Player Matchup

Scylla
Scylla
Asleeplogan
Scylla
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Terra
Terra
RAG3xxNIGHTMARE
Terra
Level 106
God Stats
1W - 2L
1,084 SR
Queue Stats
169W - 227L
1,385 Elo+
Party 1
Neith
Neith
RAG3xxV3NOM
Neith
Level 89
God Stats
2W - 1L
1,696 SR
Queue Stats
155W - 196L
1,325 Elo+
Party 1
Team Averages
Level 107
1,427 SR
1,404 Elo+

VS

Team Averages
Level 109
1,476 SR
1,389 Elo+
Amaterasu
Amaterasu
JndGonzo26
Amaterasu
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 168L
1,203 Elo+
Solo
Discordia
Discordia
Ridmar
Discordia
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,492 Elo+
Solo
Susano
Susano
hippig_opa
Susano
Level 114
God Stats
1W - 1L
1,429 SR
Queue Stats
169W - 185L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
12 / 0 / 3
12,193
813
20,154
13,682
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 12
10,671
711
6,659
19,865
16,997
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 5
9,237
616
4,414
7,062
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JndGonzo26
Amaterasu
11
0 / 6 / 3
8,883
592
6,999
15,812
12,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Ridmar
Discordia
15
2 / 4 / 2
9,506
634
12,059
9,462
4,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
hippig_opa
Susano
12
2 / 7 / 1
8,929
595
12,821
17,145
8,154
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
4
4
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
12
0
3
13.5
L
Amaterasu
JndGonzo26
Amaterasu
0
6
3
0.25
W
2
2
12
4
W
3
2
5
2.75
L
Discordia
Ridmar
Discordia
2
4
2
0.75
L
Susano
hippig_opa
Susano
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,227
Damage
31,879
40,609
Taken
42,419
25,372
Mitigated
25,700
17,154
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
20,154
3,408
165
5,270
13,682
5,225
809
5,405
8,277
67,808
0
L
Amaterasu
JndGonzo26
Amaterasu
6,999
3,536
1,240
1,811
15,812
12,641
26
8,729
7,083
0
20,504
W
6,659
1,839
1,975
7,819
19,865
16,997
1,344
5,275
14,590
25,265
0
W
4,414
1,611
243
1,682
7,062
3,150
153
2,067
4,995
0
13,654
L
Discordia
Ridmar
Discordia
12,059
296
0
0
9,462
4,905
224
7,139
2,323
40,550
0
L
Susano
hippig_opa
Susano
12,821
2,076
91
834
17,145
8,154
31
11,564
5,581
0
25,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
27,318
146
Minions Killed
117
4
Camps Cleared
6
702,426
Distance Traveled
661,717
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,193
813
78
5
3
265,314
1
L
Amaterasu
8,883
592
25
2
1
200,227
4
W
Terra
10,671
711
39
3
0
284,632
3
W
Neith
9,237
616
29
2
1
152,480
1
L
Discordia
9,506
634
57
4
3
234,775
0
L
Susano
8,929
595
35
2
2
226,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role