Player Matchup

Atlas
Atlas
 
Atlas
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Kehsmillah
Ao Kuang
Level 8
God Stats
3W - 0L
1,740 SR
Queue Stats
15W - 5L
1,654 Elo+
Party 2
Gilgamesh
Gilgamesh
YOGA9009
Gilgamesh
Level 43
God Stats
11W - 7L
1,686 SR
Queue Stats
96W - 92L
1,544 Elo+
Party 2
Team Averages
Level 55
1,642 SR
1,566 Elo+

VS

Team Averages
Level 95
1,481 SR
1,359 Elo+
Ishtar
Ishtar
Barthahn
Ishtar
Level 104
God Stats
1W - 2L
1,639 SR
Queue Stats
311W - 349L
1,496 Elo+
Solo
Shiva
Shiva
NaGi-SaKi-
Shiva
Level 29
God Stats
7W - 12L
1,450 SR
Queue Stats
46W - 119L
1,280 Elo+
Party 1
Anubis
Anubis
xX_Pascal_7_Xx
Anubis
Level 151
God Stats
4W - 6L
1,354 SR
Queue Stats
79W - 162L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
2 / 3 / 15
13,769
765
13,798
22,916
33,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Kehsmillah
Ao Kuang
19
14 / 2 / 2
15,056
836
29,243
27,686
20,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
YOGA9009
Gilgamesh
16
1 / 8 / 12
11,838
658
10,895
18,211
15,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Barthahn
Ishtar
15
4 / 7 / 4
11,301
628
18,068
21,976
10,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
16
2 / 5 / 9
12,632
702
13,305
21,426
24,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 5 / 5
12,480
693
19,271
20,624
13,359
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
17
Kills
13
13
Deaths
17
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
15
3.17
L
Ishtar
Barthahn
Ishtar
4
7
4
0.86
W
Ao Kuang
Kehsmillah
Ao Kuang
14
2
2
7.5
L
Shiva
2
5
9
1.3
W
Gilgamesh
YOGA9009
Gilgamesh
1
8
12
0.88
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,936
Damage
50,644
68,813
Taken
64,026
70,581
Mitigated
48,324
26,086
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,798
5,824
0
5,204
22,916
33,651
288
5,430
17,486
45,433
0
L
Ishtar
Barthahn
Ishtar
18,068
12,602
0
2,627
21,976
10,319
0
14,810
7,166
0
58,584
W
Ao Kuang
Kehsmillah
Ao Kuang
29,243
8,388
1,176
18,087
27,686
20,974
1,775
6,777
20,909
85,721
0
L
Shiva
13,305
1,610
36
2,827
21,426
24,646
0
13,277
8,149
60
31,622
W
Gilgamesh
YOGA9009
Gilgamesh
10,895
3,282
0
1,619
18,211
15,956
369
8,193
10,018
0
24,698
L
19,271
954
0
5,302
20,624
13,359
165
15,323
5,301
50,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,663
Gold Earned
36,413
172
Minions Killed
169
9
Camps Cleared
6
916,974
Distance Traveled
869,773
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,769
765
67
4
0
297,431
3
L
Ishtar
11,301
628
83
5
5
296,183
4
W
Ao Kuang
15,056
836
82
5
8
323,997
4
L
Shiva
12,632
702
22
1
0
310,802
2
W
Gilgamesh
11,838
658
23
1
1
295,546
4
L
Anubis
12,480
693
64
4
1
262,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role