Player Matchup

Hades
Hades
Diamond I
 
Hades
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond I
BurstGolem
Yemoja
Diamond I
Level 159
God Stats
17W - 24L
1,607 SR
Queue Stats
1,135W - 1,155L
2,353 MMR
Party 1
Bakasura
Bakasura
Diamond II
JustínBieber
Bakasura
Diamond II
Level 123
God Stats
8W - 1L
1,534 SR
Queue Stats
233W - 195L
2,415 MMR
Solo
Hou Yi
Hou Yi
Diamond II
syms404
Hou Yi
Diamond II
Level 158
God Stats
3W - 1L
1,448 SR
Queue Stats
80W - 62L
2,340 MMR
Solo
Discordia
Discordia
Diamond I
xAlеxQc
Discordia
Diamond I
Level 65
God Stats
5W - 2L
1,710 SR
Queue Stats
76W - 61L
2,571 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,560 SR
2,236 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,706 SR
2,231 MMR
Cerberus
Cerberus
Diamond I
 
Cerberus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond II
FutureScenarios
Awilix
Diamond II
Level 154
God Stats
46W - 37L
1,671 SR
Queue Stats
703W - 704L
2,244 MMR
Solo
Ymir
Ymir
Diamond I
ISuckAtVijaGames
Ymir
Diamond I
Level 129
God Stats
13W - 7L
1,705 SR
Queue Stats
261W - 240L
2,494 MMR
Solo
Thoth
Thoth
Diamond I
LIMAL
Thoth
Diamond I
Level 160
God Stats
8W - 6L
1,609 SR
Queue Stats
463W - 425L
2,743 MMR
Solo
Medusa
Medusa
Diamond V
MASHOGA
Medusa
Diamond V
Level 153
God Stats
6W - 2L
2,045 SR
Queue Stats
92W - 74L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
5 / 2 / 10
15,841
609
32,591
32,285
21,502
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
BurstGolem
Yemoja
19
4 / 2 / 17
14,246
548
6,988
27,074
36,121
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
JustínBieber
Bakasura
20
13 / 2 / 10
17,506
673
34,270
29,296
18,953
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
syms404
Hou Yi
20
4 / 4 / 14
14,959
575
19,727
19,506
8,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
xAlеxQc
Discordia
20
8 / 1 / 10
15,294
588
25,666
17,887
9,365
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
The MorriganLancelotGuan YuKhepri

VS

Bans
FreyaAtlasNemesisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 7 / 1
12,362
475
12,969
40,980
33,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 10 / 4
12,274
472
14,458
28,826
16,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 9 / 5
10,022
385
6,196
30,267
36,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
LIMAL
Thoth
20
2 / 3 / 2
13,128
505
20,754
16,815
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
MASHOGA
Medusa
19
3 / 5 / 4
13,252
510
20,707
25,149
11,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
34
Kills
11
11
Deaths
34
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
10
5
L
Cerberus
 
Cerberus
2
7
1
0.36
W
Yemoja
BurstGolem
Yemoja
4
2
17
6.25
L
3
10
4
0.5
L
1
9
5
0.39
W
Bakasura
JustínBieber
Bakasura
13
2
10
9
L
Thoth
LIMAL
Thoth
2
3
2
1
L
Medusa
MASHOGA
Medusa
3
5
4
1
W
Hou Yi
syms404
Hou Yi
4
4
14
2.75
W
Discordia
xAlеxQc
Discordia
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,242
Damage
75,084
126,048
Taken
142,037
94,928
Mitigated
104,736
65,431
Healing
28,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
32,591
7,208
1,670
21,395
32,285
21,502
3,557
12,027
20,258
166,088
0
L
Cerberus
 
Cerberus
12,969
1,210
0
16,482
40,980
33,212
0
26,824
12,197
122,178
0
W
Yemoja
BurstGolem
Yemoja
6,988
1,706
7,980
10,326
27,074
36,121
1,535
8,979
18,095
34,554
2,490
L
14,458
5,804
0
1,813
28,826
16,007
1,198
7,129
20,273
0
117,175
L
6,196
1,604
0
2,560
30,267
36,810
0
14,258
14,155
27,556
1,437
W
Bakasura
JustínBieber
Bakasura
34,270
25,123
0
11,116
29,296
18,953
1,451
7,600
21,696
0
166,327
L
Thoth
LIMAL
Thoth
20,754
97
0
500
16,815
7,371
0
7,574
8,338
141,364
0
L
Medusa
MASHOGA
Medusa
20,707
7,465
0
7,542
25,149
11,336
0
8,120
16,051
0
122,279
W
Hou Yi
syms404
Hou Yi
19,727
8,027
0
5,426
19,506
8,987
12,947
6,416
13,090
0
151,281
W
Discordia
xAlеxQc
Discordia
25,666
1,102
821
6,697
17,887
9,365
2,708
7,935
9,952
140,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,846
Gold Earned
61,038
922
Minions Killed
853
0
Camps Cleared
0
2,632,752
Distance Traveled
2,252,662
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,841
609
240
9
0
497,895
4
L
Cerberus
12,362
475
247
10
0
435,344
4
W
Yemoja
14,246
548
34
1
0
484,412
6
L
Awilix
12,274
472
148
6
0
462,018
6
L
Ymir
10,022
385
44
2
0
444,191
6
W
Bakasura
17,506
673
233
9
0
647,756
2
L
Thoth
13,128
505
230
9
0
488,539
5
L
Medusa
13,252
510
184
7
0
422,570
4
W
Hou Yi
14,959
575
206
8
0
473,344
8
W
Discordia
15,294
588
209
8
0
529,345
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role