Player Matchup

Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond IV
Baldobinoo
Artio
Diamond IV
Level 158
God Stats
71W - 48L
1,643 SR
Queue Stats
298W - 284L
2,126 MMR
Solo
Charybdis
Charybdis
Diamond V
LetsAllBSoviets
Charybdis
Diamond V
Level 158
God Stats
15W - 16L
1,651 SR
Queue Stats
479W - 457L
2,064 MMR
Solo
Fenrir
Fenrir
Platinum III
Ready0man
Fenrir
Platinum III
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 10L
2,095 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
TrulyMaidenless
Cu Chulainn
Diamond V
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
2,085 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,559 SR
1,974 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,663 SR
2,140 MMR
Yu Huang
Yu Huang
Platinum II
CronoszL
Yu Huang
Platinum II
Level 143
God Stats
11W - 21L
1,481 SR
Queue Stats
362W - 357L
1,996 MMR
Solo
Vamana
Vamana
Diamond V
Franckitoo094
Vamana
Diamond V
Level 121
God Stats
81W - 75L
1,589 SR
Queue Stats
531W - 540L
2,009 MMR
Solo
Bacchus
Bacchus
Diamond IV
Juubox
Bacchus
Diamond IV
Level 160
God Stats
4W - 6L
1,679 SR
Queue Stats
299W - 284L
2,257 MMR
Party 2
Artemis
Artemis
Diamond II
Preswitchrs
Artemis
Diamond II
Level 155
God Stats
20W - 11L
1,699 SR
Queue Stats
274W - 253L
2,380 MMR
Party 2
Odin
Odin
Platinum II
Tekk3rs
Odin
Platinum II
Level 128
God Stats
18W - 16L
1,866 SR
Queue Stats
199W - 180L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 3
6,801
618
3,162
4,555
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
7
0 / 0 / 2
5,490
499
1,098
6,934
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
LetsAllBSoviets
Charybdis
9
1 / 2 / 3
5,626
511
4,428
7,752
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Ready0man
Fenrir
12
6 / 0 / 2
7,081
644
5,386
7,238
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
TrulyMaidenless
Cu Chulainn
11
3 / 1 / 1
7,330
666
5,424
9,023
5,818
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ShivaSusanoHades

VS

Bans
LancelotGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CronoszL
Yu Huang
10
0 / 1 / 0
5,732
521
829
3,230
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,321
484
1,859
8,589
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Juubox
Bacchus
7
1 / 2 / 0
5,036
458
2,981
7,267
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Preswitchrs
Artemis
9
1 / 4 / 1
5,109
464
5,461
7,256
2,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
Tekk3rs
Odin
11
1 / 3 / 0
5,725
520
3,403
7,867
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
3
3.5
W
Artio
0
0
2
1
L
Yu Huang
CronoszL
Yu Huang
0
1
0
0
L
0
2
0
0
L
Bacchus
Juubox
Bacchus
1
2
0
0.5
W
Charybdis
LetsAllBSoviets
Charybdis
1
2
3
1.25
L
Artemis
Preswitchrs
Artemis
1
4
1
0.38
W
Fenrir
Ready0man
Fenrir
6
0
2
7
L
Odin
Tekk3rs
Odin
1
3
0
0.33
W
Cu Chulainn
TrulyMaidenless
Cu Chulainn
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,498
Damage
14,533
35,502
Taken
34,209
16,094
Mitigated
18,663
13,751
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,162
239
988
2,506
4,555
1,517
49
829
3,726
40,778
0
W
Artio
1,098
153
120
2,372
6,934
3,393
0
1,921
5,013
17,863
0
L
Yu Huang
CronoszL
Yu Huang
829
155
0
450
3,230
1,127
0
1,414
1,720
50,069
0
L
1,859
760
0
2,066
8,589
4,487
0
397
8,176
0
36,746
L
Bacchus
Juubox
Bacchus
2,981
658
0
1,291
7,267
4,498
0
901
6,316
14,632
3,093
W
Charybdis
LetsAllBSoviets
Charybdis
4,428
2,139
0
4,063
7,752
2,187
0
1,234
6,518
0
37,276
L
Artemis
Preswitchrs
Artemis
5,461
2,240
0
1,695
7,256
2,119
0
1,272
5,870
0
29,264
W
Fenrir
Ready0man
Fenrir
5,386
1,809
0
1,103
7,238
3,179
0
255
6,936
0
55,157
L
Odin
Tekk3rs
Odin
3,403
680
0
2,350
7,867
6,432
537
0
7,867
0
36,485
W
Cu Chulainn
TrulyMaidenless
Cu Chulainn
5,424
943
0
2,599
9,023
5,818
0
0
8,533
0
47,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
26,923
371
Minions Killed
291
0
Camps Cleared
0
1,088,997
Distance Traveled
993,232
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,801
618
90
8
0
225,845
3
W
Artio
5,490
499
28
3
0
218,135
2
L
Yu Huang
5,732
521
91
8
0
205,896
4
L
Vamana
5,321
484
71
6
0
216,508
0
L
Bacchus
5,036
458
28
3
0
198,767
5
W
Charybdis
5,626
511
62
6
0
173,606
1
L
Artemis
5,109
464
45
4
0
162,613
2
W
Fenrir
7,081
644
92
8
0
253,622
2
L
Odin
5,725
520
56
5
0
209,448
2
W
Cu Chulainn
7,330
666
99
9
0
217,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role