Player Matchup

Pele
Pele
Silver I
 
Pele
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver V
 
Artemis
Silver V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Neiiillll
Baron Samedi
Silver I
Level 125
God Stats
12W - 11L
1,510 SR
Queue Stats
204W - 216L
1,154 MMR
Solo
Zeus
Zeus
Silver I
darkmagician206
Zeus
Silver I
Level 123
God Stats
2W - 5L
1,553 SR
Queue Stats
110W - 113L
1,161 MMR
Solo
Ymir
Ymir
Silver IV
kreme3001
Ymir
Silver IV
Level 107
God Stats
1W - 3L
1,575 SR
Queue Stats
33W - 54L
983 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,528 SR
1,259 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,576 SR
1,101 MMR
Ratatoskr
Ratatoskr
Silver I
Hoteisho
Ratatoskr
Silver I
Level 83
God Stats
4W - 0L
1,545 SR
Queue Stats
115W - 131L
1,151 MMR
Solo
Mulan
Mulan
Silver III
Lu_ke_3st
Mulan
Silver III
Level 103
God Stats
5W - 1L
1,611 SR
Queue Stats
191W - 204L
931 MMR
Solo
Mercury
Mercury
Silver I
Slawers-11
Mercury
Silver I
Level 105
God Stats
12W - 6L
1,464 SR
Queue Stats
111W - 116L
1,136 MMR
Solo
Agni
Agni
Silver I
benyir
Agni
Silver I
Level 117
God Stats
3W - 3L
1,505 SR
Queue Stats
125W - 134L
1,153 MMR
Solo
Charybdis
Charybdis
Silver I
pandaloup83
Charybdis
Silver I
Level 160
God Stats
20W - 8L
1,752 SR
Queue Stats
236W - 235L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
2 / 8 / 3
11,813
473
17,748
29,744
14,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
 
Artemis
17
1 / 7 / 4
10,282
411
10,255
23,260
9,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Neiiillll
Baron Samedi
15
2 / 5 / 2
10,237
409
8,603
18,453
9,672
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
8 / 9 / 5
12,818
513
19,981
23,328
10,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
2 / 3 / 6
9,331
373
4,302
17,271
13,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AchillesHadesSkadiIzanami

VS

Bans
GilgameshLancelotBacchusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hoteisho
Ratatoskr
20
7 / 1 / 9
15,205
608
17,536
25,950
22,200
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Lu_ke_3st
Mulan
20
9 / 5 / 12
13,926
557
19,340
28,529
40,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Slawers-11
Mercury
20
8 / 1 / 11
15,717
629
16,231
24,790
11,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
benyir
Agni
20
5 / 8 / 4
13,745
550
20,015
21,431
8,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
pandaloup83
Charybdis
20
3 / 1 / 11
15,227
609
16,053
21,917
9,546
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
15
Kills
32
32
Deaths
16
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
8
3
0.44
L
Artemis
 
Artemis
1
7
4
0.43
W
Ratatoskr
Hoteisho
Ratatoskr
7
1
9
11.5
W
Mulan
Lu_ke_3st
Mulan
9
5
12
3
L
Baron Samedi
Neiiillll
Baron Samedi
2
5
2
0.6
W
Mercury
Slawers-11
Mercury
8
1
11
13.5
W
Agni
benyir
Agni
5
8
4
0.88
L
8
9
5
1.17
L
Ymir
2
3
6
1.67
W
Charybdis
pandaloup83
Charybdis
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,889
Damage
89,175
112,056
Taken
122,617
57,373
Mitigated
91,778
19,680
Healing
41,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
17,748
3,358
0
7,017
29,744
14,332
0
2,761
26,983
0
124,893
L
Artemis
 
Artemis
10,255
4,954
0
5,826
23,260
9,194
0
3,823
19,437
0
84,860
W
Ratatoskr
Hoteisho
Ratatoskr
17,536
4,515
0
11,933
25,950
22,200
2,312
8,227
17,723
119
119,678
W
Mulan
Lu_ke_3st
Mulan
19,340
2,624
599
8,121
28,529
40,698
878
6,364
21,779
787
64,692
L
Baron Samedi
Neiiillll
Baron Samedi
8,603
674
0
3,862
18,453
9,672
0
2,644
15,809
58,995
0
W
Mercury
Slawers-11
Mercury
16,231
11,028
0
5,139
24,790
11,127
6,145
6,306
18,249
0
177,577
W
Agni
benyir
Agni
20,015
382
0
1,646
21,431
8,207
726
9,579
10,269
109,761
0
L
19,981
1,929
0
784
23,328
10,566
21
6,390
16,938
95,483
0
L
Ymir
4,302
807
456
1,735
17,271
13,609
0
5,303
11,968
28,259
0
W
Charybdis
pandaloup83
Charybdis
16,053
7,659
0
14,426
21,917
9,546
4,598
3,701
18,171
0
162,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
73,820
568
Minions Killed
839
0
Camps Cleared
0
1,957,471
Distance Traveled
2,526,022
147
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,813
473
194
8
0
471,627
6
L
Artemis
10,282
411
116
5
0
430,104
8
W
Ratatoskr
15,205
608
185
7
0
556,634
4
W
Mulan
13,926
557
80
3
0
488,867
4
L
Baron Samedi
10,237
409
82
3
0
362,171
127
W
Mercury
15,717
629
194
8
0
572,215
2
W
Agni
13,745
550
143
6
0
454,573
4
L
Zeus
12,818
513
132
5
0
403,290
5
L
Ymir
9,331
373
44
2
0
290,279
1
W
Charybdis
15,227
609
237
9
0
453,733
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role