Player Matchup

Hercules
Hercules
IaM_SoCoOl
Hercules
Level 138
God Stats
6W - 4L
1,680 SR
Queue Stats
111W - 89L
1,523 Elo+
Party 3
Ymir
Ymir
MrsMoore
Ymir
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,715 Elo+
Party 1
Raijin
Raijin
ObselikTormentor
Raijin
Level 127
God Stats
2W - 0L
1,704 SR
Queue Stats
79W - 63L
1,472 Elo+
Party 3
Cupid
Cupid
Soffi
Cupid
Level 159
God Stats
2W - 2L
1,562 SR
Queue Stats
155W - 114L
1,570 Elo+
Party 1
Medusa
Medusa
TLScout
Medusa
Level 159
God Stats
3W - 1L
1,517 SR
Queue Stats
158W - 129L
1,569 Elo+
Party 1
Team Averages
Level 147
1,592 SR
1,570 Elo+

VS

Team Averages
Level 101
1,526 SR
1,496 Elo+
King Arthur
King Arthur
FenRiR0PI
King Arthur
Level 149
God Stats
1W - 7L
1,188 SR
Queue Stats
333W - 335L
1,517 Elo+
Solo
Cupid
Cupid
Laksman
Cupid
Level 116
God Stats
1W - 2L
1,248 SR
Queue Stats
22W - 24L
1,471 Elo+
Solo
Ne Zha
Ne Zha
MSI01
Ne Zha
Level 86
God Stats
4W - 2L
1,766 SR
Queue Stats
264W - 228L
1,503 Elo+
Party 2
Zeus
Zeus
TouchItGood
Zeus
Level 85
God Stats
10W - 3L
1,823 SR
Queue Stats
183W - 183L
1,454 Elo+
Solo
Ymir
Ymir
Умпалумп
Ymir
Level 68
God Stats
2W - 2L
1,603 SR
Queue Stats
156W - 133L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IaM_SoCoOl
Hercules
17
2 / 5 / 16
11,845
697
10,815
40,748
61,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
19
5 / 4 / 20
12,681
746
12,049
29,590
37,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 2 / 21
13,013
765
42,341
21,154
13,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Soffi
Cupid
20
8 / 2 / 17
12,448
732
19,012
15,727
9,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
TLScout
Medusa
20
11 / 2 / 12
13,195
776
28,377
17,810
11,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FenRiR0PI
King Arthur
19
4 / 6 / 8
11,574
681
15,185
26,438
31,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Laksman
Cupid
19
2 / 5 / 9
11,583
681
16,487
18,903
10,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
MSI01
Ne Zha
18
5 / 5 / 4
11,014
648
23,627
19,903
11,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
4 / 7 / 9
11,487
676
28,717
17,761
8,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 6 / 9
9,342
550
10,504
39,584
31,002
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
54
29
Kills
15
15
Deaths
29
86
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FenRiR0PI
King Arthur
4
6
8
1.33
W
Hercules
IaM_SoCoOl
Hercules
2
5
16
2
L
Cupid
Laksman
Cupid
2
5
9
1.3
L
Ne Zha
MSI01
Ne Zha
5
5
4
1.4
W
Ymir
5
4
20
3.75
W
3
2
21
6.75
W
Cupid
Soffi
Cupid
8
2
17
8.25
W
Medusa
TLScout
Medusa
11
2
12
8.5
L
4
7
9
1.21
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,594
Damage
94,520
125,029
Taken
122,589
133,235
Mitigated
93,593
61,506
Healing
39,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FenRiR0PI
King Arthur
15,185
1,096
1,868
795
26,438
31,786
155
13,629
12,530
373
29,323
W
Hercules
IaM_SoCoOl
Hercules
10,815
1,326
3,185
14,336
40,748
61,409
428
9,378
30,834
0
19,763
L
Cupid
Laksman
Cupid
16,487
7,716
5,569
5,111
18,903
10,480
1,612
9,705
8,992
0
32,959
L
Ne Zha
MSI01
Ne Zha
23,627
3,246
2,468
6,141
19,903
11,746
1,862
6,772
12,881
0
45,673
W
Ymir
12,049
1,141
7,107
6,727
29,590
37,293
444
8,838
20,160
17,128
0
W
42,341
3,450
2,451
3,054
21,154
13,754
1,445
9,274
11,331
77,230
0
W
Cupid
Soffi
Cupid
19,012
9,118
16,733
3,376
15,727
9,563
2,887
4,941
10,463
0
33,411
W
Medusa
TLScout
Medusa
28,377
11,448
2,313
2,224
17,810
11,216
3,952
4,832
12,647
0
57,544
L
28,717
5,007
2,355
2,692
17,761
8,579
410
6,802
10,797
45,122
0
L
10,504
413
1,483
10,617
39,584
31,002
28
16,279
22,999
17,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,182
Gold Earned
55,000
189
Minions Killed
173
0
Camps Cleared
0
1,543,114
Distance Traveled
1,466,854
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,574
681
26
2
0
289,559
1
W
Hercules
11,845
697
15
1
0
324,797
2
L
Cupid
11,583
681
48
3
0
299,523
0
L
Ne Zha
11,014
648
35
2
0
344,742
1
W
Ymir
12,681
746
4
0
0
287,103
0
W
Raijin
13,013
765
96
6
0
297,111
0
W
Cupid
12,448
732
32
2
0
266,273
3
W
Medusa
13,195
776
42
2
0
367,830
1
L
Zeus
11,487
676
58
3
0
277,602
4
L
Ymir
9,342
550
6
0
0
255,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role