Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Liquid OD
Merlin
Level 160
God Stats
1W - 0L
1,537 SR
Queue Stats
11W - 6L
1,678 Elo+
Party 2
Ullr
Ullr
Snoo
Ullr
Level 160
God Stats
4W - 2L
1,566 SR
Queue Stats
114W - 129L
1,551 Elo+
Party 2
Geb
Geb
daviddog214
Geb
Level 107
God Stats
2W - 0L
1,564 SR
Queue Stats
96W - 90L
1,531 Elo+
Party 2
Set
Set
scotty1569
Set
Level 146
God Stats
8W - 7L
1,620 SR
Queue Stats
146W - 127L
1,575 Elo+
Party 2
Team Averages
Level 147
1,558 SR
1,567 Elo+

VS

Team Averages
Level 95
1,645 SR
1,576 Elo+
Mulan
Mulan
CoopTheKing27
Mulan
Level 86
God Stats
46W - 24L
1,675 SR
Queue Stats
403W - 374L
1,620 Elo+
Party 1
Chiron
Chiron
Ivaneitor33
Chiron
Level 111
God Stats
0W - 1L
1,970 SR
Queue Stats
108W - 96L
1,569 Elo+
Solo
Ne Zha
Ne Zha
TheSpooonJuice
Ne Zha
Level 89
God Stats
2W - 3L
1,502 SR
Queue Stats
381W - 380L
1,516 Elo+
Party 1
Tiamat
Tiamat
iilflapjackTV
Tiamat
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
472W - 458L
1,608 Elo+
Party 1
Loki
Loki
vepor
Loki
Level 85
God Stats
1W - 3L
1,581 SR
Queue Stats
12W - 13L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
10 / 1 / 8
11,958
629
13,626
16,379
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Liquid OD
Merlin
16
2 / 1 / 6
10,223
538
6,600
8,403
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Snoo
Ullr
19
4 / 0 / 9
12,352
650
11,826
10,516
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 1 / 10
9,905
521
4,387
15,322
15,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Earring

Mystical Earring

+15
Mp 5

18
4 / 3 / 6
12,538
660
13,146
18,360
18,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,499
447
8,566
17,051
11,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
15
1 / 3 / 1
9,274
488
5,606
14,404
4,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 2
8,521
448
5,831
15,789
7,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 1
9,355
492
10,098
12,359
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
vepor
Loki
13
1 / 5 / 2
8,869
467
5,308
16,170
6,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
21
Kills
6
6
Deaths
21
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
1
8
14
L
0
5
3
0.3
L
Chiron
1
3
1
0.5
W
Merlin
Liquid OD
Merlin
2
1
6
5
W
Ullr
Snoo
Ullr
4
0
9
8.5
L
0
4
2
0.25
W
1
1
10
6
L
4
4
1
1.13
W
4
3
6
2.33
L
Loki
vepor
Loki
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,585
Damage
35,409
68,980
Taken
75,773
49,958
Mitigated
37,773
22,975
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,626
1,836
2,216
7,347
16,379
7,383
124
2,256
14,123
108,670
0
L
8,566
2,267
0
3,838
17,051
11,524
0
4,197
12,854
0
57,680
L
Chiron
5,606
2,516
99
4,468
14,404
4,909
0
3,415
10,989
0
77,310
W
Merlin
Liquid OD
Merlin
6,600
220
0
1,072
8,403
4,023
202
3,052
5,351
79,811
0
W
Ullr
Snoo
Ullr
11,826
5,881
0
1,277
10,516
4,246
2,621
1,383
9,133
0
111,088
L
5,831
1,918
0
2,172
15,789
7,592
0
4,849
10,940
0
76,606
W
4,387
1,087
0
2,904
15,322
15,706
0
3,153
12,169
26,787
0
L
10,098
1,099
0
1,981
12,359
6,968
0
5,521
6,838
64,843
0
W
13,146
6,586
0
8,159
18,360
18,600
2,280
2,908
15,452
0
99,595
L
Loki
vepor
Loki
5,308
1,530
1,515
1,896
16,170
6,780
294
6,631
9,539
0
42,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,976
Gold Earned
44,518
621
Minions Killed
564
0
Camps Cleared
0
1,881,359
Distance Traveled
1,800,746
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,958
629
122
6
0
368,818
3
L
Mulan
8,499
447
122
6
0
346,848
4
L
Chiron
9,274
488
159
8
0
330,509
5
W
Merlin
10,223
538
113
6
0
351,501
3
W
Ullr
12,352
650
182
10
0
398,164
2
L
Ne Zha
8,521
448
113
6
0
419,915
2
W
Geb
9,905
521
32
2
0
424,211
1
L
Tiamat
9,355
492
110
6
0
340,842
3
W
Set
12,538
660
172
9
0
338,665
4
L
Loki
8,869
467
60
3
0
362,632
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role