Player Matchup

Aphrodite
Aphrodite
Arcthenos
Aphrodite
Level 123
God Stats
6W - 3L
1,618 SR
Queue Stats
550W - 603L
1,477 Elo+
Solo
Awilix
Awilix
KidBranco
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,623 Elo+
Party 1
Fafnir
Fafnir
Tabbit
Fafnir
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,482 Elo+
Party 1
Medusa
Medusa
eduardomen10
Medusa
Level 69
God Stats
0W - 2L
1,284 SR
Queue Stats
16W - 25L
1,394 Elo+
Solo
He Bo
He Bo
rkelly007
He Bo
Level 63
God Stats
0W - 3L
1,189 SR
Queue Stats
129W - 144L
1,453 Elo+
Solo
Team Averages
Level 83
1,418 SR
1,486 Elo+

VS

Team Averages
Level 116
1,533 SR
1,458 Elo+
Ratatoskr
Ratatoskr
BallistikRainbow
Ratatoskr
Level 122
God Stats
2W - 1L
1,476 SR
Queue Stats
51W - 47L
1,449 Elo+
Solo
Aphrodite
Aphrodite
Damocles712
Aphrodite
Level 152
God Stats
6W - 0L
1,818 SR
Queue Stats
121W - 112L
1,474 Elo+
Party 2
Osiris
Osiris
Faleline
Osiris
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
247W - 247L
1,480 Elo+
Party 2
Eset
Eset
Giancarlo1060
Eset
Level 68
God Stats
2W - 1L
1,296 SR
Queue Stats
120W - 115L
1,452 Elo+
Solo
Nemesis
Nemesis
Mautijal
Nemesis
Level 157
God Stats
7W - 5L
1,577 SR
Queue Stats
412W - 431L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arcthenos
Aphrodite
19
0 / 5 / 7
11,795
562
14,932
29,419
27,277
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
KidBranco
Awilix
19
5 / 8 / 4
12,800
610
19,856
27,363
14,623
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Tabbit
Fafnir
20
1 / 4 / 7
12,667
603
8,349
35,581
52,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
20
3 / 6 / 6
13,266
632
28,252
24,969
14,063
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
rkelly007
He Bo
19
2 / 6 / 3
12,523
596
18,585
22,652
10,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
2
0 / 0 / 0
6,176
294
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Aphrodite
Damocles712
Aphrodite
20
5 / 4 / 16
13,790
657
32,586
27,392
24,268
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Faleline
Osiris
20
5 / 2 / 21
15,431
735
20,457
33,663
58,867
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 3 / 15
15,560
741
37,145
21,744
11,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Mautijal
Nemesis
20
10 / 2 / 14
15,411
734
31,570
32,749
21,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
95
11
Kills
29
29
Deaths
11
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Arcthenos
Aphrodite
0
5
7
0.7
W
Ratatoskr
0
0
0
0
W
Aphrodite
Damocles712
Aphrodite
5
4
16
3.25
W
Osiris
Faleline
Osiris
5
2
21
7.75
W
9
3
15
5.5
L
Awilix
KidBranco
Awilix
5
8
4
0.88
W
Nemesis
Mautijal
Nemesis
10
2
14
8.5
L
Fafnir
Tabbit
Fafnir
1
4
7
1.13
L
Medusa
3
6
6
1
L
He Bo
rkelly007
He Bo
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,974
Damage
121,758
139,984
Taken
115,548
118,391
Mitigated
116,675
59,302
Healing
69,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Arcthenos
Aphrodite
14,932
2,500
12,341
12,352
29,419
27,277
501
11,249
18,170
46,140
0
W
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
Damocles712
Aphrodite
32,586
4,088
22,155
14,015
27,392
24,268
476
7,580
19,812
55,745
0
W
Osiris
Faleline
Osiris
20,457
4,717
2,917
6,429
33,663
58,867
1,499
12,260
21,403
0
32,531
W
37,145
2,568
4,670
4,758
21,744
11,846
3,506
7,572
14,172
78,615
0
L
Awilix
KidBranco
Awilix
19,856
6,846
311
955
27,363
14,623
0
14,365
12,998
0
31,263
W
Nemesis
Mautijal
Nemesis
31,570
5,586
1,971
12,241
32,749
21,694
3,217
14,454
18,295
0
59,981
L
Fafnir
Tabbit
Fafnir
8,349
2,651
6,172
9,558
35,581
52,170
19
19,919
15,662
15,898
0
L
Medusa
28,252
12,355
5,523
3,848
24,969
14,063
1,279
13,156
11,813
0
61,089
L
He Bo
rkelly007
He Bo
18,585
1,257
2,582
5,660
22,652
10,258
474
11,042
11,610
36,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,051
Gold Earned
66,368
190
Minions Killed
203
0
Camps Cleared
0
1,781,834
Distance Traveled
1,649,931
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,795
562
45
2
0
344,861
1
W
Ratatoskr
6,176
294
0
0
0
0
0
W
Aphrodite
13,790
657
53
3
0
393,759
0
W
Osiris
15,431
735
18
1
0
423,707
0
W
Eset
15,560
741
65
3
0
377,887
0
L
Awilix
12,800
610
18
1
0
366,074
0
W
Nemesis
15,411
734
67
3
0
454,578
3
L
Fafnir
12,667
603
21
1
0
371,185
0
L
Medusa
13,266
632
65
3
0
377,073
0
L
He Bo
12,523
596
41
2
0
322,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role