Player Matchup

Kukulkan
Kukulkan
Platinum IV
ElectricChipz
Kukulkan
Platinum IV
Level 147
God Stats
2W - 4L
1,438 SR
Queue Stats
293W - 341L
1,871 MMR
Solo
Hachiman
Hachiman
Platinum I
Manualo
Hachiman
Platinum I
Level 106
God Stats
57W - 68L
1,599 SR
Queue Stats
286W - 388L
1,863 MMR
Solo
Mulan
Mulan
Platinum III
SerttasBeyy
Mulan
Platinum III
Level 121
God Stats
1W - 4L
1,654 SR
Queue Stats
85W - 93L
1,867 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,564 SR
1,867 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,630 SR
1,833 MMR
Baron Samedi
Baron Samedi
Platinum V
 
Baron Samedi
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
Ecolgan
Thor
Gold I
Level 112
God Stats
8W - 0L
1,890 SR
Queue Stats
15W - 2L
1,953 MMR
Party 1
Artemis
Artemis
Platinum IV
KyleLightning
Artemis
Platinum IV
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 6L
2,047 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElectricChipz
Kukulkan
9
1 / 5 / 2
6,588
659
4,460
10,539
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Manualo
Hachiman
10
2 / 6 / 1
6,894
689
5,226
12,563
4,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 7 / 3
6,566
657
4,666
16,227
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AtlasThothAchillesPersephoneGilgamesh

VS

Bans
Ah Muzen CabNoxUllrBaba YagaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 0 / 12
8,476
848
10,694
6,347
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Ecolgan
Thor
13
6 / 2 / 10
8,892
889
9,960
12,860
10,336
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
14
6 / 1 / 12
8,866
887
15,916
11,079
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
18
18
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
12
12
W
Thor
Ecolgan
Thor
6
2
10
5.5
L
Kukulkan
ElectricChipz
Kukulkan
1
5
2
0.4
W
Artemis
6
1
12
12
L
Hachiman
Manualo
Hachiman
2
6
1
0.42
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,352
Damage
36,570
39,329
Taken
30,286
19,096
Mitigated
18,218
2,608
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,694
703
1,281
3,957
6,347
3,145
687
1,621
4,726
28,827
0
W
Thor
Ecolgan
Thor
9,960
1,522
0
5,652
12,860
10,336
54
1,769
11,091
0
21,196
L
Kukulkan
ElectricChipz
Kukulkan
4,460
900
0
250
10,539
4,168
0
3,169
7,370
17,793
0
W
Artemis
15,916
9,426
0
4,138
11,079
4,737
1,901
1,964
9,115
0
44,369
L
Hachiman
Manualo
Hachiman
5,226
3,649
0
800
12,563
4,298
0
2,522
10,041
0
18,514
L
4,666
506
0
1,558
16,227
10,630
0
5,210
11,017
0
13,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,048
Gold Earned
26,234
81
Minions Killed
107
2
Camps Cleared
7
473,173
Distance Traveled
546,726
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,476
848
33
3
0
188,039
3
W
Thor
8,892
889
14
1
3
183,668
2
L
Kukulkan
6,588
659
30
3
1
169,865
0
W
Artemis
8,866
887
60
6
4
175,019
0
L
Hachiman
6,894
689
33
3
1
168,236
3
L
Mulan
6,566
657
18
2
0
135,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role