492
0
3,511
12,560
0
72,814
L
14,010
5,187
0
3,053
11,676
5,560
0
2,698
8,698
0
77,628
L
King Arthur
adrian201410
King Arthur
8,845
548
0
1,507
19,326
16,084
0
10,356
8,695
0
56,471
W
6,741
1,198
0
4,438
21,369
22,782
294
10,044
10,908
34,892
3,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,351
Gold Earned
44,685
667
Minions Killed
505
0
Camps Cleared
0
1,761,404
Distance Traveled
1,752,931
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,083
478
155
8
0
333,903
3
W
Ishtar
10,095
531
156
8
0
357,492
8
L
Terra
9,025
475
16
1
0
389,243
8
W
Yu Huang
9,030
475
141
7
0
345,811
5
W
Anubis
11,666
614
169
9
0
310,120
8
W
Bakasura
9,922
522
150
8
0
422,871
2
L
Thor
9,073
478
121
6
0
387,122
7
L
Neith
9,033
475
122
6
0
323,959
4
L
King Arthur
8,471
446
91
5
0
318,704
0
W
Ymir
8,638
455
51
3
0
325,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role