Player Matchup

Hera
Hera
BaldEmperor
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
LuNaticSt0nD
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 48L
1,307 Elo+
Solo
Nu Wa
Nu Wa
MrTumness
Nu Wa
Level 55
God Stats
2W - 0L
1,603 SR
Queue Stats
23W - 25L
1,424 Elo+
Party 1
Hel
Hel
Themastershake9
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
aSnugglyBear
Tsukuyomi
Level 92
God Stats
3W - 0L
1,848 SR
Queue Stats
324W - 332L
1,476 Elo+
Party 1
Team Averages
Level 46
1,590 SR
1,442 Elo+

VS

Team Averages
Level 25
1,415 SR
1,446 Elo+
Freya
Freya
 
Freya
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MadaraaUchiiHa
Ah Puch
Level 25
God Stats
1W - 3L
1,280 SR
Queue Stats
76W - 84L
1,426 Elo+
Solo
Ymir
Ymir
Mickmcco
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 142L
1,446 Elo+
Solo
Hel
Hel
Slow fingers470
Hel
Level 28
God Stats
2W - 4L
1,292 SR
Queue Stats
374W - 393L
1,398 Elo+
Solo
He Bo
He Bo
VapingVet1982
He Bo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 59L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 9
11,172
657
22,424
15,525
9,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
LuNaticSt0nD
Heimdallr
19
3 / 2 / 13
10,914
642
24,941
18,770
11,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
MrTumness
Nu Wa
19
4 / 3 / 14
10,940
644
31,574
12,835
6,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 1 / 14
10,697
629
12,962
20,489
22,291
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
aSnugglyBear
Tsukuyomi
18
4 / 5 / 11
11,390
670
16,541
20,546
32,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
0 / 6 / 6
9,029
531
6,316
17,171
7,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 2 / 7
12,138
714
35,152
22,432
11,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
19
1 / 2 / 10
11,509
677
8,681
42,896
42,623
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 1 / 6
10,398
612
6,427
13,319
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 10 / 4
10,111
595
16,138
19,556
8,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
47
21
Kills
14
14
Deaths
21
61
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
6
0.5
W
6
3
9
3.5
W
Heimdallr
LuNaticSt0nD
Heimdallr
3
2
13
4.75
L
5
2
7
4.25
L
Ymir
1
2
10
3
W
Nu Wa
MrTumness
Nu Wa
4
3
14
3.67
L
3
1
6
6
W
4
1
14
11
L
5
10
4
0.7
W
Tsukuyomi
aSnugglyBear
Tsukuyomi
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,442
Damage
72,714
88,165
Taken
115,374
81,531
Mitigated
76,921
52,785
Healing
69,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,316
1,708
1,335
3,702
17,171
7,608
0
9,496
7,674
17,580
0
W
22,424
3,293
0
0
15,525
9,018
157
13,521
2,004
35,874
0
W
Heimdallr
LuNaticSt0nD
Heimdallr
24,941
8,896
1,158
2,347
18,770
11,267
1,262
15,854
2,916
0
52,303
L
35,152
886
2,121
8,297
22,432
11,291
0
12,507
9,925
76,535
0
L
Ymir
8,681
468
1,675
17,656
42,896
42,623
0
23,111
19,785
33,558
0
W
Nu Wa
MrTumness
Nu Wa
31,574
6,973
1,155
2,884
12,835
6,086
69
11,113
1,722
52,341
0
L
6,427
395
22,369
9,060
13,319
7,334
0
9,275
4,044
25,492
0
W
12,962
297
25,187
14,895
20,489
22,291
80
17,803
2,686
19,246
0
L
16,138
305
1,701
1,703
19,556
8,065
0
12,571
6,985
24,742
0
W
Tsukuyomi
aSnugglyBear
Tsukuyomi
16,541
2,411
1,765
3,394
20,546
32,869
110
14,423
6,123
0
26,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,113
Gold Earned
53,185
185
Minions Killed
206
0
Camps Cleared
0
1,529,183
Distance Traveled
1,646,001
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,029
531
31
2
0
316,090
0
W
Hera
11,172
657
43
3
0
311,841
0
W
Heimdallr
10,914
642
84
5
0
264,132
1
L
Ah Puch
12,138
714
91
5
0
365,129
2
L
Ymir
11,509
677
37
2
0
352,167
0
W
Nu Wa
10,940
644
29
2
0
284,635
0
L
Hel
10,398
612
36
2
0
345,782
1
W
Hel
10,697
629
10
1
0
354,448
0
L
He Bo
10,111
595
11
1
0
266,833
3
W
Tsukuyomi
11,390
670
19
1
0
314,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role