Player Matchup

Morgan Le Fay
Morgan Le Fay
RiverNile
Morgan Le Fay
Level 134
God Stats
26W - 29L
1,578 SR
Queue Stats
151W - 160L
1,584 Elo+
Solo
Hachiman
Hachiman
XaTTaX96
Hachiman
Level 120
God Stats
125W - 147L
1,493 SR
Queue Stats
1,061W - 1,106L
1,483 Elo+
Solo
Achilles
Achilles
cuddleboi
Achilles
Level 59
God Stats
1W - 2L
1,672 SR
Queue Stats
176W - 149L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
flameking00
Ah Muzen Cab
Level 105
God Stats
8W - 3L
1,791 SR
Queue Stats
122W - 102L
1,581 Elo+
Solo
Ra
Ra
texyRian
Ra
Level 129
God Stats
3W - 4L
1,757 SR
Queue Stats
101W - 71L
1,637 Elo+
Party 2
Team Averages
Level 109
1,658 SR
1,552 Elo+

VS

Team Averages
Level 142
1,592 SR
1,585 Elo+
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Kiranix
Arachne
Level 160
God Stats
8W - 0L
1,667 SR
Queue Stats
921W - 331L
1,703 Elo+
Party 1
Nox
Nox
Zemore
Nox
Level 88
God Stats
534W - 298L
1,781 SR
Queue Stats
976W - 657L
1,760 Elo+
Party 1
Loki
Loki
mrkol
Loki
Level 145
God Stats
769W - 644L
1,513 SR
Queue Stats
1,279W - 1,355L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RiverNile
Morgan Le Fay
15
0 / 2 / 1
9,605
961
14,588
10,823
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
XaTTaX96
Hachiman
15
1 / 9 / 1
9,587
959
12,054
17,065
6,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
cuddleboi
Achilles
15
0 / 2 / 2
9,487
949
12,025
14,172
12,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
flameking00
Ah Muzen Cab
15
1 / 4 / 1
10,024
1,002
14,040
13,713
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 2
10,021
1,002
10,926
14,975
6,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

172

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
7 / 0 / 11
13,027
1,303
24,812
16,792
6,875
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
 
Guan Yu
17
5 / 0 / 13
11,517
1,152
16,896
17,446
24,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Kiranix
Arachne
17
1 / 0 / 14
10,122
1,012
5,152
16,730
26,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
Zemore
Nox
17
1 / 2 / 14
11,647
1,165
11,449
9,172
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
mrkol
Loki
17
7 / 1 / 9
11,312
1,131
9,799
8,587
3,587
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
82
3
Kills
21
21
Deaths
3
7
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
11
12.5
W
Guan Yu
 
Guan Yu
5
0
13
11.5
W
Arachne
Kiranix
Arachne
1
0
14
8
L
Morgan Le Fay
RiverNile
Morgan Le Fay
0
2
1
0.25
L
Hachiman
XaTTaX96
Hachiman
1
9
1
0.17
W
Nox
Zemore
Nox
1
2
14
4
L
Achilles
cuddleboi
Achilles
0
2
2
0.5
L
Ah Muzen Cab
flameking00
Ah Muzen Cab
1
4
1
0.38
W
Loki
mrkol
Loki
7
1
9
11.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,633
Damage
68,108
70,748
Taken
68,727
35,917
Mitigated
66,533
9,031
Healing
28,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
24,812
4,444
991
7,096
16,792
6,875
0
6,667
9,756
64,492
0
W
Guan Yu
 
Guan Yu
16,896
1,769
5,574
8,694
17,446
24,098
0
4,290
12,563
0
24,726
W
Arachne
Kiranix
Arachne
5,152
2,280
366
4,313
16,730
26,388
0
5,739
10,325
0
8,359
L
Morgan Le Fay
RiverNile
Morgan Le Fay
14,588
1,255
0
382
10,823
4,384
0
5,545
4,908
35,076
0
L
Hachiman
XaTTaX96
Hachiman
12,054
6,013
0
0
17,065
6,289
0
8,735
7,991
0
24,955
W
Nox
Zemore
Nox
11,449
1,174
0
968
9,172
5,585
0
3,695
5,281
33,278
0
L
Achilles
cuddleboi
Achilles
12,025
1,823
0
679
14,172
12,441
0
8,522
5,238
0
16,416
L
Ah Muzen Cab
flameking00
Ah Muzen Cab
14,040
2,929
0
1,755
13,713
6,372
0
5,905
7,572
0
46,503
W
Loki
mrkol
Loki
9,799
2,277
0
0
8,587
3,587
0
3,091
5,288
0
21,570
L
10,926
474
3,054
3,161
14,975
6,431
0
7,554
7,090
34,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
57,625
246
Minions Killed
228
5
Camps Cleared
6
1,091,078
Distance Traveled
1,116,467
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,027
1,303
119
12
2
239,850
2
W
Guan Yu
11,517
1,152
15
2
1
253,996
1
W
Arachne
10,122
1,012
14
1
0
187,838
5
L
Morgan Le Fay
9,605
961
61
6
1
218,292
4
L
Hachiman
9,587
959
32
3
1
180,733
3
W
Nox
11,647
1,165
60
6
1
218,943
2
L
Achilles
9,487
949
11
1
0
247,104
0
L
Ah Muzen Cab
10,024
1,002
73
7
0
207,701
0
W
Loki
11,312
1,131
20
2
2
215,840
0
L
Ra
10,021
1,002
69
7
3
237,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role