Player Matchup

Cerberus
Cerberus
BlueFalcon71
Cerberus
Level 155
God Stats
2W - 2L
1,582 SR
Queue Stats
159W - 159L
1,393 Elo+
Party 1
Janus
Janus
ItsPapaLagba
Janus
Level 27
God Stats
4W - 8L
1,145 SR
Queue Stats
4W - 8L
1,102 Elo+
Party 1
Neith
Neith
turdferguson994
Neith
Level 105
God Stats
30W - 20L
1,605 SR
Queue Stats
94W - 72L
1,459 Elo+
Party 1
Team Averages
Level 96
1,444 SR
1,318 Elo+

VS

Team Averages
Level 109
1,526 SR
1,354 Elo+
Sobek
Sobek
Gap-per
Sobek
Level 160
God Stats
90W - 123L
1,414 SR
Queue Stats
373W - 474L
1,318 Elo+
Solo
Bastet
Bastet
RichFunseeker
Bastet
Level 103
God Stats
7W - 9L
1,541 SR
Queue Stats
78W - 92L
1,364 Elo+
Solo
Vulcan
Vulcan
sickly_phantom
Vulcan
Level 64
God Stats
17W - 12L
1,624 SR
Queue Stats
160W - 180L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueFalcon71
Cerberus
15
5 / 1 / 6
10,140
780
7,190
11,194
10,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 7
10,222
786
9,944
6,638
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 4 / 7
9,229
710
8,384
9,347
3,939
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gap-per
Sobek
13
1 / 4 / 4
8,587
661
4,128
16,202
17,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 6 / 4
8,715
670
8,649
12,967
5,339
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 2 / 1
9,242
711
8,604
5,646
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlueFalcon71
Cerberus
5
1
6
8
L
Sobek
Gap-per
Sobek
1
4
4
0.75
W
4
1
7
7.5
L
2
6
4
0.67
L
3
2
1
1.75
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,518
Damage
21,381
27,179
Taken
34,815
17,358
Mitigated
24,753
5,568
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlueFalcon71
Cerberus
7,190
616
630
2,413
11,194
10,715
0
4,819
6,375
24,130
0
L
Sobek
Gap-per
Sobek
4,128
163
448
2,761
16,202
17,352
527
7,337
8,865
14,496
0
W
9,944
882
0
0
6,638
2,704
390
4,192
2,446
36,022
0
L
8,649
1,916
0
683
12,967
5,339
53
6,270
6,697
0
24,803
L
8,604
3,458
52
277
5,646
2,062
537
3,960
1,686
43,002
0
W
8,384
3,340
0
2,525
9,347
3,939
988
4,262
5,085
0
35,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
26,544
183
Minions Killed
140
6
Camps Cleared
5
695,179
Distance Traveled
711,032
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,140
780
40
3
0
236,714
2
L
Sobek
8,587
661
21
2
1
243,030
0
W
Janus
10,222
786
74
6
3
238,471
0
L
Bastet
8,715
670
32
2
3
217,934
2
L
Vulcan
9,242
711
87
7
1
250,068
0
W
Neith
9,229
710
69
5
3
219,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role