Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Lizard_Juancho
Nox
Level 127
God Stats
4W - 8L
1,372 SR
Queue Stats
241W - 230L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Loopen
Nu Wa
Level 152
God Stats
4W - 10L
1,425 SR
Queue Stats
736W - 729L
1,627 Elo+
Solo
Charybdis
Charybdis
TeagenOver
Charybdis
Level 120
God Stats
1W - 1L
1,748 SR
Queue Stats
58W - 54L
1,558 Elo+
Solo
Guan Yu
Guan Yu
TheJopettaja
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,650 Elo+
Solo
Team Averages
Level 129
1,509 SR
1,574 Elo+

VS

Team Averages
Level 144
1,529 SR
1,544 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Djuroo
Vamana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,545 Elo+
Solo
Vulcan
Vulcan
Merdiso
Vulcan
Level 148
God Stats
2W - 3L
1,257 SR
Queue Stats
331W - 276L
1,525 Elo+
Solo
Medusa
Medusa
RaisedByHippies
Medusa
Level 156
God Stats
1W - 0L
1,896 SR
Queue Stats
34W - 28L
1,579 Elo+
Solo
Poseidon
Poseidon
blackbox13
Poseidon
Level 127
God Stats
1W - 1L
1,490 SR
Queue Stats
129W - 144L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
7 / 7 / 3
9,554
735
15,187
17,934
10,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
2 / 4 / 5
9,301
715
9,753
12,311
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Loopen
Nu Wa
15
0 / 4 / 7
7,960
612
14,488
10,809
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TeagenOver
Charybdis
15
1 / 5 / 8
8,320
640
12,694
13,290
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TheJopettaja
Guan Yu
15
2 / 4 / 9
8,717
671
12,932
17,262
19,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 1 / 17
10,033
772
5,936
16,113
16,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
Djuroo
Vamana
16
1 / 3 / 15
9,579
737
17,057
24,204
28,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Merdiso
Vulcan
17
7 / 3 / 13
10,819
832
15,441
13,313
6,776
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 1 / 10
11,346
873
13,995
18,093
9,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
blackbox13
Poseidon
16
5 / 5 / 9
9,995
769
12,592
15,845
6,470
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
12
Kills
23
24
Deaths
13
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
7
3
1.21
W
Sylvanus
 
Sylvanus
2
1
17
10.5
W
Vamana
Djuroo
Vamana
1
3
15
2.83
L
2
4
5
1.13
L
Nu Wa
Loopen
Nu Wa
0
4
7
0.88
W
Vulcan
Merdiso
Vulcan
7
3
13
4.5
W
8
1
10
13
L
Charybdis
TeagenOver
Charybdis
1
5
8
1
L
Guan Yu
TheJopettaja
Guan Yu
2
4
9
1.63
W
Poseidon
blackbox13
Poseidon
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,054
Damage
65,021
71,606
Taken
87,568
46,359
Mitigated
67,553
29,700
Healing
51,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
15,187
3,061
0
9,417
17,934
10,652
151
7,847
9,775
0
19,501
W
Sylvanus
 
Sylvanus
5,936
1,328
20,889
8,880
16,113
16,509
1,300
5,699
10,320
13,750
0
W
Vamana
Djuroo
Vamana
17,057
5,178
1,614
8,165
24,204
28,296
70
5,016
18,740
188
30,180
L
9,753
495
470
1,612
12,311
5,821
357
6,260
5,681
27,131
0
L
Nu Wa
Loopen
Nu Wa
14,488
4,653
1,257
2,316
10,809
4,629
501
5,457
5,168
32,792
0
W
Vulcan
Merdiso
Vulcan
15,441
4,833
1,705
605
13,313
6,776
2,893
3,775
9,457
37,257
0
W
13,995
6,013
1,620
4,567
18,093
9,502
3,266
5,296
12,701
47
53,957
L
Charybdis
TeagenOver
Charybdis
12,694
4,652
1,610
2,676
13,290
5,878
973
7,181
5,876
0
29,352
L
Guan Yu
TheJopettaja
Guan Yu
12,932
835
5,692
4,650
17,262
19,379
0
7,459
9,355
0
18,214
W
Poseidon
blackbox13
Poseidon
12,592
1,780
652
2,558
15,845
6,470
330
4,455
11,147
34,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
51,772
148
Minions Killed
195
0
Camps Cleared
0
1,118,235
Distance Traveled
1,253,516
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,554
735
11
1
0
209,543
0
W
Sylvanus
10,033
772
13
1
0
225,620
5
W
Vamana
9,579
737
21
2
0
274,920
0
L
Nox
9,301
715
54
4
0
194,990
0
L
Nu Wa
7,960
612
27
2
0
244,245
0
W
Vulcan
10,819
832
47
4
0
252,086
1
W
Medusa
11,346
873
80
6
0
271,388
0
L
Charybdis
8,320
640
51
4
0
187,761
0
L
Guan Yu
8,717
671
5
0
0
281,696
0
W
Poseidon
9,995
769
34
3
0
229,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role