Player Matchup

Fafnir
Fafnir
RAG3xxNIGHTMARE
Fafnir
Level 106
God Stats
0W - 2L
1,209 SR
Queue Stats
169W - 227L
1,397 Elo+
Party 1
Thoth
Thoth
RAG3xxV3NOM
Thoth
Level 89
God Stats
2W - 2L
1,705 SR
Queue Stats
155W - 196L
1,336 Elo+
Party 1
Chiron
Chiron
lunawilloclipse
Chiron
Level 60
God Stats
13W - 12L
1,539 SR
Queue Stats
57W - 61L
1,416 Elo+
Solo
Team Averages
Level 85
1,484 SR
1,383 Elo+

VS

Team Averages
Level 104
1,574 SR
1,347 Elo+
Discordia
Discordia
Neizumii
Discordia
Level 59
God Stats
8W - 10L
1,491 SR
Queue Stats
37W - 60L
1,275 Elo+
Party 2
Gilgamesh
Gilgamesh
OKtenminute
Gilgamesh
Level 153
God Stats
4W - 3L
1,700 SR
Queue Stats
394W - 265L
1,486 Elo+
Solo
Ishtar
Ishtar
Player-One-K9
Ishtar
Level 101
God Stats
2W - 0L
1,532 SR
Queue Stats
65W - 124L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
12,412
730
8,813
26,479
49,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 3 / 3
12,030
708
19,122
15,125
7,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 10
10,683
628
14,533
20,394
10,081
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Neizumii
Discordia
16
1 / 2 / 7
11,065
651
15,532
10,955
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
OKtenminute
Gilgamesh
17
3 / 3 / 6
12,775
751
18,565
23,512
16,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 8 / 3
12,396
729
21,475
18,915
6,104
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
13
Kills
9
9
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Neizumii
Discordia
1
2
7
2.25
W
Gilgamesh
OKtenminute
Gilgamesh
3
3
6
2
W
5
8
3
0.81
L
4
3
6
2.33
L
8
3
3
3.17
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,468
Damage
55,572
61,998
Taken
53,382
66,571
Mitigated
25,920
14,709
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Neizumii
Discordia
15,532
833
1,699
1,423
10,955
2,857
528
5,259
5,469
50,405
0
W
Gilgamesh
OKtenminute
Gilgamesh
18,565
6,017
2,007
2,659
23,512
16,959
825
10,803
12,068
1,891
41,179
W
21,475
13,940
277
2,787
18,915
6,104
1,640
10,899
7,652
0
51,974
L
8,813
3,601
406
4,158
26,479
49,192
322
6,768
19,711
24,762
0
L
19,122
1,227
0
2,292
15,125
7,298
315
5,004
10,121
44,281
0
L
14,533
6,193
1,355
6,498
20,394
10,081
935
4,622
15,745
0
47,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
36,236
182
Minions Killed
179
8
Camps Cleared
4
862,886
Distance Traveled
904,044
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,065
651
78
5
0
291,360
0
W
Gilgamesh
12,775
751
36
2
3
338,920
0
W
Ishtar
12,396
729
65
4
1
273,764
3
L
Fafnir
12,412
730
22
1
0
294,660
0
L
Thoth
12,030
708
77
5
2
284,362
0
L
Chiron
10,683
628
83
5
6
283,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role