Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BlankStare9
Lancelot
Level 145
God Stats
20W - 17L
1,603 SR
Queue Stats
744W - 725L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Kusan-itawaki
Sun Wukong
Level 67
God Stats
5W - 4L
1,379 SR
Queue Stats
262W - 293L
1,435 Elo+
Solo
Fafnir
Fafnir
ploppingpoop
Fafnir
Level 53
God Stats
70W - 66L
1,476 SR
Queue Stats
153W - 173L
1,361 Elo+
Solo
Team Averages
Level 97
1,491 SR
1,461 Elo+

VS

Team Averages
Level 112
1,513 SR
1,444 Elo+
Zhong Kui
Zhong Kui
KingMerry88
Zhong Kui
Level 146
God Stats
7W - 7L
1,395 SR
Queue Stats
181W - 179L
1,406 Elo+
Solo
Ares
Ares
Natrix602
Ares
Level 128
God Stats
30W - 33L
1,500 SR
Queue Stats
450W - 476L
1,462 Elo+
Solo
Apollo
Apollo
Requitedloki351
Apollo
Level 90
God Stats
4W - 5L
1,473 SR
Queue Stats
74W - 66L
1,458 Elo+
Solo
Cabrakan
Cabrakan
diegosaavedra200
Cabrakan
Level 128
God Stats
7W - 5L
1,696 SR
Queue Stats
194W - 174L
1,492 Elo+
Solo
Agni
Agni
morcilla_Casera
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 86L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
10 / 2 / 6
11,197
622
15,453
17,064
13,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
13
1 / 1 / 3
8,558
475
12,113
9,649
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
BlankStare9
Lancelot
15
5 / 5 / 5
9,746
541
12,635
17,329
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Kusan-itawaki
Sun Wukong
16
3 / 0 / 6
10,073
560
11,610
16,295
10,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
14
2 / 3 / 6
9,505
528
8,182
14,538
16,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingMerry88
Zhong Kui
14
1 / 5 / 0
8,447
469
9,882
15,045
10,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ares
12
1 / 2 / 3
8,030
446
6,559
18,257
19,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 2
6,667
370
6,283
13,635
5,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 3
8,806
489
9,185
16,265
11,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 10 / 3
9,845
547
11,216
17,068
7,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
21
Kills
11
11
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
2
6
6.5
W
Neith
 
Neith
1
1
3
2.5
W
Lancelot
BlankStare9
Lancelot
5
5
5
1.5
L
Zhong Kui
KingMerry88
Zhong Kui
1
5
0
0.2
W
Sun Wukong
Kusan-itawaki
Sun Wukong
3
0
6
6
L
Ares
1
2
3
1.25
L
1
1
2
2
L
5
3
3
2.17
L
3
10
3
0.45
W
Fafnir
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,993
Damage
43,125
74,875
Taken
80,270
53,689
Mitigated
55,848
23,917
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,453
2,189
0
8,281
17,064
13,379
2,316
8,855
8,169
85,333
0
W
Neith
 
Neith
12,113
4,878
0
2,778
9,649
4,741
446
4,765
4,848
0
64,994
W
Lancelot
BlankStare9
Lancelot
12,635
2,328
0
2,076
17,329
7,745
476
8,228
9,026
0
75,771
L
Zhong Kui
KingMerry88
Zhong Kui
9,882
2,114
0
7,378
15,045
10,825
781
2,340
12,705
62,157
0
W
Sun Wukong
Kusan-itawaki
Sun Wukong
11,610
2,681
0
6,931
16,295
10,871
454
10,432
5,339
0
69,859
L
Ares
6,559
255
496
4,286
18,257
19,913
0
4,670
13,587
25,145
0
L
6,283
3,924
706
3,474
13,635
5,616
462
3,263
10,372
0
42,357
L
9,185
1,072
0
1,518
16,265
11,849
0
4,109
12,156
50,163
0
L
11,216
1,420
0
2,540
17,068
7,645
0
8,656
8,412
79,513
0
W
Fafnir
8,182
2,588
0
3,851
14,538
16,953
197
4,829
9,685
28,671
6,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
41,795
511
Minions Killed
415
0
Camps Cleared
0
1,657,053
Distance Traveled
1,544,444
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,197
622
130
7
0
295,738
5
W
Neith
8,558
475
95
5
0
321,494
0
W
Lancelot
9,746
541
122
7
0
364,706
0
L
Zhong Kui
8,447
469
121
7
0
226,942
2
W
Sun Wukong
10,073
560
113
6
0
349,113
5
L
Ares
8,030
446
35
2
0
330,330
0
L
Apollo
6,667
370
70
4
0
339,920
0
L
Cabrakan
8,806
489
67
4
0
348,430
3
L
Agni
9,845
547
122
7
0
298,822
0
W
Fafnir
9,505
528
51
3
0
326,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role