Player Matchup

Artio
Artio
 
Artio
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Namende
Neith
Level 157
God Stats
3W - 0L
1,918 SR
Queue Stats
583W - 141L
1,857 Elo+
Party 1
Yu Huang
Yu Huang
bendirt01
Yu Huang
Level 117
God Stats
3W - 6L
1,607 SR
Queue Stats
156W - 55L
1,734 Elo+
Party 1
Team Averages
Level 97
1,675 SR
1,697 Elo+

VS

Team Averages
Level 97
1,553 SR
1,257 Elo+
Anubis
Anubis
Pzynt
Anubis
Level 85
God Stats
1W - 2L
1,707 SR
Queue Stats
5W - 10L
1,301 Elo+
Party 2
Sun Wukong
Sun Wukong
Solless_Panda
Sun Wukong
Level 138
God Stats
1W - 2L
1,453 SR
Queue Stats
53W - 82L
1,331 Elo+
Solo
Ishtar
Ishtar
kiddxx_
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 3 / 19
9,591
799
4,241
16,207
19,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Namende
Neith
15
15 / 0 / 8
10,654
888
17,775
12,328
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
bendirt01
Yu Huang
15
6 / 0 / 17
9,644
804
16,591
8,559
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pzynt
Anubis
12
2 / 6 / 1
7,698
642
7,662
13,173
5,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Solless_Panda
Sun Wukong
10
0 / 8 / 1
6,437
536
6,910
15,321
8,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
kiddxx_
Ishtar
11
1 / 9 / 1
7,045
587
6,598
15,965
5,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
23
Kills
3
3
Deaths
23
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
19
3.83
W
Neith
Namende
Neith
15
0
8
19
L
Anubis
Pzynt
Anubis
2
6
1
0.42
L
Sun Wukong
Solless_Panda
Sun Wukong
0
8
1
0.06
W
Yu Huang
bendirt01
Yu Huang
6
0
17
14.5
L
Ishtar
kiddxx_
Ishtar
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,607
Damage
21,170
37,094
Taken
44,459
29,491
Mitigated
19,684
11,331
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,241
353
1,416
4,724
16,207
19,762
50
3,300
12,907
15,712
0
W
Neith
Namende
Neith
17,775
8,115
0
4,171
12,328
6,138
1,102
2,673
9,655
0
40,507
L
Anubis
Pzynt
Anubis
7,662
131
96
2,259
13,173
5,497
0
7,623
5,550
27,673
0
L
Sun Wukong
Solless_Panda
Sun Wukong
6,910
412
0
1,019
15,321
8,831
0
5,369
9,952
0
13,072
W
Yu Huang
bendirt01
Yu Huang
16,591
1,035
0
1,020
8,559
3,591
1,079
1,990
6,569
43,316
0
L
Ishtar
kiddxx_
Ishtar
6,598
2,067
0
502
15,965
5,356
0
8,380
7,585
0
20,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
21,180
137
Minions Killed
68
5
Camps Cleared
2
657,358
Distance Traveled
483,580
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,591
799
13
1
1
229,461
1
W
Neith
10,654
888
67
6
2
204,449
1
L
Anubis
7,698
642
22
2
2
158,635
3
L
Sun Wukong
6,437
536
18
2
0
159,856
0
W
Yu Huang
9,644
804
57
5
2
223,448
3
L
Ishtar
7,045
587
28
2
0
165,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role