Player Matchup

Pele
Pele
SatyrKing
Pele
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 74L
1,442 Elo+
Party 1
Discordia
Discordia
UwURaptor
Discordia
Level 60
God Stats
2W - 2L
1,504 SR
Queue Stats
15W - 24L
1,372 Elo+
Party 1
Atlas
Atlas
ranrawrran
Atlas
Level 68
God Stats
7W - 9L
1,584 SR
Queue Stats
11W - 11L
1,516 Elo+
Party 1
Team Averages
Level 74
1,529 SR
1,444 Elo+

VS

Team Averages
Level 79
1,584 SR
1,521 Elo+
Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MoonlliteReaper
Cu Chulainn
Level 106
God Stats
6W - 4L
1,623 SR
Queue Stats
84W - 85L
1,538 Elo+
Party 2
Hades
Hades
RoflCopter1324
Hades
Level 67
God Stats
7W - 4L
1,628 SR
Queue Stats
94W - 85L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 7 / 2
9,698
693
11,264
18,965
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
UwURaptor
Discordia
12
2 / 4 / 2
9,168
655
9,953
13,136
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
12
1 / 3 / 2
9,348
668
5,428
18,325
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 2 / 7
10,566
755
12,867
11,252
4,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
MoonlliteReaper
Cu Chulainn
15
7 / 2 / 4
10,429
745
19,429
19,226
19,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 1 / 10
10,128
723
13,399
12,845
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
7
3.75
W
Cu Chulainn
MoonlliteReaper
Cu Chulainn
7
2
4
4.5
W
3
1
10
8
L
Pele
2
7
2
0.43
L
Discordia
UwURaptor
Discordia
2
4
2
0.75
L
Atlas
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,645
Damage
45,695
50,426
Taken
43,323
31,648
Mitigated
30,710
9,887
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,867
4,141
0
3,004
11,252
4,757
2,461
4,211
6,599
0
48,410
W
Cu Chulainn
MoonlliteReaper
Cu Chulainn
19,429
2,713
203
2,254
19,226
19,577
15
5,677
13,019
0
47,498
W
13,399
1,303
1,241
3,427
12,845
6,376
153
4,612
7,825
41,413
0
L
Pele
11,264
3,249
0
5,314
18,965
8,433
0
5,475
13,490
0
38,787
L
Discordia
UwURaptor
Discordia
9,953
454
156
660
13,136
5,340
0
2,887
10,249
25,614
0
L
Atlas
5,428
1,738
504
3,253
18,325
17,875
0
5,401
12,924
16,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
31,123
130
Minions Killed
181
3
Camps Cleared
9
735,409
Distance Traveled
791,900
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,566
755
84
6
2
233,961
7
W
Cu Chulainn
10,429
745
33
2
3
284,064
3
W
Hades
10,128
723
64
5
4
273,875
0
L
Pele
9,698
693
67
5
2
271,831
3
L
Discordia
9,168
655
38
3
0
236,980
1
L
Atlas
9,348
668
25
2
1
226,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role