Player Matchup

Ishtar
Ishtar
FONDERFLIPER
Ishtar
Level 125
God Stats
28W - 21L
1,652 SR
Queue Stats
335W - 367L
1,509 Elo+
Party 2
Atlas
Atlas
Geoform187
Atlas
Level 119
God Stats
15W - 27L
1,438 SR
Queue Stats
318W - 353L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
RCG Primetime
Kukulkan
Level 105
God Stats
3W - 1L
1,669 SR
Queue Stats
92W - 85L
1,532 Elo+
Party 1
Shiva
Shiva
Storm_Revalation
Shiva
Level 141
God Stats
6W - 2L
1,685 SR
Queue Stats
53W - 55L
1,512 Elo+
Solo
Lancelot
Lancelot
TrulyMaidenless
Lancelot
Level 151
God Stats
2W - 3L
1,234 SR
Queue Stats
61W - 49L
1,494 Elo+
Party 1
Team Averages
Level 128
1,535 SR
1,512 Elo+

VS

Team Averages
Level 124
1,593 SR
1,516 Elo+
Rama
Rama
CupidPineapp1e
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
483W - 485L
1,457 Elo+
Solo
Hun Batz
Hun Batz
Mateus015393
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 148L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Ollie ottie
Jormungandr
Level 153
God Stats
39W - 34L
1,583 SR
Queue Stats
413W - 393L
1,581 Elo+
Solo
Ganesha
Ganesha
USirHaveLost
Ganesha
Level 147
God Stats
2W - 1L
1,776 SR
Queue Stats
331W - 343L
1,548 Elo+
Solo
Nu Wa
Nu Wa
dark_angel6975
Nu Wa
Level 128
God Stats
4W - 5L
1,606 SR
Queue Stats
384W - 353L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
4 / 1 / 2
8,679
511
13,344
9,022
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
14
1 / 1 / 5
8,952
527
8,400
15,811
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RCG Primetime
Kukulkan
17
6 / 3 / 2
10,979
646
11,482
11,211
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

15
1 / 1 / 5
9,821
578
9,621
16,462
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
17
10 / 1 / 6
10,619
625
12,352
13,017
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,656
450
6,073
11,999
5,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Mateus015393
Hun Batz
14
4 / 6 / 1
9,004
530
6,094
16,276
6,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Ollie ottie
Jormungandr
13
1 / 2 / 0
7,998
470
10,880
18,163
16,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
USirHaveLost
Ganesha
15
0 / 4 / 1
9,034
531
9,750
14,166
11,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 7 / 2
8,279
487
10,802
16,116
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
22
Kills
7
7
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ishtar
4
1
2
5
W
Atlas
1
1
5
3.5
L
Hun Batz
Mateus015393
Hun Batz
4
6
1
0.75
L
Jormungandr
Ollie ottie
Jormungandr
1
2
0
0.5
W
Kukulkan
RCG Primetime
Kukulkan
6
3
2
2.33
W
1
1
5
3.5
W
Lancelot
10
1
6
13
L
Ganesha
USirHaveLost
Ganesha
0
4
1
0.13
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,199
Damage
43,599
65,523
Taken
76,720
40,337
Mitigated
46,348
21,871
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,073
4,996
0
3,095
11,999
5,111
1,348
4,067
7,932
0
58,675
W
Ishtar
13,344
8,949
0
2,904
9,022
4,801
198
5,305
3,717
0
64,180
W
Atlas
8,400
4,135
343
5,101
15,811
16,112
0
5,844
9,967
38,207
0
L
Hun Batz
Mateus015393
Hun Batz
6,094
1,351
0
3,255
16,276
6,790
0
1,114
15,077
0
58,454
L
Jormungandr
Ollie ottie
Jormungandr
10,880
3,644
199
5,430
18,163
16,107
176
4,287
13,821
59,782
0
W
Kukulkan
RCG Primetime
Kukulkan
11,482
1,179
0
2,100
11,211
4,306
400
8,070
3,101
91,357
0
W
9,621
2,669
925
9,121
16,462
8,834
354
9,309
6,626
0
74,999
W
Lancelot
12,352
2,979
0
1,377
13,017
6,284
0
2,878
10,107
0
90,624
L
Ganesha
USirHaveLost
Ganesha
9,750
2,062
0
3,759
14,166
11,031
0
1,352
11,697
68,041
0
L
10,802
2,821
0
2,273
16,116
7,309
0
9,062
7,054
68,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,050
Gold Earned
41,971
564
Minions Killed
545
0
Camps Cleared
0
1,682,634
Distance Traveled
1,547,830
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,656
450
98
6
0
309,116
2
W
Ishtar
8,679
511
116
7
0
289,286
7
W
Atlas
8,952
527
45
3
0
318,810
3
L
Hun Batz
9,004
530
126
7
0
339,071
4
L
Jormungandr
7,998
470
71
4
0
322,720
5
W
Kukulkan
10,979
646
148
9
0
315,427
5
W
Shiva
9,821
578
135
8
0
326,475
1
W
Lancelot
10,619
625
120
7
0
432,636
1
L
Ganesha
9,034
531
148
9
0
306,014
3
L
Nu Wa
8,279
487
102
6
0
270,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role